#!/usr/bin/python
|
# -*- coding: GBK -*-
|
|
##@package GY_Query_TransportToOccupyCity
|
# ´«ËÍÍõ³Ç
|
#
|
# @author mark
|
# @date 2010-3-31
|
# @version 1.0
|
#
|
# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
|
# VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ
|
#
|
# Ä£¿éÏêϸ˵Ã÷
|
#
|
#---------------------------------------------------------------------
|
#µ¼Èë
|
import GameWorld
|
import PlayerControl
|
#---------------------------------------------------------------------
|
#È«¾Ö±äÁ¿
|
LostHornor = 10
|
#---------------------------------------------------------------------
|
#Â߼ʵÏÖ
|
## ÇëÇóÂß¼
|
# @param query_Type ÇëÇóÀàÐÍ
|
# @param query_ID ÇëÇóµÄÍæ¼ÒID
|
# @param packCMDList ·¢°üÃüÁî [ ]
|
# @param tick µ±Ç°Ê±¼ä
|
# @return '' or None
|
# @remarks º¯ÊýÏêϸ˵Ã÷.
|
def DoLogic(query_Type , query_ID , packCMDList , tick):
|
curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
|
|
if not curFindPlayer or curFindPlayer.IsEmpty():
|
return ''
|
|
#packCMDList [µØÍ¼ID£¬µØÍ¼×ø±êX£¬µØÍ¼×ø±êY]
|
familyHornor = curFindPlayer.GetFamilyHornor()
|
|
if familyHornor < LostHornor:
|
PlayerControl.NotifyCode( curFindPlayer, "52E28358-6933-4D40-B3B1B8C9BDC2445E" )
|
return
|
|
curFindPlayer.SetFamilyHornor( familyHornor - LostHornor )
|
|
#FAFA412E-F590-4CDC-97B63CA1FB7C5CEC
|
PlayerControl.NotifyCode( curFindPlayer, "FAFA412E-F590-4CDC-97B63CA1FB7C5CEC" , [LostHornor] )
|
|
mapID = packCMDList[0]
|
posX = packCMDList[1]
|
posY = packCMDList[2]
|
|
PlayerControl.PlayerResetWorldPosFB( curFindPlayer, mapID, posX, posY, False, 0 )
|
return
|
#---------------------------------------------------------------------
|
|
|