#!/usr/bin/python
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# -*- coding: GBK -*-
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#---------------------------------------------------------------------
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#
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#---------------------------------------------------------------------
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##@package GY_Query_CreateFamilyPayMoney
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# @todo: ½¨ÃË¿ÛÇ®
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#
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# @author: xdh
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# @date 2019-06-10 12:00
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# @version 1.0
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#
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# @note: ½¨ÃË¿ÛÇ®
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#---------------------------------------------------------------------
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#"""Version = 2019-06-10 12:00"""
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#---------------------------------------------------------------------
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import GameWorld
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import PlayerControl
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import ChConfig
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#---------------------------------------------------------------------
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## XX
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDList ·¢°üÃüÁî
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# @param tick µ±Ç°Ê±¼ä
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# @return "True" or "False" or ""
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def DoLogic(query_Type, query_ID, packCMDList, tick):
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return ''
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## µÇ½ÐÅÏ¢
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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def DoResult(curPlayer, callFunName, funResult, tick):
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playerID = curPlayer.GetPlayerID()
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GameWorld.DebugLog("GY_Query_CreateFamilyPayMoney funResult=%s" % funResult, playerID)
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result = eval(funResult)
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if len(result) !=2:
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return
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type_Price, price = result
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PlayerControl.PayMoney(curPlayer, type_Price, price, ChConfig.Def_Cost_CreatFamily)
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return
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