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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
#-------------------------------------------------------------------------------
#
##@package SkillModule_27
#
# @todo: ¶ÓÎéBUFF
# @author Alee
# @date 2013-04-18 14:00
# @version 1.0
#
# ÏêϸÃèÊö: ¶ÓÎéBUFF
#
#------------------------------------------------------------------------------ 
"""Version = 2013-04-18 14:00"""
#------------------------------------------------------------------------------
#µ¼Èë
import BaseAttack
import IPY_GameWorld
#------------------------------------------------------------------------------ 
##BOSSͨÓÃÇøÓòDebuff
# @param attacker ¹¥»÷ÕßʵÀý
# @param defender ·ÀÊØÕßʵÀý
# @param curSkill ¼¼ÄÜʵÀý
# @param tick Ê±¼ä´Á
# @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦
# @remarks BOSSͨÓÃÇøÓòDebuff Èç¹ûµ¥ÊǼÓdebuffÔò¼¼ÄÜЧ¹û1ÖµÖеÄÌî0Ôò²»Ôì³ÉÉ˺¦
def UseBuff(attacker, defender, curSkill, tick, tagRoundPosX, tagRoundPosY):
    if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer:
        return False
    
    #ÊÍ·ÅÕßΪÖÐÐÄ
    tagRoundPosX = attacker.GetPosX()
    tagRoundPosY = attacker.GetPosY()
    
    #ʹÓü¼ÄÜ
    return BaseAttack.SkillAddAreaBuff(attacker, attacker, curSkill, tagRoundPosX, 
                                       tagRoundPosY, tick, True)