#!/usr/bin/python
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# -*- coding: GBK -*-
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#---------------------------------------------------------------------
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#
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#---------------------------------------------------------------------
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##@package GY_Query_GMCloseFB.py
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# @todo: ¹Ø±Õ¸±±¾
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#
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# @author: wdb
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# @date 2013-07-08
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# @version 1.1
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#
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# @note:
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# @change: "2013-11-11 13:30" hxp ɾ³ýmark
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#---------------------------------------------------------------------
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"""Version = 2013-11-11 13:30"""
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#---------------------------------------------------------------------
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import IPY_GameWorld
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import GameWorld
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import GameWorldProcess
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import PlayerControl
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#---------------------------------------------------------------------
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## ÇëÇóÂß¼
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDTuple ·¢°üÃüÁî
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# @param tick µ±Ç°Ê±¼ä
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# @return "True" or "False" or ""
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def DoLogic(query_Type, query_ID, packCMDTuple, tick):
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for index in range(GameWorld.GetGameWorld().GetGameWorldCount()):
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#ÉèÖõ±Ç°µÄÊÀ½ç
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GameWorld.GetGameWorld().SetCurGameWorldIndex(index)
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if GameWorld.GetGameWorld().GetOpenState() != IPY_GameWorld.fbosOpen:
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continue
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GameWorldProcess.CloseFB(tick)
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#ÉèÖõ±Ç°µÄÊÀ½ç
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GameWorld.GetGameWorld().SetCurGameWorldIndex(-1)
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#PlayerControl.WorldNotify(0, "GeRen_chenxin_772321")
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return
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## Ö´Ðнá¹û
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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def DoResult(curPlayer, callFunName, funResult, tick):
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return
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