yyl
22 小时以前 4b5b31a23a74c1559460643836d70778d7d49931
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
 
 
using System;
using UnityEngine;
using UnityEngine.UI;
 
public class BlessLVTimeUpWin : UIBase
{
    [SerializeField] ItemCell itemCell;
    [SerializeField] Text itemCntTxt;
    [SerializeField] LongPressButton subBtn;
    [SerializeField] LongPressButton addBtn;
    [SerializeField] Text timeText;
    [SerializeField] Button speedBtn;
 
    protected override void InitComponent()
    {
        addBtn.SetListener(OnClickPlus);
        addBtn.onPress.AddListener(OnClickPlus);
        subBtn.SetListener(OnClickReduce);
        subBtn.onPress.AddListener(OnClickReduce);
        speedBtn.AddListener(OnSpeedUP);
    }
 
    protected override void OnPreOpen()
    {
        int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
        itemCell.Init(new ItemCellModel(BlessLVManager.Instance.timeUpTreeItemID, false, count));
        itemCell.button.AddListener(() =>
        {
            ItemTipUtility.Show(BlessLVManager.Instance.timeUpTreeItemID);
        });
 
        var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
        int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
        showCount = Math.Min(count, needCount);
        RefreshCount(needCount, remainTime);
        RefreshBtn(showCount);
    }
 
    int showCount;
    void RefreshCount(int needCount, int remainTime)
    {
 
        itemCntTxt.text = showCount + "/" + needCount;
        timeText.text = Language.Get("L1100", Language.Get("BlessTree8"), TimeUtility.SecondsToDHMSEx(remainTime)) +
        UIHelper.AppendColor(TextColType.DarkGreen, "(" + TimeUtility.SecondsToDHMSEx(showCount * BlessLVManager.Instance.timeUpTreeItemSubTime) + ")");
 
    }
 
    void RefreshBtn(int maxCount)
    {
        if (showCount >= maxCount)
        {
            addBtn.interactable = false;
            addBtn.SetColorful(null, false);
        }
        else
        {
            addBtn.interactable = true;
            addBtn.SetColorful(null, true);
        }
 
        if (showCount == 0)
        {
            subBtn.interactable = false;
            subBtn.SetColorful(null, false);
        }
        else
        {
            subBtn.interactable = true;
            subBtn.SetColorful(null, true);
        }
    }
 
 
    void OnClickPlus()
    {
        int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
        var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
        int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
        if (showCount == Math.Min(count, needCount))
            return;
        showCount++;
        RefreshCount(needCount, remainTime);
        RefreshBtn(Math.Min(count, needCount));
    }
 
    void OnClickReduce()
    {
        if (showCount == 0)
            return;
        var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
        showCount--;
        itemCntTxt.text = showCount.ToString();
        int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
        RefreshCount(needCount, remainTime);
 
        int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
        RefreshBtn(Math.Min(count, needCount));
    }
 
    void OnSpeedUP()
    {
        var pack = new CB224_tagCMUseTreeLVUPTimeItem();
        pack.UseCount = (uint)showCount;
        GameNetSystem.Instance.SendInfo(pack);
        CloseWindow();
    }
}