#!/usr/bin/python
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# -*- coding: GBK -*-
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##@package GY_Query_Send_Family_Item
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# ¼Ò×åËÍÎï×ʻ
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#
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# @author kill
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# @date 2010-3-31
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# @version 1.0
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#
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# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
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# VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ
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#
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# Ä£¿éÏêϸ˵Ã÷
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#---------------------------------------------------------------------
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#µ¼Èë
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import GameWorld
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import PlayerControl
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import IPY_GameWorld
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#---------------------------------------------------------------------
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#È«¾Ö±äÁ¿
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#---------------------------------------------------------------------
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#---------------------------------------------------------------------
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#Â߼ʵÏÖ
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## ÇëÇóÂß¼
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDList ·¢°üÃüÁî [ ]
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoLogic(query_Type , query_ID , packCMDList , tick):
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if packCMDList == 0:
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GameWorld.Log("¼Ò×åËÍÎï×Ê·¢²¼Ê§°Ü,Ìõ¼þ²»·ûºÏ")
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return
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curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
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if not curFindPlayer or curFindPlayer.IsEmpty():
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GameWorld.Log('###Íæ¼Ò²éѯÒì³££¬ÕÒ²»µ½×Ô¼º')
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return ''
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queryMissionID = int(packCMDList[1]) #ÇëÇóÈÎÎñID
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pubMissionID = int(packCMDList[0]) #·¢²¼ÈÎÎñID
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#·¢²¼Íê³ÉÈÎÎñ´ÎÊýÔö¼Ó
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curMission = curFindPlayer.FindMission(queryMissionID)
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if not curMission:
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GameWorld.Log("###¼Ò×åËÍÎï×ʻÒì³££¬ÇëÇóÈÎÎñ²»´æÔÚ£¬player = %s,missionID = %s"%(curFindPlayer.GetPlayerID(),queryMissionID))
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return
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curMission.SetProperty("count",curMission.GetProperty("count") + 1)
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#·¢²¼ÈÎÎñ
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pubID = curFindPlayer.GetFamilyID()
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pubType = 0 #¼Ò×åÈÎÎñ·¢²¼
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curFindPlayer.GameServer_MissionPub(pubMissionID,pubType,pubID)
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#---------------------------------------------------------------------
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#Ö´Ðнá¹û
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## Ö´Ðнá¹û
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoResult(curPlayer , callFunName , funResult , tick):
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return
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