hxp
2023-12-22 0db0ef37cd5e9be802c4f920ed69f018f253aea5
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#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package PlayerUniversalGameRec.py
#
# @todo:Íæ¼ÒÐÅϢͨÓüǼ±í
#
# @author jiang
# @date 2012-03-16 
# @version 2.6
# @note:
#
# @change: "2012-09-27 12:00" jiang Í¨Öª¿Í»§¶Ëʱ·â°üÔö¼ÓÀàÐÍ
# @change: "2012-09-27 18:00" linyonggui Ð޸Ĵ洢µÄʱ¼ä
# @change: "2012-11-06 13:20" whx Ôö¼ÓÉèÖÃStrValue3ÐÅÏ¢
# @change: "2012-12-19 14:30" jiang ÐÞ¸ÄÍæ¼Òʱ¼ä¼ä¸ô´íÎóbug
# @change: "2012-12-20 18:00" hyx Ôö¼Ó½Ó¿Úº¯Êý
# @change: "2012-12-21 11:00" jiang Íæ¼Òʱ¼ä¼ä¸ôʹÓÃGameWorld.RefurbishPlayerTick()º¯Êý
# @change: "2013-01-11 11:00" wdb Ôö¼Ó²»¿É²éѯµÄ×Ô¶¨Òå±í
# @change: "2013-01-23 17:50" hyx MapServer_PlayerUniversalGameRecº¯ÊýÌí¼Ó·µ»ØÖµ
# @change: "2013-09-10 20:10" Alee ÓÃGetDebugLevel²ÅÓÐЧ
# @change: "2014-12-30 09:30" hxp Ôö¼Ó֪ͨº¯Êý
# @change: "2015-10-26 12:00" hxp Í¨Öªº¯ÊýÔö¼ÓStrValue3
# @change: "2015-11-18 10:30" hxp Ôö¼Ó¿½±´º¯Êý; Ôö¼Óͬ²½µ¥ÌõÊý¾Ý
# @change: "2016-08-29 17:30" hxp ÉèÖüǼÊý¾ÝÂß¼­ÐÞ¸Ä
# @change: "2016-12-21 17:30" hxp Í¨Öª×ÔÉíÊý¾ÝÖ§³Ö
# @change: "2017-06-22 15:00" hxp ºé»ÄÖ®Á¦»î¶¯ÐÅϢֻͬ²½¿ç·þǰ3¡¢±¾·þǰ3¡¢¼°Íæ¼Ò×Ô¼ºµÄÊý¾Ý
# @change: "2017-07-03 20:00" hxp ÐÞ¸´»ì·þģʽÏ·þÎñÆ÷¹é×éIDÎÊÌâ
#---------------------------------------------------------------------
#"""Version = 2017-07-03 20:00"""
#------------------------------------------------------------------------------ 
import GameWorld
import ChConfig
import ShareDefine
import ChPyNetSendPack
import NetPackCommon
import PlayerControl
 
import time
#---------------------------------------------------------------------
def MapServer_UniversalGameRec(curPlayer, recType, valueList, strValueList, notifyType=0, isSort=1):
    '''
    @todo:  ÉèÖÃÍæ¼ÒÐÅϢͨÓüǼ
    @param curPlayer: Íæ¼ÒʾÀý£¬¿ÉΪNone£¬Í¨ÖªÍæ¼Ò¸öÈËʱ¿ÉÓÃ
    @param recType: ¼Ç¼ÀàÐÍ
    @param valueList: [Value1,...,Value5]
    @param strValueList: [StrValue1, StrValue2, StrValue3]
    @param notifyType: 0-²»Í¨Öª; 1-֪ͨ±¾ÈË; 2-֪ͨȫ·þ£»3-֪ͨ±¾È˵¥Ìõ£»4-֪ͨȫ·þµ¥Ìõ
    @param isSort: É¾³ýʱÊÇ·ñÐèÒªÏÈÅÅÐò, Ä¬ÈÏÊÇ
    '''
    if recType not in ShareDefine.Def_UniversalGameRecTypeList:
        #¼Ç¼ÀàÐÍ´íÎó
        GameWorld.ErrLog("Íæ¼ÒÐÅϢͨÓüǼ:%s ´íÎó"%recType)
        return None
    
    #ËùÓÐÍæ¼ÒÐÅϢͨÓüǼ¶ÔÏó¹ÜÀíÆ÷
    universalRecMgr = GameWorld.GetUniversalRecMgr()  
    
    #ijһÀàÐͼǼµÄËùÓÐÊý¾Ý
    recTypeListData = universalRecMgr.GetTypeList(recType)
    recCount = recTypeListData.Count()
    if recCount >= ChConfig.UniversalGameRecTypeSaveCnt.get(recType, 0):
        if isSort:
            recTypeListData.SortByTime()  # °´Ê±¼äÉýÐò
        recTypeListData.Delete(0)  # É¾³ýµÚÒ»¸ö
        
    curTimeStr = GameWorld.GetCurrentDataTimeStr()
    curTimeTuple = time.strptime(curTimeStr, ChConfig.TYPE_Time_Format)
    curTimeNum = int(time.mktime(curTimeTuple))
        
    #Ìí¼ÓÒ»¸ö¼Ç¼¶ÔÏó
    recObj = recTypeListData.AddRec()
    
    #---ÉèÖüǼ¶ÔÏóÊý¾Ý---
    recObj.SetTime(curTimeNum)
    
    recStrDataListLen = len(strValueList)
    if recStrDataListLen >= 1:
        recObj.SetStrValue1(str(strValueList[0]))
    
    if recStrDataListLen >= 2:
        recObj.SetStrValue2(str(strValueList[1]))
    
    if recStrDataListLen >= 3:
        SetUniversalGameRecStrValue3(recObj, str(strValueList[2]))
    
    recValueDataListLen = len(valueList)
    if recValueDataListLen >= 1:
        value1 = GameWorld.ToIntDef(valueList[0])
        recObj.SetValue1(min(ChConfig.Def_UpperLimit_DWord, value1))
        
    if recValueDataListLen >= 2:
        value2 = GameWorld.ToIntDef(valueList[1])
        recObj.SetValue2(min(ChConfig.Def_UpperLimit_DWord, value2))
        
    if recValueDataListLen >= 3:
        value3 = GameWorld.ToIntDef(valueList[2])
        recObj.SetValue3(min(ChConfig.Def_UpperLimit_DWord, value3))
        
    if recValueDataListLen >= 4:
        value4 = GameWorld.ToIntDef(valueList[3])
        recObj.SetValue4(min(ChConfig.Def_UpperLimit_DWord, value4))
        
    if recValueDataListLen >= 5:
        value5 = GameWorld.ToIntDef(valueList[4])
        recObj.SetValue5(min(ChConfig.Def_UpperLimit_DWord, value5))
    
    if notifyType == 1:
        SendUniversalGameRecInfo(curPlayer, recType)
    elif notifyType == 2:
        SendUniversalGameRecInfo(None, recType)
    elif notifyType == 3:
        SendUniversalGameRecSingle(curPlayer, recObj)
    elif notifyType == 4:
        SendUniversalGameRecSingle(None, recObj)
        
    return recObj
 
 
## ÉèÖÃStrValue3×Ö·û´®ÐÅÏ¢
#  @param recObj:ʵÀý 
#  @param tagStr:Ä¿±ê×Ö·û 
#  @return: 
def SetUniversalGameRecStrValue3(recObj, tagStr):
    if len(tagStr) > 255 and GameWorld.GetGameWorld().GetDebugLevel():
        raise Exception("SetStrValue3 len(tagStr) > 255 tagStr=%s"%tagStr)
    
    recObj.SetStrValue3(tagStr)
    return
 
 
#===============================================================================
# //A0 01 ²é¿´Íæ¼ÒÐÅϢͨÓüǼ #tagViewUniversalGameRec
# struct    tagViewUniversalGameRec
# {
#    tagHead        Head;
#    BYTE        ViewType;    //²é¿´¼Ç¼µÄÀàÐÍ
# };
#===============================================================================
## ²é¿´Íæ¼ÒÐÅϢͨÓüǼ
#  @param index:Íæ¼ÒË÷Òý 
#  @param clientData:·â°ü½á¹¹Ìå 
#  @param tick:ʱ¼ä´Á 
#  @return: 
def ViewUniversalGameRec(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    viewType = clientData.ViewType  # ²é¿´¼Ç¼µÄÀàÐÍ
    
    if viewType not in [ShareDefine.Def_UniversalGameRecType_FamilyWarChampion, ShareDefine.Def_UniversalGameRecType_BossFirstKill]:
        if not GameWorld.RefurbishPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_Def_ViewUniversalGameRec, tick):
            #¼ä¸ôδµ½
            return
        
    if viewType not in ShareDefine.Def_UniversalGameRecTypeList:
        #²é¿´ÀàÐÍ´íÎó
        GameWorld.ErrLog("ViewUniversalGameRec viewType = %s not in %s"%\
                         (viewType, ShareDefine.Def_UniversalGameRecTypeList))
        return
    
    if viewType in ShareDefine.Def_Confidential_UniversalRecList:
        return
    
    SendUniversalGameRecInfo(curPlayer, viewType)
    return
 
## Í¨ÖªÍæ¼ÒÐÅϢͨÓüǼ
#  @param curPlayer:Íæ¼Ò, None±íʾȫ·þ֪ͨ 
#  @param viewType:֪ͨÀàÐÍ 
#  @return: 
def SendUniversalGameRecInfo(curPlayer, viewType):
    syncSelfDataCnt = None
    if viewType in ShareDefine.Def_Sync_UniversalRecSelfDict:
        if not curPlayer:
            return
        syncSelfDataCnt = ShareDefine.Def_Sync_UniversalRecSelfDict[viewType]
    
    #ËùÓÐÍæ¼ÒÐÅϢͨÓüǼ¶ÔÏó¹ÜÀíÆ÷
    universalRecMgr = GameWorld.GetUniversalRecMgr()  
    
    #ijһÀàÐͼǼµÄËùÓÐÊý¾Ý
    recTypeListData = universalRecMgr.GetTypeList(viewType)
    recCount = recTypeListData.Count()
    
    #curServerGroupID = GameWorld.GetServerGroupID()
    packList = []
    for index in xrange(0, recCount):
        universalRecData = recTypeListData.At(index)
        recTime = universalRecData.GetTime()
        recStrValue1 = universalRecData.GetStrValue1()
        recStrValue2 = universalRecData.GetStrValue2()
        recStrValue3 = universalRecData.GetStrValue3()
        recValue1 = universalRecData.GetValue1()
        recValue2 = universalRecData.GetValue2()
        recValue3 = universalRecData.GetValue3()
        recValue4 = universalRecData.GetValue4()
        recValue5 = universalRecData.GetValue5()
        
        # Ö»Í¬²½×Ô¼ºµÄrecValue1¹Ì¶¨ÎªPlayerID
        if viewType in ShareDefine.Def_Sync_UniversalRecSelfDict:
            if recValue1 != curPlayer.GetPlayerID():
                continue
                
        universalGameRec = ChPyNetSendPack.tagUniversalGameRec()
        universalGameRec.Time = recTime
        universalGameRec.StrValue1Len = len(recStrValue1)
        universalGameRec.StrValue1 = recStrValue1
        universalGameRec.StrValue2Len = len(recStrValue2)
        universalGameRec.StrValue2 = recStrValue2
        universalGameRec.StrValue3Len = len(recStrValue3)
        universalGameRec.StrValue3 = recStrValue3
        universalGameRec.Value1 = recValue1
        universalGameRec.Value2 = recValue2
        universalGameRec.Value3 = recValue3
        universalGameRec.Value4 = recValue4
        universalGameRec.Value5 = recValue5
        packList.append(universalGameRec)
        
        if viewType in ShareDefine.Def_Sync_UniversalRecSelfDict:
            # Ö»Í¬²½×Ô¼ºµÄÒÑ´ïµ½ÌõÊý
            if syncSelfDataCnt > 0 and len(packList) >= syncSelfDataCnt:
                break
            
    universalGameRecInfo = ChPyNetSendPack.tagUniversalGameRecInfo()
    universalGameRecInfo.Clear()
    universalGameRecInfo.Count = len(packList)
    universalGameRecInfo.Type = viewType
    universalGameRecInfo.UniversalGameRec = packList
    
    if not curPlayer:
        # È«·þ¹ã²¥ÔÚÏßÍæ¼Ò
        playerManager = GameWorld.GetPlayerManager()
        for i in range(0, playerManager.GetPlayerCount()):
            curPlayer = playerManager.GetPlayerByIndex(i)
            if curPlayer == None or not curPlayer.GetInitOK():
                continue
            
            NetPackCommon.SendFakePack(curPlayer, universalGameRecInfo)
    else:
        NetPackCommon.SendFakePack(curPlayer, universalGameRecInfo)
    return
 
 
## Í¨ÖªÍæ¼ÒÐÅÏ¢µ¥ÌõͨÓüǼ
#  @param curPlayer:Íæ¼Ò, None±íʾȫ·þ֪ͨ 
#  @param recData 
#  @return: 
def SendUniversalGameRecSingle(curPlayer, recData):
    packList = []
    
    universalGameRec = ChPyNetSendPack.tagUniversalGameRec()
    universalGameRec.Time = recData.GetTime()
    universalGameRec.StrValue1 = recData.GetStrValue1()
    universalGameRec.StrValue1Len = len(universalGameRec.StrValue1)
    universalGameRec.StrValue2 = recData.GetStrValue2()
    universalGameRec.StrValue2Len = len(universalGameRec.StrValue2)
    universalGameRec.StrValue3 = recData.GetStrValue3()
    universalGameRec.StrValue3Len = len(universalGameRec.StrValue3)
    universalGameRec.Value1 = recData.GetValue1()
    universalGameRec.Value2 = recData.GetValue2()
    universalGameRec.Value3 = recData.GetValue3()
    universalGameRec.Value4 = recData.GetValue4()
    universalGameRec.Value5 = recData.GetValue5()
    packList.append(universalGameRec)
    
    universalGameRecInfo = ChPyNetSendPack.tagUniversalGameRecInfo()
    universalGameRecInfo.Clear()
    universalGameRecInfo.Count = len(packList)
    universalGameRecInfo.Type = recData.GetType()
    universalGameRecInfo.UniversalGameRec = packList
    
    if not curPlayer:
        # È«·þ¹ã²¥ÔÚÏßÍæ¼Ò
        playerManager = GameWorld.GetPlayerManager()
        for i in range(0, playerManager.GetPlayerCount()):
            curPlayer = playerManager.GetPlayerByIndex(i)
            if curPlayer == None or not curPlayer.GetInitOK() or PlayerControl.GetIsTJG(curPlayer):
                continue
            
            NetPackCommon.SendFakePack(curPlayer, universalGameRecInfo)
    else:
        NetPackCommon.SendFakePack(curPlayer, universalGameRecInfo)
    return
 
## »ñȡijÀàÐ͵ļǼÊý
#  @param recType ¼Ç¼ÀàÐÍ
#  @return ¼Ç¼Êý
def GetRecordCount(recType):
    recMgr = GameWorld.GetGameWorld().GetUniversalRecMgr()
    recTypeListData = recMgr.GetTypeList(recType)
    recCount = recTypeListData.Count()
    return recCount
    
 
## »ñȡijÌõ¼Ç¼Áбí
#  @param recType ¼Ç¼ÀàÐÍ
#  @return ¼Ç¼Áбí
def GetRecordList(recType):
    recMgr = GameWorld.GetGameWorld().GetUniversalRecMgr()
    recTypeListData = recMgr.GetTypeList(recType)
    return recTypeListData
    
## Ô­Ñù¿½±´RecÊý¾Ý
#  @param newRecType: ÐÂÀàÐÍ
#  @param oldRecType: ¾ÉÀàÐÍ
#  @return: 
def CopyRecData(newRecType, oldRecType):
    
    universalRecMgr = GameWorld.GetUniversalRecMgr()
    oldRecordList = universalRecMgr.GetTypeList(oldRecType)
 
    if not oldRecordList:
        return False
    
    universalRecMgr.Delete(newRecType)
    newRecordList = universalRecMgr.GetTypeList(newRecType)
    
    for i in range(oldRecordList.Count()):        
        oldRecData = oldRecordList.At(i)
        
        if not oldRecData:
            continue
        
        #Ìí¼ÓÒ»¸ö¼Ç¼¶ÔÏó
        newRecData = newRecordList.AddRec()
        
        #---ÉèÖüǼ¶ÔÏóÊý¾Ý---
        newRecData.SetTime(oldRecData.GetTime())
        newRecData.SetValue1(oldRecData.GetValue1())
        newRecData.SetValue2(oldRecData.GetValue2())
        newRecData.SetValue3(oldRecData.GetValue3())
        newRecData.SetValue4(oldRecData.GetValue4())
        newRecData.SetValue5(oldRecData.GetValue5())
        newRecData.SetStrValue1(oldRecData.GetStrValue1())
        newRecData.SetStrValue2(oldRecData.GetStrValue2())
        newRecData.SetStrValue3(oldRecData.GetStrValue3())
 
    return True