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  | #!/usr/bin/python  
 |  # -*- coding: GBK -*-  
 |  #  
 |  ##@package  
 |  #  
 |  # @todo: ËøÑª¼¼ÄÜ  
 |  #  
 |  # @author: Alee  
 |  # @date 2018-12-4 ÏÂÎç02:24:09  
 |  # @version 1.0  
 |  #  
 |  # @note:   
 |  #  
 |  #---------------------------------------------------------------------  
 |  #---------------------------------------------------------------------  
 |    
 |  import ChConfig  
 |  import GameWorld  
 |  import GameObj  
 |    
 |    
 |  def CheckCanHappen(attacker, defender, effect, curSkill):  
 |      # Î´ÅäÖò»Ñé֤ѪÁ¿°Ù·Ö±È  
 |      if not effect.GetEffectValue(0):  
 |          return False  
 |        
 |      if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= effect.GetEffectValue(0):  
 |          return False  
 |            
 |      return True  
 |    
 |  
  |