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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package Player.PlayerActManyDayRecharge
#
# @todo:¶àÈÕÁ¬³ä
# @author hxp
# @date 2021-03-12
# @version 1.0
#
# ÏêϸÃèÊö: ¶àÈÕÁ¬³ä
#
#-------------------------------------------------------------------------------
#"""Version = 2021-03-12 15:00"""
#-------------------------------------------------------------------------------
 
import PyGameData
import ShareDefine
import PlayerControl
import IpyGameDataPY
import ItemControler
import ChPyNetSendPack
import DataRecordPack
import IPY_GameWorld
import NetPackCommon
import GameWorld
import ChConfig
import CommFunc
 
Max_ActDays = 7 # Ö§³Ö×î´ó»î¶¯³ÖÐøÌì
Max_AwardKeyNum = 3 # Ö§³Ö×î´óÁì½±¼Ç¼keyÊý
 
def GetTemplateID(cfgID):
    if not cfgID:
        return 0
    ipyData = IpyGameDataPY.GetIpyGameData("ActManyDayRecharge", cfgID)
    if not ipyData:
        return 0
    return ipyData.GetTemplateID()
 
def OnPlayerLogin(curPlayer):
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_ManyDayRecharge, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        isReset = __CheckPlayerManyDayRechargeAction(curPlayer, actNum)
        if not isReset:
            # »î¶¯ÖÐͬ²½»î¶¯ÐÅÏ¢
            if actInfo.get(ShareDefine.ActKey_State):
                Sync_ManyDayRechargeActionInfo(curPlayer, actNum)
                Sync_ManyDayRechargePlayerInfo(curPlayer, actNum)
                
    return
 
def RefreshManyDayRechargeActionInfo(actNum):
    ## ÊÕµ½GameServerͬ²½µÄ»î¶¯ÐÅÏ¢£¬Ë¢Ð»ÐÅÏ¢
    playerManager = GameWorld.GetPlayerManager()
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if curPlayer.GetID() == 0:
            continue
        __CheckPlayerManyDayRechargeAction(curPlayer, actNum)
    return
 
def __CheckPlayerManyDayRechargeAction(curPlayer, actNum):
    ## ¼ì²éÍæ¼Ò»î¶¯Êý¾ÝÐÅÏ¢
    
    playerID = curPlayer.GetPlayerID()
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_ManyDayRecharge, actNum)
    actID = actInfo.get(ShareDefine.ActKey_ID, 0)
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0))
    
    playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeID % actNum) # Íæ¼ÒÉíÉϵĻID
    playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeTempID % actNum)
    
    # »î¶¯ID ÏàͬµÄ»°²»´¦Àí
    if actID == playerActID:
        GameWorld.DebugLog("¶àÈÕÁ¬³ä»î¶¯ID²»±ä£¬²»´¦Àí£¡actNum=%s,actID=%s" % (actNum, actID), playerID)
        if state and templateID and templateID != playerTemplateID:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeTempID % actNum, templateID)
            Sync_ManyDayRechargePlayerInfo(curPlayer, actNum)
            GameWorld.DebugLog("    »î¶¯ÖиüÐÂÄ£°åID: templateID=%s" % templateID, playerID)
            
        return
    
    actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeWorldLV % actNum)
    
    GameWorld.DebugLog("¶àÈÕÁ¬³äÖØÖÃ! actNum=%s,actID=%s,playerActID=%s,state=%s,templateID=%s,playerTemplateID=%s" 
                       % (actNum, actID, playerActID, state, templateID, playerTemplateID), playerID)
    
    # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å
    __SendManyDayRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum)
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeID % actNum, actID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeTempID % actNum, templateID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeWorldLV % actNum, actWorldLV)
    for i in xrange(Max_AwardKeyNum):
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeAward % (actNum, i), 0)
    for dayIndex in xrange(Max_ActDays):
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex), 0)
        
    Sync_ManyDayRechargeActionInfo(curPlayer, actNum)
    Sync_ManyDayRechargePlayerInfo(curPlayer, actNum)
    return True
 
def __SendManyDayRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum):
    # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å
    
    if not playerTemplateID:
        return
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActManyDayRechargeAward", playerTemplateID)
    if not ipyDataList:
        return
    
    playerID = curPlayer.GetPlayerID()
    batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
    
    for ipyData in ipyDataList:
        awardIndex = ipyData.GetAwardIndex()
        if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ManyDayRechargeAward, awardIndex, True, [actNum]):
            continue
        
        needRechargeValue = CommFunc.RMBToCoin(ipyData.GetNeedRMB())
        needDays = ipyData.GetNeedDays()
        finishDays = 0
        for dayIndex in xrange(Max_ActDays):
            rechargeValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex))
            if rechargeValue >= needRechargeValue:
                finishDays += 1
                
        if finishDays < needDays:
            continue
        
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_ManyDayRechargeAward, awardIndex, 1, True, [actNum])
        awardItemList = GameWorld.GetDictValueByRangeKey(ipyData.GetAwardItemInfo(), playerWorldLV, [])
        
        batchPlayerIDList.append([playerID])
        batchAddItemList.append(awardItemList)
        batchParamList.append([needDays, str(ipyData.GetNeedRMB())])
        GameWorld.Log("¶àÈÕÁ¬³ä»î¶¯²¹·¢½±Àø! actNum=%s,playerTemplateID=%s,awardIndex=%s" % (actNum, playerTemplateID, awardIndex))
        
    if batchPlayerIDList:
        actType = actNum / 10
        PlayerControl.SendMailBatch("ManyDayRechargeMail%s" % actType, batchPlayerIDList, batchAddItemList, batchParamList)
        
    return
 
def AddManyDayRechargeValue(curPlayer, addValue):
    if addValue <= 0:
        return
    
    for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_ManyDayRecharge, {}).values():
        actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)
        dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
        if not actInfo.get(ShareDefine.ActKey_State):
            GameWorld.DebugLog("¶àÈÕÁ¬³ä»î¶¯µ±Ç°Î´¿ªÆô! actNum=%s" % actNum)
            continue
        
        curRechargeValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex))
        updRechargeValue = min(curRechargeValue + addValue, ChConfig.Def_UpperLimit_DWord)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex), updRechargeValue)
        Sync_ManyDayRechargePlayerInfo(curPlayer, actNum)
        GameWorld.DebugLog("¶àÈÕÁ¬³ä³äÖµ»î¶¯Ôö¼Ó³äÖµ¶î¶È: actNum=%s,dayIndex=%s,curRechargeValue=%s,addValue=%s,updRechargeValue=%s" 
                           % (actNum, dayIndex, curRechargeValue, addValue, updRechargeValue), curPlayer.GetPlayerID())
        
    return
 
def OnGetManyDayRechargeAward(curPlayer, awardIndex, actNum):
    '''OnGetManyDayRechargeAward
    @param awardIndex: ½±ÀøË÷Òý
    @param actNum: »î¶¯±àºÅ£¬Èç11 »ò  12 ´ú±í²»Í¬µÄ»î¶¯
    '''
    actNum = GameWorld.ToIntDef(actNum, 0)
    if actNum <= 0:
        GameWorld.DebugLog("ûÓÐÖ¸¶¨ÁìÈ¡µÄ»î¶¯±àºÅ! actNum=%s" % actNum)
        return
    
    playerID = curPlayer.GetPlayerID()
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_ManyDayRecharge, actNum)
    
    state = actInfo.get(ShareDefine.ActKey_State, 0)
    templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0))
    if not state or not templateID:
        GameWorld.DebugLog("¸Ã¶àÈÕÁ¬³ä»î¶¯·Ç»î¶¯ÖУ¬ÎÞ·¨Áì½±£¡actNum=%s,state=%s,templateID=%s" % (actNum, state, templateID), playerID)
        return
    
    if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ManyDayRechargeAward, awardIndex, True, [actNum]):
        GameWorld.DebugLog("ÒѾ­ÁìÈ¡¹ý¸Ã¶àÈÕÁ¬³ä»î¶¯½±Àø! actNum=%s,awardIndex=%s" % (actNum, awardIndex), playerID)
        return
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActManyDayRechargeAward", templateID)
    if not ipyDataList:
        return
    
    awardIpyData = None
    for ipyData in ipyDataList:
        if ipyData.GetAwardIndex() == awardIndex:
            awardIpyData = ipyData
            break
        
    if not awardIpyData:
        GameWorld.DebugLog("ÕÒ²»µ½¸Ã¶àÈÕÁ¬³ä»î¶¯µµÎ»Ë÷Òý½±Àø!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)
        return
    
    needRechargeValue = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
    needDays = awardIpyData.GetNeedDays()
    
    dayRechargeValueDict = {}
    finishDays = 0
    for dayIndex in xrange(Max_ActDays):
        rechargeValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex))
        if rechargeValue >= needRechargeValue:
            finishDays += 1
            
        if rechargeValue:
            dayRechargeValueDict[dayIndex] = rechargeValue
            
    if finishDays < needDays:
        GameWorld.DebugLog("δÂú×ã¶àÈÕÁ¬³äµµ´ÎÁ¬³äÌìÊý! templateID=%s,needRechargeValue=%s,needDays(%s) > finishDays(%s), %s" 
                           % (templateID, needRechargeValue, needDays, finishDays, dayRechargeValueDict), playerID)
        return
    
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeWorldLV % actNum)
    awardItemList = GameWorld.GetDictValueByRangeKey(ipyData.GetAwardItemInfo(), actWorldLV, [])
    
    if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):
        return
    
    GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_ManyDayRechargeAward, awardIndex, 1, True, [actNum])
    Sync_ManyDayRechargePlayerInfo(curPlayer, actNum)
    
    notifyKey = awardIpyData.GetNotifyKey()
    GameWorld.DebugLog("    ÁìÈ¡³É¹¦! actNum=%s,templateID=%s,awardIndex=%s,needRechargeValue=%s,needDays=%s %s" 
                       % (actNum, templateID, awardIndex, needRechargeValue, needDays, dayRechargeValueDict))
    if notifyKey:
        PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needDays, str(awardIpyData.GetNeedRMB())])
        
    for itemID, itemCount, isAuctionItem in awardItemList:
        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
        
    addDataDict = {"TemplateID":templateID, "AwardIndex":awardIndex, "ItemList":str(awardItemList), "ActNum":actNum}
    DataRecordPack.DR_FuncGiveItem(curPlayer, "ManyDayRechargeAward", addDataDict)
    return
 
def Sync_ManyDayRechargePlayerInfo(curPlayer, actNum):
    ## Í¨ÖªÍæ¼ÒÊý¾ÝÐÅÏ¢
    playerActInfo = ChPyNetSendPack.tagMCActManyDayRechargePlayerInfo()
    playerActInfo.ActNum = actNum
    playerActInfo.DayRechargeValues = []
    for dayIndex in xrange(Max_ActDays):
        rechargeValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeValue % (actNum, dayIndex))
        playerActInfo.DayRechargeValues.append(rechargeValue)
    playerActInfo.Days = len(playerActInfo.DayRechargeValues)
    for i in xrange(Max_AwardKeyNum):
        playerActInfo.AwardRecord.append(curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeAward % (actNum, i)))
    playerActInfo.RecordCount = len(playerActInfo.AwardRecord)
    NetPackCommon.SendFakePack(curPlayer, playerActInfo)
    return
 
def Sync_ManyDayRechargeActionInfo(curPlayer, actNum):
    ## Í¨Öª»î¶¯ÐÅÏ¢
    
    actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_ManyDayRecharge, actNum)
    if not actInfo.get(ShareDefine.ActKey_State):
        return
    
    cfgID = actInfo.get(ShareDefine.ActKey_CfgID)
    ipyData = IpyGameDataPY.GetIpyGameData("ActManyDayRecharge", cfgID)
    if not ipyData:
        return
    
    templateID = ipyData.GetTemplateID()
    if not templateID:
        return
    
    actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ManyDayRechargeWorldLV % actNum)
    startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
    
    clientPack = ChPyNetSendPack.tagMCActManyDayRechargeInfo()
    clientPack.ActNum = actNum
    clientPack.StartDate = startDateStr
    clientPack.EndtDate = endDateStr
    clientPack.LimitLV = ipyData.GetLVLimit()
    clientPack.AwardList = []
    
    ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActManyDayRechargeAward", templateID)
    if ipyDataList:
        for awardIpyData in ipyDataList:
            awardInfo = ChPyNetSendPack.tagMCActManyDayRechargeAward()
            awardInfo.AwardIndex = awardIpyData.GetAwardIndex()
            awardInfo.NeedRecharge = CommFunc.RMBToCoin(awardIpyData.GetNeedRMB())
            awardInfo.NeedDays = awardIpyData.GetNeedDays()
            awardInfo.AwardItemList = []
            awardItemList = GameWorld.GetDictValueByRangeKey(awardIpyData.GetAwardItemInfo(), actWorldLV, [])
            for itemID, itemCount, isBind in awardItemList:
                awardItem = ChPyNetSendPack.tagMCActManyDayRechargeItem()
                awardItem.ItemID = itemID
                awardItem.ItemCount = itemCount
                awardItem.IsBind = isBind
                awardInfo.AwardItemList.append(awardItem)
            awardInfo.AwardItemCount = len(awardInfo.AwardItemList)
            
            clientPack.AwardList.append(awardInfo)
            
    clientPack.AwardCount = len(clientPack.AwardList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return