| //-------------------------------------------------------- | 
| //    [Author]:           YYL | 
| //    [  Date ]:           Friday, June 27, 2025 | 
| //-------------------------------------------------------- | 
|   | 
| using System.Collections.Generic; | 
| using System.IO; | 
| using System.Threading; | 
| using System; | 
| using UnityEngine; | 
| using LitJson; | 
|   | 
| public partial class InitialFunctionConfig : ConfigBase<string, InitialFunctionConfig> | 
| { | 
|   | 
|     public string KEY; | 
|     public string Numerical1; | 
|     public string Numerical2; | 
|     public string Numerical3; | 
|     public string Numerical4; | 
|     public string Numerical5; | 
|   | 
|     public override string LoadKey(string _key) | 
|     { | 
|         string key = GetKey(_key); | 
|         return key; | 
|     } | 
|   | 
|     public override void LoadConfig(string input) | 
|     { | 
|         try { | 
|         string[] tables = input.Split('\t'); | 
|         KEY = tables[0]; | 
|   | 
|             Numerical1 = tables[1]; | 
|   | 
|             Numerical2 = tables[2]; | 
|   | 
|             Numerical3 = tables[3]; | 
|   | 
|             Numerical4 = tables[4]; | 
|   | 
|             Numerical5 = tables[5]; | 
|         } | 
|         catch (Exception exception) | 
|         { | 
|             Debug.LogError(exception); | 
|         } | 
|     } | 
| } |