hch
11 小时以前 8e91ea34abd99ec2960f67580baf2133dc86799f
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using UnityEngine;
using UnityEngine.UI;
 
public class OtherEquipCardItem : MonoBehaviour
{
    [SerializeField] Button btnClick;
    [SerializeField] Image imgQuality; //装备的底图,不同品质颜色
    [SerializeField] Image imgNull; //空装备的部位图标
    [SerializeField] Image imgIcon;   //装备图标
    [SerializeField] UIEffectPlayer uiEffect;
    [SerializeField] Text txtLv;
    OtherPlayerDetailManager manager { get { return OtherPlayerDetailManager.Instance; } }
    public void Display(OtherPlayerDetailManager.RolePlusData.EquipData equip)
    {
 
        if (equip == null || !ItemConfig.HasKey(equip.ItemID))
        {
            imgQuality.SetSprite("equipQuality0");
            imgNull.SetActive(true);
            imgIcon.SetActive(false);
            uiEffect.Stop();
            txtLv.text = string.Empty;
            return;
        }
        ItemConfig config = ItemConfig.Get(equip.ItemID);
 
        imgNull.SetActive(false);
        imgIcon.SetActive(true);
        imgQuality.SetSprite("equipQuality" + config.ItemColor);
        imgIcon.SetOrgSprite(config.IconKey);
        txtLv.text = Language.Get("L1113", manager.GetEquipLV(equip));
 
        if (config.ItemColor >= 7)
        {
            uiEffect.effectId = 1026;
 
            uiEffect.PlayByArrIndex(config.ItemColor - 7, true, false);
        }
        else
        {
            uiEffect.Stop();
        }
 
        // //特效参考尺寸106*150 同比例缩放
        var rect = this.transform.GetComponent<RectTransform>();
        uiEffect.transform.localScale = new Vector3(rect.sizeDelta.x / 106f, rect.sizeDelta.y / 150f, 1);
 
        btnClick.SetListener(() =>
        {
            manager.otherPlayerViewEquip = equip;
            if (!UIManager.Instance.IsOpened<OtherEquipTipWin>())
            {
                UIManager.Instance.OpenWindow<OtherEquipTipWin>();
            }
        });
    }
 
 
}