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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.RemoteQuery.GY_Query_Love
#
# @todo:ÇéÔµ
# @author hxp
# @date 2021-11-09
# @version 1.0
#
# ÏêϸÃèÊö: ÇéÔµ
#
#-------------------------------------------------------------------------------
#"""Version = 2021-11-09 20:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import PlayerLove
import ChConfig
 
#------------------------------------------------------------------------------ 
## ¿ç·þÈü±¨Ãûµ÷ÓýӿÚ
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type, query_ID, packCMDList, tick):
    
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
    if not curPlayer or curPlayer.IsEmpty():
        return
    
    GameWorld.Log("GameServer_Love_DoLogic msgData=%s" % (packCMDList), query_ID)
    PlayerLove.GameServer_Love_DoLogic(curPlayer, packCMDList)
    return
 
#------------------------------------------------------------------------------ 
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer, callFunName, funResult, tick):
    curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_Love, 0)
    msgData = eval(funResult)
    playerID = curPlayer.GetPlayerID()
    GameWorld.Log("GameServer_Love_DoResult msgData=%s" % (msgData), playerID)
    PlayerLove.GameServer_Love_DoResult(curPlayer, msgData)
    return