hch
1 天以前 f88d20f956b355588cf987a6534c39e016b1d8e8
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using UnityEngine;
public class HeroReturnCell : MonoBehaviour
{
    [SerializeField] ButtonEx clickButton;
    [SerializeField] ImageEx bgImage;
    [SerializeField] ImageEx heroImage;
    [SerializeField] GradientText titleText;
    HeroReturnManager manager => HeroReturnManager.Instance;
    public void Display()
    {
        clickButton.SetListener(() =>
        {
            UIManager.Instance.OpenWindow<HeroReturnWin>();
        });
 
        int heroID = manager.GetFirstHeroId();
        var artConfig = ActHeroReturnArtConfig.Get(heroID);
        if (artConfig == null) return;
 
        int skinID = manager.GetDefaultSkinID(heroID);
        var skinConfig = HeroSkinConfig.Get(skinID);
        if (skinConfig == null) return;
 
        bgImage.SetSprite(StringUtility.Concat("HeroReturnEntryBg_", heroID.ToString()));
        manager.SetHeroSquareIcon(heroImage, skinConfig.SquareIcon);
        titleText.text = artConfig.EntryTitleText;
    }
 
 
}