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#!/usr/bin/python
# -*- coding: GBK -*-
#---------------------------------------------------------------------
#
#---------------------------------------------------------------------
##@package GY_Query_CreateFamilyPayMoney
# @todo: ½¨ÃË¿ÛÇ®
#
# @author: xdh
# @date 2019-06-10 12:00
# @version 1.0
#
# @note: ½¨ÃË¿ÛÇ® 
#---------------------------------------------------------------------
#"""Version = 2019-06-10 12:00"""
#---------------------------------------------------------------------
import GameWorld
import PlayerControl
import ChConfig
#---------------------------------------------------------------------
 
## XX
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
def DoLogic(query_Type, query_ID, packCMDList, tick):
    return ''
 
 
## µÇ½ÐÅÏ¢
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
def DoResult(curPlayer, callFunName, funResult, tick):
    playerID = curPlayer.GetPlayerID()
    GameWorld.DebugLog("GY_Query_CreateFamilyPayMoney funResult=%s" % funResult, playerID)
    result = eval(funResult)
   
    if len(result) !=2:
        return
    
    type_Price, price = result
    PlayerControl.PayMoney(curPlayer, type_Price, price, ChConfig.Def_Cost_CreatFamily)
    return