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#!/usr/bin/python
# -*- coding: GBK -*-
#
#
##@package GY_Query_FamilyBroadcastCost.py
#
# @todo:¼Ò×幫¸æÏûºÄ
#
# @author xdh
# @date 2017-08-24
# @version 1.0
# @note:
#
#------------------------------------------------------------------------------ 
#"""Version = 2017-08-24 19:30"""
#------------------------------------------------------------------------------ 
import ChConfig
import ShareDefine
import IPY_GameWorld
import PlayerControl
#---------------------------------------------------------------------
 
#Âß¼­ÊµÏÖ
## ÇëÇóÂß¼­
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type, query_ID, packCMDList, tick):
    return ''
 
 
#---------------------------------------------------------------------
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer, callFunName, funResult, tick):
    costMoney = int(funResult)
    #ÓÅÏÈʹÓðóÓñ
    costMoneyType = IPY_GameWorld.TYPE_Price_Gold_Paper if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costMoney, False) else IPY_GameWorld.TYPE_Price_Gold_Money
    PlayerControl.PayMoney(curPlayer, costMoneyType, costMoney, ChConfig.Def_Cost_FamilyBroadcast)
    return