yyl
22 小时以前 4b5b31a23a74c1559460643836d70778d7d49931
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
public class ServerForceExitHintWin : UIBase
{
    public static int reason = 0;
 
    [SerializeField] Text m_Reason;
    [SerializeField] Button m_Confirm;
 
    #region Built-in
 
    protected override void InitComponent()
    {
        m_Confirm.AddListener(ReturnToLogin);
    }
 
    protected override void OnPreOpen()
    {
        var kickConfig = KickOutReasonConfig.Get(reason);
        m_Reason.text = kickConfig == null ? "" : kickConfig.kickout;
    }
 
 
 
    protected override void OnPreClose()
    {
    }
 
 
    #endregion
 
    private void ReturnToLogin()
    {
        reason = 0;
        CloseWindow();
        switch (VersionConfig.Get().versionAuthority)
        {
            case VersionAuthority.InterTest:
                GameNotice.OpenGameNotice();
                break;
            case VersionAuthority.Release:
                if (!VersionConfig.Get().isBanShu)
                {
                    if (!LoginManager.Instance.sdkLogined)
                    {
                        SDKUtils.Instance.FreePlatformLogin();
                    }
                }
                break;
        }
    }
 
}