hxp
2023-12-22 0db0ef37cd5e9be802c4f920ed69f018f253aea5
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#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package PlayerTruck
#
# @todo: Íæ¼ÒïÚ³µ
#
# @author eggxp
# @date 2010-5-13
# @version 1.3
#
# @change: "2012-08-13 16:30" jiang Ôö¼ÓïÚ³µÂß¼­¼ÓÅж¨Èç¹ûÒÑÓÐïÚ³µÉ¾³ý¾ÉµÄ
# @change: "2016-06-13 10:30" hxp ïÚ³µÐÞ¸ÄΪÏÞʱÍê³É
# @change: "2017-01-21 15:30" hxp ¿ªÊ¼ÔËïÚʱ¼ä¸ÄΪͬ²½Ê£Óàʱ¼ä£¬Ôö¼Ó³¬Ê±ÇëÇóʱ¼äÑéÖ¤
#---------------------------------------------------------------------
#"""Version = 2017-01-21 15:30"""
#------------------------------------------------------------------------------ 
 
import IPY_GameServer
import ChPyNetSendPack
import NetPackCommon
import ReadChConfig
import GameWorld
 
import time
#---------------------------------------------------------------------
 
#Íæ¼ÒÉÏÏßµÄʱºòÐèÒª×öµÄ:
#curPlayer.SetLogoffTick(0)
 
#Íæ¼Ò״̬´¦ÀíÐèÒª×öµÄ:
#¸ù¾ÝÍæ¼ÒµÄGetLogoffTick()µÃµ½Íæ¼ÒÏÂÏßʱ¼ä, ¼ÆËãæô³µÊÇ·ñÐèÒªÏûʧ
 
#·þÎñÆ÷Í£·þÐèÒª×öµÄ:
#°Ñæô³µÉèÖÃΪÖÐֹ״̬(Õý³£ÖÐÖ¹, »Ù»µÖÐÖ¹)
 
#class   IPY_GAddTruck
#{
#public:
#    //Íæ¼ÒID
#    int      GetPlayerID();
#    //æô³µID
#    int      GetTruckID();
#    //µØÍ¼ID
#    int      GetMapID();
#};
## ÎªÍæ¼ÒÔö¼ÓÒ»¸öïÚ³µ
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºÎªÍæ¼ÒÔö¼ÓÒ»¸öïÚ³µ
def MapServer_TruckAppear(index, tick):
    sendPack = IPY_GameServer.IPY_GAddTruck()
    playerID = sendPack.GetPlayerID()
    truckID = sendPack.GetTruckID()
    
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    curTruck = GameWorld.GetTruckMananger().FindTruckByTruckID(truckID)
    if curPlayer and curTruck:
        GameWorld.ErrLog("GameServerÒѾ­´æÔÚïÚ³µ, MapServer֪ͨÔö¼Ó", sendPack.GetPlayerID())
        
        #æô³µÏûʧ
        curTruck.SetTruckState(IPY_GameServer.tusDisappear)
        curTruck.Disappear()
        
    truckMananger = GameWorld.GetTruckMananger()
    curTruck = truckMananger.AddTruck(truckID, playerID)
    curTruck.SetMapID(sendPack.GetMapID())
    curTruck.SetCountry(sendPack.GetCountry())
    curTruck.SetName(sendPack.GetName());
    curTruck.SetTruckState(IPY_GameServer.tusNormal)
    startTime = int(time.time())
    curTruck.SetLogoffTick(startTime) # ÓÀºãÏîÄ¿ïÚ³µÖ÷ÈËÀëÏßʱ¼ä×÷Ϊ¿ªÊ¼Ê±¼äÓÃ
    SyncPlayerTruckStartTime(curPlayer)
    GameWorld.Log("%d ¿ªÊ¼æô³µ, startTime=%s" % (playerID, startTime), playerID)
    return
 
## Í¬²½ïÚ³µ¿ªÊ¼Ê±¼ä
def SyncPlayerTruckStartTime(curPlayer):
    curTruck = GameWorld.GetTruckMananger().FindTruckByOwner(curPlayer.GetPlayerID())
    # ÎÞïÚ³µ
    if curTruck == None:
        return
    
    curTime = int(time.time())
    startTime = curTruck.GetLogoffTick()
    truckTime = ReadChConfig.GetEvalChConfig("TruckTime") * 60
    remainTime = max(0, truckTime - (curTime - startTime))
    truckStartTime = ChPyNetSendPack.tagGCTruckStartTime()
    truckStartTime.Clear()
    truckStartTime.StartTime = remainTime
    NetPackCommon.SendFakePack(curPlayer, truckStartTime)
    return
 
 
#// AE 07 ÔËïÚʱ¼äµ¹¼ÆÊ±½áÊø #tagCGTruckTimeEnd
#
#struct    tagCGTruckTimeEnd
#{
#    tagHead        Head;
#};
### ÓÉÓÚ·þÎñÆ÷¼ìË÷ïÚ³µ³¬Ê±ÆµÂÊΪ1·ÖÖÓ£¬¹Ê¿Í»§¶Ëµ¹¼ÆÊ±½áÊøºóÖ÷¶¯ÇëÇó´¥·¢·þÎñ¶ËÍæ¼Ò¸öÈËÔËïÚ³¬Ê±Âß¼­
def OnTruckTimeEnd(index, clientData, tick):
    
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if not curPlayer:
        return
    
    curTruck = GameWorld.GetTruckMananger().FindTruckByOwner(curPlayer.GetPlayerID())
    # ÎÞïÚ³µ
    if curTruck == None:
        return
    
    # GetLogoffTick
    curTime = int(time.time())
    startTime = curTruck.GetLogoffTick()
    # ÓÉÓÚ·þÎñÆ÷¼ìË÷ïÚ³µ³¬Ê±ÆµÂÊΪ1·ÖÖÓ, ÕâÀï×ö¸öÈݲîʱ¼ä1·ÖÖÓ
    truckTime = (ReadChConfig.GetEvalChConfig("TruckTime") - 1) * 60
    if curTime - startTime < truckTime:
        GameWorld.Log("¿Í»§¶ËÇëÇóÔËïÚ³¬Ê±½áËã, Êµ¼Êδ³¬Ê±!: curTime=%s,startTime=%s,truckTime=%s" 
                      % (curTime, startTime, truckTime), curPlayer.GetPlayerID())
        return
    
    result = ""
    curPlayer.MapServer_QueryPlayerResult(0, 0, "TruckTimeOut", result, len(result))
    return
 
 
#class   IPY_GTruckRefresh
#{
#public:
#    //æô³µID
#    int      GetTruckID();
#    //µØÍ¼ID
#    int      GetMapID();
#    //æô³µ×´Ì¬
#    int      GetTruckState();
#};
## Íæ¼ÒïÚ³µË¢ÐÂ
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºÍæ¼ÒïÚ³µË¢Ð 
def MapServer_TruckRefresh(index, tick):
    sendPack = IPY_GameServer.IPY_GTruckRefresh()
    truckID = sendPack.GetTruckID()
    truckMananger = GameWorld.GetTruckMananger()
    truckState = sendPack.GetTruckState()
    curTruck = truckMananger.FindTruckByTruckID(truckID)
    
    if curTruck == None:
        return
    
    playerID = curTruck.GetOwnerID()
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    
    GameWorld.Log("æô³µÐÅÏ¢ %d -> %d" %(truckID, truckState) , playerID)
    
    if truckState == IPY_GameServer.tusNull:
        #ɾ³ýæô³µ
        curTruck = truckMananger.FindTruckByOwner(curPlayer.GetPlayerID())
        curTruck.Disappear()
        return
    
    curTruck.SetMapID(sendPack.GetMapID())
    state = sendPack.GetTruckState()
    curTruck.SetTruckState(sendPack.GetTruckState())
    
    #֪ͨµØÍ¼·þÎñÆ÷
    
    if curPlayer == None:
        GameWorld.Log("ÕÒ²»µ½æô³µÖ÷ÈËÍæ¼Ò: %d"%(playerID) , playerID)
        return
    
    curPlayer.MapServer_SetPlayerTruckState(state)
    return
 
#class   IPY_GTruckChangeMap
#{
#public:
#    //æô³µID
#    int      GetTruckID();
#    //NPCÀàÐÍID
#    int      GetNPCTypeID();
#    //ÓµÓÐÕßID
#    int      GetPlayerID();
#    //µ±Ç°ÉúÃü
#    int      GetHP();
#
#    int      GetMapID();
#
#    int      GetPosX();
#
#    int      GetPosY();
#};
## Íæ¼ÒïÚ³µË¢Ð Èç¹ûTruckIdΪ0ÔòÇåµôïÚ³µ ·ñÔòÕÒµ½²¢»»µØÍ¼
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºÍæ¼ÒïÚ³µË¢Ð Èç¹ûTruckIdΪ0ÔòÇåµôïÚ³µ ·ñÔòÕÒµ½²¢»»µØÍ¼
def MapServer_TruckChangeMap(index, tick):
    sendPack = IPY_GameServer.IPY_GTruckMapRefresh()
    truckID = sendPack.GetTruckID()
    truckMananger = GameWorld.GetTruckMananger()
    
    if truckID == 0:
        #ɾ³ýæô³µ
        curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
        curTruck = truckMananger.FindTruckByOwner(curPlayer.GetPlayerID())
        curTruck.Disappear()
        return
    
    GameWorld.Log("æô³µµØÍ¼ÐÅÏ¢ %d -> %d" %(truckID, sendPack.GetMapID()))
    curTruck = truckMananger.FindTruckByTruckID(truckID)
    curTruck.SetMapID(sendPack.GetMapID())
 
#class       IPY_GTruckMsg
#public:
#    //get×Ô¶¯Éú³É
#    int      GetHead();
#    int      GetMsg();                //1.Êܵ½¹¥»÷
#    //set×Ô¶¯Éú³É
#    void                SetHead(int inputHead);
#    void                SetMsg(int inputMsg);         //1.Êܵ½¹¥»÷
#};
## ïÚ³µÐÅÏ¢ Êܵ½¹¥»÷µÈ
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºïÚ³µÐÅÏ¢ Êܵ½¹¥»÷µÈ
def MapServer_TruckMsg(index, tick):
    sendPack = IPY_GameServer.IPY_GTruckMsg()
    truckID = sendPack.GetTruckID()
    truckMananger = GameWorld.GetTruckMananger()
    curTruck = truckMananger.FindTruckByTruckID(truckID)
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(curTruck.GetOwnerID())
    
    GameWorld.Log("æô³µÐÅÏ¢ Msg = %d"%(sendPack.GetMsg()) , curPlayer.GetPlayerID())
    curPlayer.Sync_TruckMsg(sendPack.GetMsg())
    return
 
## Íæ¼ÒïÚ³µË¢ÐÂÇëÇó´¦Àí
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºÍæ¼ÒïÚ³µË¢ÐÂÇëÇó´¦Àí
def MapServer_TruckRefreshReq(index, tick):
    sendPack = IPY_GameServer.IPY_GTruckRefreshReq()
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    truckID = sendPack.GetTruckID()
    GameWorld.Log("ÒªÇóæô³µË¢Ð id = %d"%(truckID) , curPlayer.GetPlayerID())
    truckMananger = GameWorld.GetTruckMananger()
    curTruck = truckMananger.FindTruckByTruckID(truckID)
    if curTruck == None:
        #ûÓÐæô³µ
        curPlayer.MapServer_TruckRefreshAnswer(0, 0)
        return
    curPlayer.MapServer_TruckRefreshAnswer(truckID, curTruck.GetMapID())
    
    curState = curTruck.GetTruckState()
    if curState == IPY_GameServer.tusDestroy:
        #Íæ¼Òæô³µÒѾ­Ëð»µ, Ë¢ÐÂæô³µ×´Ì¬
        curPlayer.MapServer_SetPlayerTruckState(curState)
    return
 
 
## É¾³ýïÚ³µ
#  @param curTruck ÄÚ²¿µôÓú¯Êý
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£ºÉ¾³ýïÚ³µ
def DelTruck( curTruck ):
    curTruck.SetTruckState(IPY_GameServer.tusDisappear)
 
    GameWorld.Log("æô³µÏûʧ, ID = %s MapID = %s"%(curTruck.GetTruckID(), curTruck.GetMapID()))
    
    #֪ͨµØÍ¼·þÎñÆ÷
    curTruck.SyncMapServer_TruckRefresh()
    
    #æô³µÏûʧ
    curTruck.Disappear()
    return
 
#//////////////////////////////////////////////////////////////
#//03 06 æô³µÏûʧ#tagGDelTruck
#tagGDelTruck       *   GettagGDelTruck();
#
#class   IPY_GDelTruck
#{
#public:
#
#    int      GetTruckID();
#};
## É¾³ýÍæ¼ÒµÄæô³µ
#  @param index  Íæ¼ÒÔÚGameServerÖеÄindex
#  @param tick   µ÷ÓÃʱµÄtick
#  @return ÎÞ·µ»ØÖµ
#  @remarks º¯ÊýÏêϸ˵Ã÷£º#ɾ³ýÍæ¼ÒµÄæô³µ
def MapServer_TruckDelete(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    pack = IPY_GameServer.IPY_GDelTruck()
    truckMananger = GameWorld.GetTruckMananger()
    truckID = pack.GetTruckID()
    curTruck = truckMananger.FindTruckByTruckID(truckID)
    if curTruck == None:
        return
    
    #2009.2.23
    #Ò»¶¨ÒªÏÈɾ³ýæô³µ, ÔÙÇå³ýÍæ¼Ò״̬
    #·ñÔò:
    #bugʾÀý:
    #1.Çå³ýÍæ¼Ò״̬
    #2.Íæ¼Ò½Óæô³µÈÎÎñ      <- ÕâÀï»á¶ÏÑÔ, 2Á¾æô³µ
    #3.ɾ³ýæô³µ
    DelTruck(curTruck)
    curPlayer.MapServer_SetPlayerTruckState(IPY_GameServer.tusNull)
    return