#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#
|
##@package
|
#
|
# @todo: ¼òµ¥µÄѪƿ»ØÑª
|
#
|
# @author: Alee
|
# @date 2018-4-6 ÏÂÎç04:44:48
|
# @version 1.0
|
#
|
# @note:
|
#
|
#---------------------------------------------------------------------
|
|
#µ¼Èë
|
import SkillCommon
|
import GameWorld
|
import GameObj
|
import PlayerControl
|
import ChConfig
|
#---------------------------------------------------------------------
|
#È«¾Ö±äÁ¿
|
#---------------------------------------------------------------------
|
#Â߼ʵÏÖ
|
## ³ÖÐøÐÔBuff´¦Àí
|
# @param defender ³ÐÊÜÕß
|
# @param curBuff µ±Ç°Buff
|
# @param curEffect BuffЧ¹û
|
# @param tick µ±Ç°Ê±¼ä
|
# @return None
|
# @remarks ³ÖÐøÐÔBuff´¦Àí
|
def ProcessBuff(defender, curBuff, curEffect, processBuffTick, tick):
|
if curBuff.GetValue1() == 0:
|
return
|
|
curBuff.SetValue1(max(curBuff.GetValue1() - 1, 0))
|
recoverHP = curBuff.GetValue() # ¹Ì¶¨Öµ
|
|
# Ѫƿ»Ö¸´Ð§¹û¼Ó³É
|
recoverHP += PlayerControl.GetHPCureEnhance(defender)
|
SkillCommon.SkillAddHP(defender, curBuff.GetBuffID(), recoverHP)
|
return
|
|
|
## ³ÖÐøÐÔBuffÏûʧ
|
# @param defender ³ÐÊÜÕß
|
# @param curSkill µ±Ç°¼¼ÄÜ
|
# @param curBuff µ±Ç°Buff
|
# @param tick µ±Ç°Ê±¼ä
|
# @return None
|
# @remarks ³ÖÐøÐÔBuffÏûʧʱ´¦Àí
|
|
def OnBuffDisappear(defender, curSkill, curBuff, curEffect, tick):
|
count = curBuff.GetValue1()
|
#ÎÞÊ£Óà
|
if count <= 0:
|
return
|
|
#ÒѾËÀÍö²»´¥·¢
|
if GameObj.GetHP(defender) <= 0:
|
return
|
|
recoverHP = curBuff.GetValue()
|
recoverHP += PlayerControl.GetHPCureEnhance(defender)
|
SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count)
|
return
|
|
def CalcBuffValue(attacker, defender, curSkill, changeBuffValueDict):
|
curEffect = curSkill.GetEffect(0)
|
|
return [curEffect.GetEffectValue(0), curEffect.GetEffectValue(1)]
|
|