#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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#
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##@package GY_Query_FamilyBroadcastCost.py
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#
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# @todo:¼Ò×幫¸æÏûºÄ
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#
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# @author xdh
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# @date 2017-08-24
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# @version 1.0
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# @note:
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#
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#------------------------------------------------------------------------------
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#"""Version = 2017-08-24 19:30"""
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#------------------------------------------------------------------------------
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import ChConfig
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import ShareDefine
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import IPY_GameWorld
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import PlayerControl
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#---------------------------------------------------------------------
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#Â߼ʵÏÖ
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## ÇëÇóÂß¼
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDList ·¢°üÃüÁî
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# @param tick µ±Ç°Ê±¼ä
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# @return "True" or "False" or ""
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoLogic(query_Type, query_ID, packCMDList, tick):
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return ''
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#---------------------------------------------------------------------
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## Ö´Ðнá¹û
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoResult(curPlayer, callFunName, funResult, tick):
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costMoney = int(funResult)
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#ÓÅÏÈʹÓðóÓñ
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costMoneyType = IPY_GameWorld.TYPE_Price_Gold_Paper if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costMoney, False) else IPY_GameWorld.TYPE_Price_Gold_Money
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PlayerControl.PayMoney(curPlayer, costMoneyType, costMoney, ChConfig.Def_Cost_FamilyBroadcast)
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return
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