hch
2 天以前 8e91ea34abd99ec2960f67580baf2133dc86799f
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using System;
using System.Collections.Generic;
using UnityEngine;
 
public class OtherPlayerDetailWin : UIBase
{
    [SerializeField] AvatarCell avatarCell;
    [SerializeField] OfficialTitleCell officialTitle;
    [SerializeField] HorseController horseModel;
    [SerializeField] TextEx txtPlayerName;
    [SerializeField] TextEx txtPlayerId;
    [SerializeField] TextEx txtServerName;
    [SerializeField] TextEx txtLV;
    [SerializeField] TextEx txtFightPower;
    [SerializeField] ButtonEx btnCopy;
    [SerializeField] ButtonEx btnGuild;
    [SerializeField] GuildEmblemCell guildEmblem;
    [SerializeField] TextEx txtGuildName;
    [SerializeField] OtherHeroFightingCardItem[] heroFightingCards;
    [SerializeField] OtherEquipCardItem[] equipCards;
    [SerializeField] ButtonEx btnMM;
    [SerializeField] TextEx txtMMCnt;
    [SerializeField] ButtonEx btnHorse;
    [SerializeField] HorseController horseController;
    [SerializeField] TextEx txtHorseLV;
    [SerializeField] ImageEx imgHorseBG;
    [SerializeField] ButtonEx btnBlock;
    [SerializeField] ButtonEx btnReport;
    [SerializeField] ButtonEx btnAddFriend;
    [SerializeField] ButtonEx btnPrivateChat;
    [SerializeField] ButtonEx btnMingge;
    [SerializeField] TextEx txtMinggeLv;
    [SerializeField] ButtonEx btnGubao;
    [SerializeField] TextEx txtGubaoLv;
    OtherPlayerDetailManager.ViewPlayerData viewPlayerData;
    OtherPlayerDetailManager manager { get { return OtherPlayerDetailManager.Instance; } }
 
    int funcPresetID = -1;  //子方案ID
 
    protected override void InitComponent()
    {
        btnReport.SetListener(OnClickReport);
        btnCopy.SetListener(OnClickCopy);
        btnGuild.SetListener(OnClickGuild);
        btnMM.SetListener(OnClickMM);
        btnHorse.SetListener(OnClickHorse);
        btnMingge.SetListener(OnClickMingge);
        btnGubao.SetListener(OnClickGubao);
    }
 
    protected override void OnPreOpen()
    {
        GuildManager.Instance.OnUpdateViewFamilyInfo += OnUpdateViewFamilyInfo;
        funcPresetID = OtherPlayerDetailManager.Instance.GetFuncPresetID(manager.viewPlayer, functionOrder, (int)FuncPresetType.Global);
        Display();
    }
 
    protected override void OnPreClose()
    {
        GuildManager.Instance.OnUpdateViewFamilyInfo -= OnUpdateViewFamilyInfo;
    }
 
    private void OnUpdateViewFamilyInfo()
    {
        if (viewPlayerData == null)
        {
            return;
        }
 
        if (!GuildManager.Instance.viewGuildsDict.ContainsKey(viewPlayerData.FamilyID))
        {
            return;
        }
 
        if (!UIManager.Instance.IsOpened<GuildPreviewWin>())
        {
            UIManager.Instance.OpenWindow<GuildPreviewWin>(viewPlayerData.FamilyID);
        }
    }
 
    private void Display()
    {
        viewPlayerData = manager.GetViewPlayerData(manager.viewPlayer);
        if (viewPlayerData == null)
        {
            Debug.LogError($"OtherPlayerDetailWin Display 未找到玩家ID{manager.viewPlayer}的数据");
            CloseWindow();
            return;
        }
 
 
        DisplayPlayerInfo(viewPlayerData);
        DisplayGuildInfo(viewPlayerData);
 
        int playerID = viewPlayerData.PlayerID;
 
        DisplayMM(playerID);
        var heroList = manager.GetHeroDataSortList(playerID, funcPresetID);
        if (heroList.IsNullOrEmpty())
        {
            heroList = manager.GetHeroDataSortList(playerID, FuncPresetManager.FuncDefaultPresetID);
        }
        DisplayCard(heroList);
 
        long fightPonit;
        if (!manager.TryGetFightPointByTeamType(playerID, funcPresetID, out fightPonit))
        {
            if (!manager.TryGetFightPointByTeamType(playerID, FuncPresetManager.FuncDefaultPresetID, out fightPonit))
            {
                fightPonit = 0;
            }
        }
        txtFightPower.text = UIHelper.ReplaceLargeArtNum(fightPonit);
 
 
        var equipDict = manager.GetEquipDataDict(playerID);
        DisplayEquip(equipDict);
 
        DisplayGubao(playerID);
        DisplayMingge(playerID);
    }
 
    private void DisplayMM(int playerID)
    {
        OtherPlayerDetailManager.RolePlusData.BeautyData beautyData = manager.GetBeautyData(playerID);
        txtMMCnt.text = Language.Get("OtherPlayerDetail11", beautyData == null ? 0 : beautyData.Cnt);
    }
 
    private void DisplayGubao(int playerID)
    {
        OtherPlayerDetailManager.RolePlusData.GubaoData gubaoData = manager.GetGubaoData(playerID);
        txtGubaoLv.text = Language.Get("OtherPlayerDetail12", gubaoData == null ? 0 : gubaoData.Cnt);
    }
 
    private void DisplayMingge(int playerID)
    {
        var mingge = manager.GetMinggeTotalData(playerID);
        txtMinggeLv.text = Language.Get("OtherPlayerDetail13", mingge == null ? 0 : mingge.GWLV);
    }
 
    private void DisplayGuildInfo(OtherPlayerDetailManager.ViewPlayerData viewPlayerData)
    {
        if (viewPlayerData.FamilyEmblemID <= 0 || string.IsNullOrEmpty(viewPlayerData.FamilyEmblemWord))
        {
            btnGuild.SetActive(false);
            return;
        }
        btnGuild.SetActive(true);
        guildEmblem.Display(viewPlayerData.FamilyEmblemID, viewPlayerData.FamilyEmblemWord, 0.35f);
        txtGuildName.text = viewPlayerData.FamilyName;
 
    }
 
    private void DisplayPlayerInfo(OtherPlayerDetailManager.ViewPlayerData viewPlayerData)
    {
        txtPlayerName.text = viewPlayerData.PlayerName;
        txtPlayerId.text = Language.Get("OtherPlayerDetail02", viewPlayerData.PlayerID);
        txtServerName.text = Language.Get("PlayerProfile11", ServerListCenter.Instance.GetServerName(viewPlayerData.ServerID));
        txtLV.text = viewPlayerData.LV.ToString();
        avatarCell.InitUI(AvatarHelper.GetAvatarModel(viewPlayerData.PlayerID, viewPlayerData.Face, viewPlayerData.FacePic));
        officialTitle.InitUI(viewPlayerData.RealmLV, viewPlayerData.TitleID);
        DisplayHorseModel(viewPlayerData);
 
    }
 
    private void DisplayHorseModel(OtherPlayerDetailManager.ViewPlayerData viewPlayerData)
    {
        int horseSkinID = HorseManager.Instance.GetOtherPlayerHorseSkinID(viewPlayerData.EquipShowSwitch);
        int modelMark = viewPlayerData.ModelMark;
 
        // 如果 ModelMark 为 0,获取默认的 ModelMark
        if (modelMark == 0)
        {
            PhantasmPavilionManager.Instance.TryGetDefaultID(PhantasmPavilionType.Model, viewPlayerData.Job, out modelMark);
        }
 
        if (!ModelConfig.HasKey(modelMark))
        {
            horseModel.SetActive(false);
            return;
        }
 
        horseModel.SetActive(true);
 
        var modelConfig = ModelConfig.Get(modelMark);
        int heroSkinID = modelConfig.SkinID;
        horseModel.Create(horseSkinID, heroSkinID, 1);
 
        OtherPlayerDetailManager.RolePlusData.HorseData horseData = manager.GetHorseData(viewPlayerData.PlayerID);
        imgHorseBG.SetActive(horseData != null);
        if (horseData != null)
        {
            txtHorseLV.text = Language.Get("Horse8", horseData.ClassLV, horseData.LV);
            horseController.Create(horseSkinID <= 0 ? 1 : horseSkinID, scale: 0.6f);
        }
 
    }
 
    private void DisplayCard(List<OtherPlayerDetailManager.RolePlusData.HeroData> heros)
    {
        if (heros.IsNullOrEmpty())
        {
            return;
        }
 
        //显示卡牌
        for (int i = 0; i < heroFightingCards.Length; i++)
        {
            if (i < heros.Count)
            {
                heroFightingCards[i].Display(i, heros);
                heroFightingCards[i].SetActive(true);
            }
            else
            {
                heroFightingCards[i].SetActive(false);
            }
 
        }
    }
 
    private void DisplayEquip(Dictionary<int, OtherPlayerDetailManager.RolePlusData.EquipData> equips)
    {
        if (equips.IsNullOrEmpty())
        {
            return;
        }
 
        for (int i = 0; i < equipCards.Length; i++)
        {
            equipCards[i].Display(equips.TryGetValue(i, out var equipData) ? equipData : null);
        }
    }
 
 
    private void OnClickReport()
    {
        ConfirmCancel.ShowPopConfirm(
                        Language.Get("L1003"),
                        Language.Get("OtherPlayerDetail06", "山寨名字"),
                        (bool isOK) =>
                        {
                            if (isOK)
                            {
                            }
                        });
    }
 
    private void OnClickCopy()
    {
        if (viewPlayerData == null)
        {
            return;
        }
        UIHelper.CopyToClipboard(viewPlayerData.PlayerID.ToString());
        SysNotifyMgr.Instance.ShowTip("CopySuccess");
    }
 
    private void OnClickGuild()
    {
        if (viewPlayerData == null)
        {
            return;
        }
        //自己的公会
        if (PlayerDatas.Instance.fairyData.HasFairy && PlayerDatas.Instance.fairyData.fairy.FamilyID == viewPlayerData.FamilyID)
        {
            SysNotifyMgr.Instance.ShowTip("GuildTip01");
            return;
        }
        GuildManager.Instance.SendViewGuild(viewPlayerData.FamilyID, viewPlayerData.FamilyDataServerID);
    }
 
    private void OnClickMM()
    {
        if (viewPlayerData == null)
        {
            return;
        }
        int playerID = viewPlayerData.PlayerID;
        OtherPlayerDetailManager.RolePlusData.BeautyData beautyData = manager.GetBeautyData(playerID);
 
        AttributeManager.Instance.OpenSimpleAttributeWin(beautyData == null || beautyData.AttrDict == null ? new Dictionary<int, long>() : beautyData.AttrDict, "AttributeTitle01");
    }
    private void OnClickHorse()
    {
        if (viewPlayerData == null)
        {
            return;
        }
        int playerID = viewPlayerData.PlayerID;
        OtherPlayerDetailManager.RolePlusData.HorseData horseData = manager.GetHorseData(playerID);
        if (horseData == null)
        {
            return;
        }
        AttributeManager.Instance.OpenSimpleAttributeWin(horseData.AttrDict == null ? new Dictionary<int, long>() : horseData.AttrDict, "AttributeTitle04");
    }
 
    private void OnClickMingge()
    {
        if (viewPlayerData == null)
            return;
        int playerID = viewPlayerData.PlayerID;
 
        // 根据当前入口的战斗预设类型获取命格预设数据
        var minggePresetData = manager.GetMinggePresetByBattleType(playerID, functionOrder);
 
        // 获取属性字典,如果为空则使用空字典
        var attrDict = minggePresetData?.AttrDict ?? new Dictionary<int, long>();
        var skillDict = minggePresetData?.SkillDic ?? new Dictionary<int, int>();
        // 打开属性窗口
        AttributeManager.Instance.OpenMinggeSimpleAttributeWin(attrDict, skillDict);
    }
 
    private void OnClickGubao()
    {
        if (viewPlayerData == null)
            return;
        int playerID = viewPlayerData.PlayerID;
        OtherPlayerDetailManager.RolePlusData.GubaoData gubaoData = manager.GetGubaoData(playerID);
        AttributeManager.Instance.OpenSimpleAttributeWin(gubaoData == null || gubaoData.AttrDict == null ? new Dictionary<int, long>() : gubaoData.AttrDict, "AttributeTitle02");
    }
}