#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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#
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##@package GY_Query_AddFamilyReply.py
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#
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# @todo:ÉêÇë¼ÓÈë¼Ò×廨Ӧ
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#
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# @author jiang
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# @date 2012-03-09
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# @version 1.2
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# @note:
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#
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# @change: "2012-05-16 15:00" jiang C++Ð޸ĽӿÚGameServer_QueryPlayerByIDºÍGameServer_QueryPlayerResult
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# @change: "2013-06-06 19:30" Alee ½Ó¿Ú×ªÒÆ
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#------------------------------------------------------------------------------
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#"""Version = 2013-06-06 19:30"""
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#------------------------------------------------------------------------------
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import ChConfig
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import ShareDefine
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import PlayerFamily
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import PlayerControl
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#---------------------------------------------------------------------
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#Â߼ʵÏÖ
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## ÇëÇóÂß¼£¬Ìí¼ÓºÃÓѳɹ¦
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDList ·¢°üÃüÁî
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# @param tick µ±Ç°Ê±¼ä
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# @return "True" or "False" or ""
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoLogic(query_Type, query_ID, packCMDList, tick):
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return ''
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#---------------------------------------------------------------------
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## Ö´Ðнá¹û
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoResult(curPlayer, callFunName, funResult, tick):
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familyID, isOK = eval(funResult)
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for index in range(0, ChConfig.Def_Player_RequestAddFamilyMaxCnt):
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#ÉêÇë¼ÓÈëµÄ¼Ò×åID
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requestAddFamilyID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RequestAddFamilyID%index)
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if requestAddFamilyID <= 0:
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continue
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#ÒѾ¼ÓÈë°ï»á
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if isOK == 1:
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PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyID%index, 0)
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#±»¾Ü¾ø
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elif familyID == requestAddFamilyID:
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PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyID%index, 0)
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#ÉêÇëÇé¿ö»¹ÔÚ
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else:
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continue
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#ÉêÇë¼ÓÈëµÄÊýÁ¿-1
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count = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_RequestAddFamilyCnt)
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PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_RequestAddFamilyCnt, count - 1)
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sendMsg = "%s"%requestAddFamilyID
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#ÏòGameServer·¢ËÍÇëÇóɾ³ý¸ÃÍæ¼ÒµÄÉêÇë¼Ò×åÐÅÏ¢Çé¿ö
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curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_DelFamilyAction,
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ShareDefine.Def_ActionType_FamilyAdd, '', sendMsg, len(sendMsg))
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#֪ͨµ±Ç°ÉêÇë¼ÓÈëµÄÄÄЩ¼Ò×å
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PlayerFamily.Sync_RequestAddFamilyInfo(curPlayer)
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return
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