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20 小时以前 5d3366f2e0f687995eb7ad2107c4379fe7acd4e8
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//--------------------------------------------------------
//    [Author]:           玩个游戏
//    [  Date ]:           Tuesday, October 10, 2017
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
 
public class ToggleButtonGroup : MonoBehaviour
{
 
    List<ToggleButton> toggleButtons = new List<ToggleButton>();
 
    public void Register(ToggleButton _toggleButton)
    {
        if (!toggleButtons.Contains(_toggleButton))
        {
            toggleButtons.Add(_toggleButton);
        }
    }
 
    public void UnRegister(ToggleButton _toggleButton)
    {
        if (toggleButtons.Contains(_toggleButton))
        {
            toggleButtons.Remove(_toggleButton);
        }
    }
 
    public void NotifyToggleOn(ToggleButton _toggleButton)
    {
        if (_toggleButton.isOn)
        {
            for (int i = 0; i < toggleButtons.Count; i++)
            {
                var toggleButton = toggleButtons[i];
                if (toggleButton != _toggleButton)
                {
                    toggleButton.isOn = false;
                }
            }
        }
    }
 
}