hch
昨天 0f1e31c6f1005bf2cf1078db31c866597f0b3f95
1
2
3
4
5
6
7
8
9
10
11
12
13
14
using UnityEngine;
using System;
 
/// <summary>
/// 战斗飘字UI接口
/// </summary>
public interface IBattleFloatingUI
{
    void Play(bool isCrit, Action onComplete = null);
    void Run();
    void Stop();
    void Resume();
    void SetRatio(float speed, float scale);
}