#!/usr/bin/python
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# -*- coding: GBK -*-
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##@package GY_Query_SetItemUnLock
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# ½â·âÎïÆ·
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#
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# @author mark
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# @date 2010-3-31
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# @version 1.1
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#
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# @change: "2012-05-16 15:00" jiang C++Ð޸ĽӿÚGameServer_QueryPlayerByIDºÍGameServer_QueryPlayerResult
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#
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#------------------------------------------------------------------------------
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"""Version = 2012-05-16 15:00"""
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#------------------------------------------------------------------------------
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#µ¼Èë
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import GameWorld
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import ChConfig
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#---------------------------------------------------------------------
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#È«¾Ö±äÁ¿
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#---------------------------------------------------------------------
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#---------------------------------------------------------------------
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#Â߼ʵÏÖ
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## ÇëÇóÂß¼
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# @param query_Type ÇëÇóÀàÐÍ
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# @param query_ID ÇëÇóµÄÍæ¼ÒID
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# @param packCMDList ·¢°üÃüÁî [ ]
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# @param tick µ±Ç°Ê±¼ä
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# @return "" or None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoLogic(query_Type , query_ID , packCMDList , tick):
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curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
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if not curFindPlayer or curFindPlayer.IsEmpty():
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return ''
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#²ÎÊýΪ ±³°üID£¬±³°üË÷Òý£¬ÎïÆ·GUID£¬ÎïÆ·Ë÷Òý
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#packCMDList = [packID , packIndex , itemGUID , cmdIndex]
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curItem = curFindPlayer.GetItemManager().GetPack( int( packCMDList[0] ) ).GetAt( int( packCMDList[1] ) )
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reslut = __DoLogic_ItemLock( curItem , str( packCMDList[2] ) )
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sendMsg = '%s'%(reslut)
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curFindPlayer.GameServer_QueryPlayerByID( ChConfig.queryType_sqtDataServer_GMCommand ,
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int( packCMDList[3] ), 'SetItemUnLock', sendMsg, len(sendMsg))
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return
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## Ëø¶¨ÎïÆ·
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# @param curItem µ±Ç°ÎïÆ·
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# @param itemGUID ÎïÆ·ID
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# @return str
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def __DoLogic_ItemLock( curItem , itemGUID ):
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if not curItem or curItem.IsEmpty():
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return 'NoItem'
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if curItem.GetGUID() != itemGUID:
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return 'NoGUID'
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if not curItem.GetIsLocked():
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return 'IsUnLocked'
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curItem.SetIsLocked( False )
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return 'True'
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#---------------------------------------------------------------------
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#Ö´Ðнá¹û
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## Ö´Ðнá¹û
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# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
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# @param callFunName ¹¦ÄÜÃû³Æ
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# @param funResult ²éѯµÄ½á¹û
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# @param tick µ±Ç°Ê±¼ä
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# @return None
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# @remarks º¯ÊýÏêϸ˵Ã÷.
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def DoResult(curPlayer , callFunName , funResult , tick):
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return
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