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#!/usr/bin/python
# -*- coding: GBK -*-
 
##@package GY_Query_SetItemUnLock
# ½â·âÎïÆ·
#
# @author mark
# @date 2010-3-31
# @version 1.1
#
# @change: "2012-05-16 15:00" jiang C++Ð޸ĽӿÚGameServer_QueryPlayerByIDºÍGameServer_QueryPlayerResult
#
#------------------------------------------------------------------------------ 
"""Version = 2012-05-16 15:00"""
#------------------------------------------------------------------------------ 
#µ¼Èë
import GameWorld
import ChConfig
#---------------------------------------------------------------------
#È«¾Ö±äÁ¿
#---------------------------------------------------------------------
 
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
## ÇëÇóÂß¼­
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî [ ]
#  @param tick µ±Ç°Ê±¼ä
#  @return "" or None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type , query_ID , packCMDList , tick):
    curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
    
    if not curFindPlayer or curFindPlayer.IsEmpty():
        return ''
    
    #²ÎÊýΪ ±³°üID£¬±³°üË÷Òý£¬ÎïÆ·GUID£¬ÎïÆ·Ë÷Òý
    #packCMDList = [packID , packIndex , itemGUID , cmdIndex]
    curItem = curFindPlayer.GetItemManager().GetPack( int( packCMDList[0] ) ).GetAt( int( packCMDList[1] ) )
    
    reslut = __DoLogic_ItemLock( curItem , str( packCMDList[2] ) )
    
    sendMsg = '%s'%(reslut)
    curFindPlayer.GameServer_QueryPlayerByID( ChConfig.queryType_sqtDataServer_GMCommand , 
                              int( packCMDList[3] ), 'SetItemUnLock', sendMsg, len(sendMsg))
    return
 
## Ëø¶¨ÎïÆ·
#  @param curItem µ±Ç°ÎïÆ·
#  @param itemGUID ÎïÆ·ID
#  @return str
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def __DoLogic_ItemLock( curItem , itemGUID ):
    if not curItem or curItem.IsEmpty():
        return 'NoItem'
    
    if curItem.GetGUID() != itemGUID:
        return 'NoGUID'
    
    if not curItem.GetIsLocked():
        return 'IsUnLocked'
    
    curItem.SetIsLocked( False )
    return 'True'
#---------------------------------------------------------------------
#Ö´Ðнá¹û
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer , callFunName , funResult , tick):
    return