yyl
2 天以前 5d3366f2e0f687995eb7ad2107c4379fe7acd4e8
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using System;
 
public class SDKInitedTask : LaunchTask
{
    public override float expectTime
    {
        get { return LocalSave.GetFloat("SDKInitedTask_ExpectTime", 1f); }
        protected set { LocalSave.SetFloat("SDKInitedTask_ExpectTime", value); }
    }
 
    public override void Begin()
    {
        LaunchInHot.m_CurrentStage = LaunchStage.SDKInit;
        duration = Mathf.Max(0.1f, expectTime);
    }
 
    public override void End()
    {
        expectTime = timer;
        Debug.LogFormat("{0}执行时长:{1};", this.GetType().Name, timer);
 
        // TODO YYL
        // OperationLogCollect.Instance.RecordLauchEvent(1);
        // OperationLogCollect.Instance.RecordEvent(1);
 
        var cpu = 2;
        var memory = 2048;
        DeviceUtility.GetCpuAndMemory(out cpu, out memory);
        Debug.LogFormat("获得机器信息:cpu {0}----内存 {1}", cpu, memory);
 
    }
 
    public override void Update()
    {
        if (done)
        {
            return;
        }
 
        timer += Time.deltaTime;
        if (SDKUtils.Instance.InitFinished)
        {
            done = true;
        }
        else
        {
            done = false;
            progress = timer / duration;
        }
 
        ExceptionReport();
    }
}