| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| # @todo: Ôö¼Óij¸ö·¨±¦µÄÊôÐÔ°Ù·Ö±È  | 
| #  | 
| # @author: Alee  | 
| # @date 2018-1-20 ÏÂÎç02:50:26  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
| #µ¼Èë  | 
| import ChConfig  | 
| import PlayerControl  | 
| import PlayerMagicWeapon  | 
| import GameWorld  | 
| import IpyGameDataPY  | 
| #---------------------------------------------------------------------  | 
|   | 
| ## buffÏßÐÔÔö¼ÓÊôÐÔ  | 
| #  @param defender Buff³ÐÊÜÕß  | 
| #  @param curEffect ¼¼ÄÜЧ¹û  | 
| #  @param calcDict ¼¼ÄÜЧ¹ûÀÛ¼Ó×Ü±í  | 
| #  @return None  | 
| def OnCalcBuffEx(defender, curEffect, calcDict, curBuff):  | 
|     attrType = curEffect.GetEffectValue(1)  | 
|     value = GetMagicWeaponAttrByType(defender, curEffect.GetEffectValue(0), attrType)  | 
|     value = int(value*curEffect.GetEffectValue(2)*1.0/ChConfig.Def_MaxRateValue)  | 
|     #[ÊôÐÔË÷Òý, ÊÇ·ñ»ù´¡ÊôÐÔ£¬(·Ç)ÏßÐÔ]  | 
|     attrInfo = ChConfig.ItemEffect_AttrDict.get(attrType, [])  | 
|     if attrInfo == []:  | 
|         return  | 
|       | 
|     for i in attrInfo[0]:  | 
|         GameWorld.AddDictValue(calcDict, {i:value})  | 
|     return  | 
|   | 
|   | 
| ## ·µ»ØbuffÀàÐÍ£¬ÏßÐÔÓë·ñ  | 
| #  @param   | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.    | 
| def GetCalcType():  | 
|     return ChConfig.TYPE_Linear  | 
|   | 
| ## »ñÈ¡·¨±¦µÄÖ¸¶¨ÊôÐÔ  | 
| def GetMagicWeaponAttrByType(curPlayer, magicWeaponID, attrType):  | 
|     if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, magicWeaponID):  | 
|         return 0  | 
|     # ±íÊôÐÔΪÀÛ¼Ó  | 
|     curMWLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MagicWeaponLV % magicWeaponID)  | 
|     value = 0  | 
|     for lv in xrange(curMWLV+1):  | 
|         upIpyData = IpyGameDataPY.GetIpyGameDataNotLog('TreasureUp', magicWeaponID, lv)  | 
|         if upIpyData:  | 
|             value += upIpyData.GetAddAttr().get(attrType, 0)  | 
|     return value  |