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#!/usr/bin/python
# -*- coding: GBK -*-
 
##@package GY_Query_TransportToOccupyCity
# ´«ËÍÍõ³Ç
#
# @author mark
# @date 2010-3-31
# @version 1.0
#
# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
# VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ
#
# Ä£¿éÏêϸ˵Ã÷
#
#---------------------------------------------------------------------
#µ¼Èë
import GameWorld
import PlayerControl
#---------------------------------------------------------------------
#È«¾Ö±äÁ¿
LostHornor = 10
#---------------------------------------------------------------------
#Âß¼­ÊµÏÖ
## ÇëÇóÂß¼­
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî [ ]
#  @param tick µ±Ç°Ê±¼ä
#  @return '' or None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type , query_ID , packCMDList , tick):
    curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
    
    if not curFindPlayer or curFindPlayer.IsEmpty():
        return ''
    
    #packCMDList [µØÍ¼ID£¬µØÍ¼×ø±êX£¬µØÍ¼×ø±êY]
    familyHornor = curFindPlayer.GetFamilyHornor()
    
    if familyHornor < LostHornor:
        PlayerControl.NotifyCode( curFindPlayer, "52E28358-6933-4D40-B3B1B8C9BDC2445E" )
        return
    
    curFindPlayer.SetFamilyHornor( familyHornor - LostHornor )
    
    #FAFA412E-F590-4CDC-97B63CA1FB7C5CEC
    PlayerControl.NotifyCode( curFindPlayer, "FAFA412E-F590-4CDC-97B63CA1FB7C5CEC" , [LostHornor] )
    
    mapID = packCMDList[0]
    posX = packCMDList[1]
    posY = packCMDList[2]
    
    PlayerControl.PlayerResetWorldPosFB( curFindPlayer, mapID, posX, posY, False, 0 )
    return
#---------------------------------------------------------------------