| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| ##@package SkillModule_13  | 
| #  | 
| # @todo: NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  | 
| # @author Alee  | 
| # @date 2011-02-24 14:00  | 
| # @version 1.1  | 
| #  | 
| # ÏêϸÃèÊö:NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  | 
| #  | 
| # @change: "2011-02-25 13:30" Alee NPCÇå¿Õ×î´ó³ðºÞÕßÐÞ¸ÄΪÇåΪ1µã£¬Çå¿Õ»á±»´Ó³ðºÞÌåÖÐɾ³ý  | 
| #------------------------------------------------------------------------------   | 
| """Version = 2011-02-25 13:30"""  | 
| #------------------------------------------------------------------------------  | 
| #µ¼Èë  | 
| import GameWorld  | 
| import BaseAttack  | 
| import NPCCommon  | 
| import IPY_GameWorld  | 
| #---------------------------------------------------------------------  | 
| #È«¾Ö±äÁ¿  | 
| #---------------------------------------------------------------------  | 
|   | 
| #---------------------------------------------------------------------  | 
| ##NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  | 
| # @param attacker ¹¥»÷ÕßʵÀý  | 
| # @param attacker ¹¥»÷ÕßʵÀý  | 
| # @param defender ·ÀÊØÕßʵÀý  | 
| # @param curSkill ¼¼ÄÜʵÀý  | 
| # @param tagRoundPosX ÇøÓò×ø±êX  | 
| # @param tagRoundPosY ÇøÓò×ø±êY  | 
| # @param isEnhanceSkill ÊÇ·ñΪ¸½¼Ó¼¼ÄÜ  | 
| # @param tick Ê±¼ä´Á  | 
| # @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦  | 
| # @remarks NPCרÓÃÇå¿Õ×Ô¼ºµÄ×î´ó³ðºÞÕß(ĬÈÏ1µã)  | 
| def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):  | 
|     #²»ÊÇNPC²»´¦Àí  | 
|     if attacker.GetGameObjType() != IPY_GameWorld.gotNPC:  | 
|         return  | 
|       | 
|     #ÕÒµ½×î¸ßÕߣ¬Çå¿Õ  | 
|     angryMaxTag = NPCCommon.NPCControl(attacker).GetMaxAngryTag()  | 
|       | 
|     if angryMaxTag == None:  | 
|         return  | 
|       | 
|     angryMaxTag.SetAngryValue(1)  | 
|       | 
|     #´¦Àí¼¼ÄÜ´¥·¢ºÍ¹¥»÷³É¹¦Âß¼  | 
|     return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)  | 
|   | 
|   |