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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.RemoteQuery.GY_Query_NPCCntCross
#
# @todo:²éѯ¿ç·þµØÍ¼NPCÊýÁ¿ÐÅÏ¢
# @author hxp
# @date 2019-01-11
# @version 1.0
#
# ÏêϸÃèÊö: ²éѯ¿ç·þµØÍ¼NPCÊýÁ¿ÐÅÏ¢
#
#-------------------------------------------------------------------------------
#"""Version = 2019-01-11 20:30"""
#-------------------------------------------------------------------------------
 
import NPCCommon
import GameWorld
import ShareDefine
 
#---------------------------------------------------------------------
#È«¾Ö±äÁ¿
#---------------------------------------------------------------------
 
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
## ÇëÇóÂß¼­
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî [ ]
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type, query_ID, packCMDInfo, tick):
    GameWorld.DebugLog("GY_Query_NPCCntCross %s" % (packCMDInfo))
    
    serverGroupID = packCMDInfo["ServerGroupID"]
    copyMapID = packCMDInfo["CopyMapID"]
    
    npcCntDict = NPCCommon.GetNPCCntInfo([], tick, copyMapID) # ¿ç·þµÄÒ»´Î²éÈ«²¿£¬¶¼ÊDZéÀúÒ»±é£¬²»¹ýÂËnpcID
    retMsg = {"Result":npcCntDict}
    retMsg.update(packCMDInfo)
    GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_NPCInfoRet, retMsg, [serverGroupID])
    return
#---------------------------------------------------------------------
 
 
#Ö´Ðнá¹û
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer, callFunName, funResult, tick):
    return