hxp
2023-10-20 00b076d0f6fec2844363efba8f75a1a675086e95
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerActBossTrial
#
# @todo:bossÀúÁ·
# @author hxp
# @date 2023-10-20
# @version 1.0
#
# ÏêϸÃèÊö: bossÀúÁ·
#
#-------------------------------------------------------------------------------
#"""Version = 2023-10-20 16:00"""
#-------------------------------------------------------------------------------
 
import PyGameData
import ItemCommon
import ShareDefine
import PlayerControl
import IpyGameDataPY
import ChPyNetSendPack
import PlayerBillboard
import ItemControler
import NetPackCommon
import IPY_GameWorld
import GameWorld
import ChConfig
 
def OnPlayerLogin(curPlayer):
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_BossTrial, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        isReset = __CheckPlayerBossTrialAction(curPlayer, actNum)
        # »î¶¯ÖÐͬ²½»î¶¯ÐÅÏ¢
        if not isReset and actInfo.get(ShareDefine.ActKey_State):
            Sync_BossTrialActionInfo(curPlayer, actNum)
            Sync_BossTrialPlayerInfo(curPlayer, actNum)
            
    return
 
def RefreshBossTrialActionInfo(actNum):
    ## ÊÕµ½GameServerͬ²½µÄ»î¶¯ÐÅÏ¢£¬Ë¢Ð»ÐÅÏ¢
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if curPlayer.GetID() == 0:
            continue
        __CheckPlayerBossTrialAction(curPlayer, actNum)
    return
 
def __CheckPlayerBossTrialAction(curPlayer, actNum):
    ## ¼ì²éÍæ»î¶¯Êý¾ÝÐÅÏ¢
    
    playerID = curPlayer.GetPlayerID()
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_BossTrial, actNum)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialID % actNum) # Íæ¼ÒÉíÉϵĻID
    
    # »î¶¯ID ÏàͬµÄ»°²»´¦Àí
    if actID == playerActID:
        GameWorld.DebugLog("BossÀúÁ·»î¶¯ID²»±ä£¬²»´¦Àí£¡ actID=%s" % actID, curPlayer.GetPlayerID())
        return
    GameWorld.DebugLog("BossÀúÁ·»î¶¯ÖØÖÃ! actID=%s,playerActID=%s,state=%s" % (actID, playerActID, state), playerID)
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BossTrialID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BossTrialSubmitCount % actNum, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BossTrialSubmitAward % actNum, 0)
    
    if state:
        Sync_BossTrialActionInfo(curPlayer, actNum)
        Sync_BossTrialPlayerInfo(curPlayer, actNum)
        
    return True
 
#// AA 23 BossÀúÁ·Ìύƾ֤ #tagCMActBossTrialSubmit
#
#struct    tagCMActBossTrialSubmit
#{
#    tagHead        Head;
#    BYTE        ActNum;        //»î¶¯±àºÅ
#    WORD        SubmitCount;    //Ìύƾ֤¸öÊý
#};
def OnActBossTrialSubmit(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    actNum = clientData.ActNum
    submitCount = clientData.SubmitCount
    
    playerID = curPlayer.GetPlayerID()
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_BossTrial, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        GameWorld.DebugLog("BossÀúÁ··Ç»î¶¯ÖÐ: actNum=%s" % actNum, playerID)
        return
    
    itemID = IpyGameDataPY.GetFuncCfg("BossTrial", 1)
    itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
    lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList({itemID:submitCount}, itemPack)
    if lackItemDict:
        GameWorld.DebugLog("BossÀúÁ·Ìύƾ֤ÎïÆ·²»×㣡 actNum=%s,itemID=%s,submitCount=%s,lackItemDict=%s" % (actNum, itemID, submitCount, lackItemDict), playerID)
        return
    ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "BossTrialSubmit")
    
    nowSubmitCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialSubmitCount % actNum)
    updSubmitCount = nowSubmitCount + submitCount    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BossTrialSubmitCount % actNum, updSubmitCount)
    GameWorld.DebugLog("BossÀúÁ·Ìύƾ֤: actNum=%s,itemID=%s,submitCount=%s,updSubmitCount=%s" % (actNum, itemID, submitCount, updSubmitCount), playerID)
    
    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_BossTrialSubmit, updSubmitCount)
    
    Sync_BossTrialPlayerInfo(curPlayer, actNum)
    return
 
#// AA 24 BossÀúÁ·Áì½± #tagCMActBossTrialGetAward
#
#struct    tagCMActBossTrialGetAward
#{
#    tagHead        Head;
#    BYTE        ActNum;        //»î¶¯±àºÅ
#    WORD        SubmitCount;    //Áìȡƾ֤¸öÊý¶ÔÓ¦½±Àø
#};
def OnActBossTrialGetAward(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    actNum = clientData.ActNum
    submitCount = clientData.SubmitCount
    
    playerID = curPlayer.GetPlayerID()
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_BossTrial, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        GameWorld.DebugLog("BossÀúÁ··Ç»î¶¯ÖÐ: actNum=%s" % actNum, playerID)
        return
    
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    ipyData = IpyGameDataPY.GetIpyGameData("ActBossTrial", cfgID)
    if not ipyData:
        return
    submitItemAwardInfo = ipyData.GetSubmitItemAwardInfo()
    if submitCount not in submitItemAwardInfo:
        GameWorld.DebugLog("BossÀúÁ·Ã»Óиý±Àø: actNum=%s,submitCount=%s not in %s" % (actNum, submitCount, submitItemAwardInfo.keys()), playerID)
        return
    recordIndex, awardItemList = submitItemAwardInfo[submitCount]
    
    nowSubmitCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialSubmitCount % actNum)
    if nowSubmitCount < submitCount:
        GameWorld.DebugLog("BossÀúÁ·Ìύƾ֤¸öÊý²»×㣬ÎÞ·¨Áì½±: actNum=%s,nowSubmitCount=%s < %s" % (actNum, nowSubmitCount, submitCount), playerID)
        return
    
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialSubmitAward % actNum)
    if awardState & pow(2, recordIndex):
        GameWorld.DebugLog("BossÀúÁ·Áì½±ÒÑÁìÈ¡¹ý: actNum=%s,submitCount=%s,recordIndex=%s,awardState=%s" % (actNum, submitCount, recordIndex, awardState), playerID)
        return
    updAwardState = awardState | pow(2, recordIndex)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_BossTrialSubmitAward % actNum, updAwardState)
    GameWorld.DebugLog("BossÀúÁ·Áì½±: actNum=%s,submitCount=%s,recordIndex=%s,awardState=%s,updAwardState=%s" 
                       % (actNum, submitCount, recordIndex, awardState, updAwardState), playerID)
    
    ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, event=["BossTrial", False, {}])
    Sync_BossTrialPlayerInfo(curPlayer, actNum)
    return
 
def GetBossTrialDropItemIDList(curPlayer, limitIndex):
    bossIndexList = IpyGameDataPY.GetFuncEvalCfg("BossTrial", 2)
    if limitIndex not in bossIndexList:
        return
    
    dropCountTotal = 0
    itemID = IpyGameDataPY.GetFuncCfg("BossTrial", 1)
    dropCountRateList = IpyGameDataPY.GetFuncEvalCfg("BossTrial", 3)
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_BossTrial, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        if not actInfo.get(ShareDefine.ActKey_State):
            GameWorld.DebugLog("BossÀúÁ··Ç»î¶¯ÖУ¬²»µôÂä! actNum=%s" % actNum)
            continue
        dropCount = GameWorld.GetResultByRandomList(dropCountRateList)
        if not dropCount:
            continue
        dropCountTotal += dropCount
        
    return itemID, dropCountTotal
 
def Sync_BossTrialPlayerInfo(curPlayer, actNum):
    ## Í¨ÖªÍæ¼ÒÊý¾ÝÐÅÏ¢
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_BossTrial, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    clientPack = ChPyNetSendPack.tagMCActBossTrialPlayerInfo()
    clientPack.ActNum = actNum
    clientPack.SubmitCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialSubmitCount % actNum)
    clientPack.SubmitCountAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BossTrialSubmitAward % actNum)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
 
def Sync_BossTrialActionInfo(curPlayer, actNum):
    ## Í¨Öª»î¶¯ÐÅÏ¢
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_BossTrial, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
    ipyData = IpyGameDataPY.GetIpyGameData("ActBossTrial", cfgID)
    if not ipyData:
        return
    templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
    if not templateID:
        return
    tempIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
    if not tempIpyDataList:
        return
    
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    startDateSync = actInfo.get(ShareDefine.ActKey_StartDateSync, startDateStr)
    actInfo = ChPyNetSendPack.tagMCActBossTrialInfo()
    actInfo.ActNum = actNum
    actInfo.StartDate = startDateSync
    actInfo.EndtDate = endDateStr
    actInfo.IsDayReset = ipyData.GetIsDayReset()
    actInfo.ResetType = ipyData.GetResetType()
    actInfo.LimitLV = ipyData.GetLVLimit()
    
    actInfo.SubmitInfoList = []
    submitItemAwardInfo = ipyData.GetSubmitItemAwardInfo()
    submitCountList = submitItemAwardInfo.keys()
    submitCountList.sort()
    for submitCount in submitCountList:
        recordIndex, awardItemList = submitItemAwardInfo[submitCount]
        subInfo = ChPyNetSendPack.tagMCActBossTrialSubmitInfo()
        subInfo.Clear()
        subInfo.RecordIndex = recordIndex
        subInfo.NeedCount = submitCount
        subInfo.AwardItemList = []
        for itemID, itemCount, isAuctionItem in awardItemList:
            item = ChPyNetSendPack.tagMCActBossTrialItem()
            item.Clear()
            item.ItemID = itemID
            item.ItemCount = itemCount
            item.IsBind = isAuctionItem
            subInfo.AwardItemList.append(item)
        subInfo.Count = len(subInfo.AwardItemList)
        actInfo.SubmitInfoList.append(subInfo)
    actInfo.SubmitCount = len(actInfo.SubmitInfoList)
    
    actInfo.BillboardInfoList = []
    for tempIpyData in tempIpyDataList:
        rankInfo = ChPyNetSendPack.tagMCActBossTrialBillard()
        rankInfo.Rank = tempIpyData.GetRank()
        rankInfo.AwardItemList = []
                
        awardItemList = tempIpyData.GetAwardItemList()
        for itemID, itemCount, isAuctionItem in awardItemList:
            item = ChPyNetSendPack.tagMCActBossTrialItem()
            item.Clear()
            item.ItemID = itemID
            item.ItemCount = itemCount
            item.IsBind = isAuctionItem
            rankInfo.AwardItemList.append(item)
        rankInfo.Count = len(rankInfo.AwardItemList)
        actInfo.BillboardInfoList.append(rankInfo)
    actInfo.BillardCount = len(actInfo.BillboardInfoList)
    
    NetPackCommon.SendFakePack(curPlayer, actInfo)
    return