hch
7 小时以前 cba555476b1f1b856b9211451e739d8cdce0eeba
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
 
    
    public class ButtonClickInterval : MonoBehaviour
    {
        [SerializeField] float interval = 1f;
        [SerializeField] Button targetBtn;
 
        private void Awake()
        {
            targetBtn.AddListener(OnClick);
        }
 
        private void OnClick()
        {
            targetBtn.enabled = false;
            StartCoroutine(DelayClick());
        }
 
        IEnumerator DelayClick()
        {
            yield return new WaitForSeconds(interval);
            targetBtn.enabled = true;
        }
    }