| 1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
 | | using System.Collections; |  | using System.Collections.Generic; |  | using UnityEngine; |  | using UnityEngine.UI; |  |   |  |   |  | public class GrayGroup : MonoBehaviour |  | { |  |   |  |     Image[] m_Images; |  |     Image[] images { |  |         get { |  |             if (m_Images == null) |  |             { |  |                 m_Images = this.GetComponentsInChildren<Image>(); |  |             } |  |             return m_Images; |  |         } |  |     } |  |   |  |     bool m_Gray = false; |  |     public bool gray { |  |         get { return m_Gray; } |  |         set { |  |             m_Gray = value; |  |   |  |             for (int i = 0; i < images.Length; i++) |  |             { |  |                 var image = images[i]; |  |                 if (this.m_Gray) |  |                 { |  |                     image.material = MaterialUtility.GetDefaultSpriteGrayMaterial(); |  |                 } |  |                 else |  |                 { |  |                     image.material = MaterialUtility.GetUIDefaultGraphicMaterial(); |  |                 } |  |   |  |             } |  |         } |  |     } |  |   |  | } | 
 |