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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerAssist
#
# @todo:ЭÖúϵͳ
# @author hxp
# @date 2019-12-06
# @version 1.0
#
# ÏêϸÃèÊö: Ð­Öúϵͳ
#
#-------------------------------------------------------------------------------
#"""Version = 2019-12-06 21:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import IpyGameDataPY
import PlayerControl
import NPCHurtManager
import IPY_GameWorld
import ItemControler
import ItemCommon
import ChConfig
 
def DoPlayerOnDay(curPlayer):
    ## ¹ýÌì´¦Àí
    
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in xrange(ipyDataMgr.GetAssistThanksGiftCount()):
        ipyData = ipyDataMgr.GetAssistThanksGiftByIndex(index)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GetThanksGiftCount % ipyData.GetGiftID(), 0)
        
    return
 
#// B0 10 ÇëÇóЭÖúBoss #tagCMRequestAssistBoss
#
#struct    tagCMRequestAssistBoss
#
#{
#    tagHead        Head;
#    DWORD        ObjID;
#    DWORD        NPCID;
#};
def OnRequestAssistBoss(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    playerID = curPlayer.GetPlayerID()
    objID = clientData.ObjID
    npcID = clientData.NPCID
    
    if not curPlayer.GetFamilyID():
        GameWorld.DebugLog("ûÓÐÏÉÃ˲»ÄÜÇëÇóЭÖú!", playerID)
        return
    
    curNPC = GameWorld.FindNPCByNPCID(npcID)
    if not curNPC:
        GameWorld.DebugLog("ЭÖúNPC²»´æÔÚÎÞ·¨Ð­Öú!npcID=%s" % npcID, playerID)
        return
    if curNPC.GetID() != objID:
        GameWorld.DebugLog("ЭÖúNPCʵÀýID²»Ò»ÖÂÎÞ·¨Ð­Öú!npcID=%s,curNPC.GetID()=%s,sendObjID=%s" % (npcID, curNPC.GetID(), objID), playerID)
        return
    
    ipyData = IpyGameDataPY.GetIpyGameDataNotLog('BOSSInfo', npcID)
    if not ipyData or not ipyData.GetCanAssist():
        GameWorld.DebugLog("¸ÃNPC²»ÄÜЭÖú!npcID=%s" % npcID, playerID)
        return
    
    hurtList = NPCHurtManager.GetPlayerHurtList(curNPC)
    if not hurtList.IsNoAssistPlayer(playerID):
        GameWorld.DebugLog("²»ÊǸÃbossµÄ·ÇÖúÕ½ÉËÑªÍæ¼Ò£¬ÎÞ·¨·¢ÆðЭÖú!npcID=%s" % npcID, playerID)
        return
    
    if not GameWorld.SetPlayerTickTime(curPlayer, ChConfig.TYPE_Player_Tick_RequestAssist, tick):
        GameWorld.DebugLog("ÇëÇóЭÖúCDÖÐ!npcID=%s" % npcID, playerID)
        return
    
    mapID = curPlayer.GetMapID()
    lineID = GameWorld.GetGameWorld().GetLineID()
    queryData = [mapID, lineID, npcID, objID]
    QueryGameServer_PlayerAssist(playerID, "RequestAssistBoss", queryData)
    return
 
 
#// B0 11 ÇëÇóЭÖú×é¶Ó¸±±¾ #tagCMRequestAssistTeamFB
#
#struct    tagCMRequestAssistTeamFB
#
#{
#    tagHead        Head;
#    WORD        MapID;
#    WORD        LineID;
#};
def OnRequestAssistTeamFB(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    playerID = curPlayer.GetPlayerID()
    mapID = clientData.MapID
    lineID = clientData.LineID
    
    if not curPlayer.GetFamilyID():
        GameWorld.DebugLog("ûÓÐÏÉÃ˲»ÄÜÇëÇóЭÖú!", playerID)
        return
    
    if GameWorld.GetMap().GetMapFBTypeByMapID(mapID) != IPY_GameWorld.fbtTeam:
        GameWorld.DebugLog("·Ç×é¶Ó¸±±¾²»ÄÜÇëÇóЭÖú!mapID=%s" % mapID, playerID)
        return
    
    if not GameWorld.SetPlayerTickTime(curPlayer, ChConfig.TYPE_Player_Tick_RequestAssist, tick):
        GameWorld.DebugLog("ÇëÇóЭÖúCDÖÐ!mapID=%s,lineID=%s" % (mapID, lineID), playerID)
        return
    
    queryData = [mapID, lineID]
    QueryGameServer_PlayerAssist(playerID, "RequestAssistTeamFB", queryData)
    return
 
def OnStartAssistTeamFB(playerID, mapID, lineID, tagPlayerID):
    ## ¿ªÊ¼Ð­Öú×é¶Ó¸±±¾£¬Ð­ÖúÍæ¼Ò½øÈ븱±¾µ÷ÓÃ
    queryData = [mapID, lineID, tagPlayerID]
    QueryGameServer_PlayerAssist(playerID, "OnStartAssistTeamFB", queryData)
    return
 
def QueryGameServer_PlayerAssist(playerID, queryType, queryData):
    msgInfo = str([queryType, queryData])
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "PlayerAssist", msgInfo, len(msgInfo))
    GameWorld.DebugLog("ЭÖúÐÅÏ¢·¢ËÍ GameServer: playerID=%s,queryType=%s,queryData=%s" % (playerID, queryType, queryData))
    return
 
def QueryResult_PlayerAssist(curPlayer, resultList):
    ## Ð­ÖúÐÅÏ¢GameServer·µ»Ø´¦Àí
    if len(resultList) != 3:
        return
    queryType, queryData, result = resultList
    
    # Ê¹ÓÃЭÖú¸ÐлÀñºÐ¸ø½±Àø
    if queryType == "UseAssistThanksGift":
        itemID = queryData[0]
        giftItem = ItemCommon.FindItemInPackByItemID(curPlayer, itemID, IPY_GameWorld.rptItem)
        if not giftItem:
            return
        ItemCommon.DelItem(curPlayer, giftItem, 1)
        
        ipyData = IpyGameDataPY.GetIpyGameData("AssistThanksGift", itemID)
        if ipyData:
            awardItemID, awardItemCount = ipyData.GetRequestPlayerAward()
            ItemControler.GivePlayerItemOrMail(curPlayer, [[awardItemID, awardItemCount, 0]])
            
    # ½ÓÊÕЭÖú¸ÐлÀñºÐ½±Àø¸ø½±Àø
    elif queryType == "GetAssistThanksGift":
        itemID, isExtraAward, isCurDailyDate, updateTodayGiftCount = queryData
        if isCurDailyDate:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GetThanksGiftCount % itemID, updateTodayGiftCount)
            
        if isExtraAward:
            ipyData = IpyGameDataPY.GetIpyGameData("AssistThanksGift", itemID)
            if ipyData:
                awardItemID, awardItemCount = ipyData.GetAssistPlayerAward()
                ItemControler.GivePlayerItemOrMail(curPlayer, [[awardItemID, awardItemCount, 0]])
                
    return
 
def GameServer_AssistBossMsg(assistData):
    ## GameServerÍÆË͵½Ö¸¶¨bossµØÍ¼µÄÐÅÏ¢
    
    GameWorld.DebugLog("GameServerͬ²½BossЭÖúÐÅÏ¢: %s" % assistData)
    
    msgType = assistData[0]
    
    # ¿ªÊ¼Ð­Öú
    if msgType == "Start":
        assistGUID, assistPlayerID, assistPlayerName, isFriend, tagPlayerID, tagPlayerName, tagTeamID, lineID, objID, npcID = assistData[1:]
        npchurtList = NPCHurtManager.GetPlayerHurtListEx(lineID, objID, npcID)
        if not npchurtList:
            return
        
        npchurtList.AddAssistPlayer(assistPlayerID, assistPlayerName, isFriend, tagPlayerID, tagPlayerName, tagTeamID)
        QueryGameServer_PlayerAssist(0, "AddAssistBossPlayerOK", [assistGUID, assistPlayerID])
        
    # È¡ÏûЭÖú
    elif msgType == "Cancel":
        assistPlayerID, lineID, objID, npcID = assistData[1:]
        npchurtList = NPCHurtManager.GetPlayerHurtListEx(lineID, objID, npcID)
        if not npchurtList:
            return
        npchurtList.DelHurtPlayer(assistPlayerID, "Cancel", isMapServerDel=False)
        
    return