yyl
2026-01-12 f584e997a5bdcb51e786cca1faa9179c77257708
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using UnityEngine;
 
 
public static class BattleDebug
{
    public static void LogError(string _logMessage)
    {
#if UNITY_EDITOR
        if (Launch.Instance.isOpenBattleDebug)
        {
            Debug.LogWarning("BattleLog: " + _logMessage);
        }
#endif
    }
}