| //-------------------------------------------------------- | 
| //    [Author]:           YYL | 
| //    [  Date ]:           Friday, June 27, 2025 | 
| //-------------------------------------------------------- | 
|   | 
| using System.Collections.Generic; | 
| using System.IO; | 
| using System.Threading; | 
| using System; | 
| using UnityEngine; | 
| using LitJson; | 
|   | 
| public partial class CTGSelectItemConfig : ConfigBase<int, CTGSelectItemConfig> | 
| { | 
|   | 
|     public int SelectID; | 
|     public int ItemID; | 
|     public int ItemCount; | 
|   | 
|     public override int LoadKey(string _key) | 
|     { | 
|         int key = GetKey(_key); | 
|         return key; | 
|     } | 
|   | 
|     public override void LoadConfig(string input) | 
|     { | 
|         try { | 
|         string[] tables = input.Split('\t'); | 
|         int.TryParse(tables[0],out SelectID);  | 
|   | 
|             int.TryParse(tables[1],out ItemID);  | 
|   | 
|             int.TryParse(tables[2],out ItemCount);  | 
|         } | 
|         catch (Exception exception) | 
|         { | 
|             Debug.LogError(exception); | 
|         } | 
|     } | 
| } |