1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
#!/usr/bin/python
# -*- coding: GBK -*-
#---------------------------------------------------------------------
#
#---------------------------------------------------------------------
##@package PlayerVip
# @todo: Íæ¼ÒVIPÂß¼­
#
# @author: sgj
# @date 2017-10-24
# @version 1.0
#
# @note: 
#
#---------------------------------------------------------------------
#"""Version = 2017-10-23 16:40"""
#---------------------------------------------------------------------
import PlayerControl
import GameWorld
import ChConfig
import NetPackCommon
import ChPyNetSendPack
import ItemControler
import IPY_GameWorld
import PlayerDienstgrad
import PlayerMagicWeapon
import PlayerSuccess
import ShareDefine
import ItemCommon
import DataRecordPack
import IpyGameDataPY
import NPCCommon
import EventReport
import EventShell
import PassiveBuffEffMng
import PlayerFamilyRedPacket
import GameFuncComm
import PlayerTeam
import ChPlayer
 
import time
#---------------------------------------------------------------------
 
#»ñÈ¡vipÉý¼¶ËùÐèÀۼƾ­Ñé×Öµä key-µÈ¼¶£¬value-¾­Ñé
def GetVIPLvUpExp():
    return IpyGameDataPY.GetFuncEvalCfg("VIPLV", 1, {})
#»ñÈ¡VIPÿÈÕ¾­Ñé
def GetVIPDayExp():
    return IpyGameDataPY.GetFuncCfg("VIPLV", 2)
#»ñÈ¡vip¼Û¸ñ
def GetVIPPrice(cardType):
    priceDict = IpyGameDataPY.GetFuncEvalCfg("VIPPrice", 1, {})
    return priceDict.get(cardType, 0)
#»ñÈ¡VIP¿¨¶ÔÓ¦µÄʱ¼ä£¨Ð¡Ê±£©
def GetVIPTime(cardType):
    timeDict = IpyGameDataPY.GetFuncEvalCfg("VIPPrice", 2, {})
    return timeDict.get(cardType, 0)
#»ñÈ¡VIPµÈ¼¶¶ÔÓ¦µÄ³ÆºÅ
def GetVIPTitle():
    titleDict = IpyGameDataPY.GetFuncEvalCfg("VIPTitle", 1, {})
    return titleDict
#»ñÈ¡VIPʱ¼äµÄÉÏÏÞ
def GetVIPMaxTime():
    maxDay = IpyGameDataPY.GetFuncCfg("VIPLimit", 1)
    maxHour = maxDay * 24
    return GetSeconds(maxHour)
#¸ù¾ÝСʱ»ñµÃÃë
def GetSeconds(hour):
    return hour * 60 * 60
#»ñÈ¡ÓʼþµÄ¸ñʽºÍÌìÊý
def GetMailMessage():
    maxDay = IpyGameDataPY.GetFuncCfg("VIPLimit", 2)
    return maxDay
#»ñÈ¡Ê×´ÎÂò¿¨»ñµÃµÄ¾­Ñé
def GetFirstBuyExp(cardType):
    buyDict = IpyGameDataPY.GetFuncEvalCfg("VIPLimit", 4, {})
    return buyDict.get(cardType, 0)
 
## A8 01 ·â°ü
## ¹ºÂòVIPʱ¼ä
#  @param None
#  @return None
#struct tagCMBuyVipLV
#{
#    tagHead    Head;
#    BYTE VipType;    // vip¿¨ÀàÐÍ
#};
def BuyVipLV(index, clientPack, tick):
    return
#    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
#    buyType = clientPack.VipType
#    price = GetVIPPrice(buyType)
#    if not price:
#        return
#    vipTime = GetVIPTime(buyType)
#    if not vipTime:
#        return
#    
#    haveVipTime = GetCurVIPTime(curPlayer)
#    maxTime = GetVIPMaxTime()
#    if haveVipTime >= maxTime:
#        GameWorld.DebugLog("VIPʱ¼äÒѾ­µ½´ï×î´óÉÏÏÞ£¬²»¿É¼ÌÐø¹ºÂò--time:%s" % haveVipTime)
#        return 
#    #ÓеÀ¾ß¿ÛµÀ¾ß£¬Ã»ÓеÀ¾ß¿ÛÇ®
#    vipCardItemIDDict = IpyGameDataPY.GetFuncEvalCfg('VIPCard', 1)
#    needItemID = vipCardItemIDDict.get(buyType)
#    if not needItemID:
#        return
#    itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
#    hasEnough, itemList = ItemCommon.GetItem_FromPack_ByID(needItemID, itemPack, 1)
#    if hasEnough:
#        ItemCommon.ReduceItem(curPlayer, itemPack, itemList, 1, False)
#        PlayerControl.NotifyCode(curPlayer, 'VipCardHint3', [needItemID])
#    else:
#        infoDict = {"VIPType":buyType}
#        if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, price, ChConfig.Def_Cost_OpenNoble, infoDict):
#            GameWorld.DebugLog("ÏÉÓñ²»×ã!costGold=%s" % price)
#            return
#    
#    record = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipBuyRecord)
#    hasBuy = record & pow(2, buyType)
#    if not hasBuy:
#        addExp = GetFirstBuyExp(buyType)
#        AddVIPExp(curPlayer, addExp)
#        GameWorld.DebugLog("Ê×´ÎÂò¿¨--type:%s" % buyType)
#        record = record|(1 << buyType)
#        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipBuyRecord, record)    
#    addTime = GetSeconds(vipTime)
#    AddVIPTime(curPlayer, addTime, "buyVIPCard")
#    return
 
 
 
##¼ì²éVIP³ÆºÅ
#  @param curPlayer
#  @return None
def CheckVIPDienstgrad(curPlayer):
    playerVIPLV = curPlayer.GetVIPLv()  
    if playerVIPLV <= 0:
        return
    
    vipDienstgradDict = GetVIPTitle()
    for vipLV, dienstgradID in vipDienstgradDict.items():
        if playerVIPLV < vipLV:
            break
        curDienstgrad = curPlayer.GetDienstgradManager().GetDienstgrad(dienstgradID)
        # ²»´æÔÚ¸ÃVIP³ÆºÅÔòÌí¼Ó
        if curDienstgrad == None:
            PlayerDienstgrad.PlayerAddDienstgrad(curPlayer, dienstgradID)
            GameWorld.DebugLog("CheckVIPDienstgrad playerVIPLV=%s,vipLV=%s,dienstgradID=%s" 
                               % (playerVIPLV, vipLV, dienstgradID), curPlayer.GetPlayerID())
    return
 
## ¹ºÂòÏû·ÑVIPÀñ°ü
#  @param index
#  @param clientPack <VIPLV-VIPµÈ¼¶>
#  @param tick
#  @return
def BuyVIPItem(index, clientPack, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    vipLV = clientPack.VIPLV
    awardMsg = IpyGameDataPY.GetIpyGameData('VIPAward', vipLV)
    if not awardMsg:
        GameWorld.DebugLog("ûÓÐvipµÈ¼¶Îª%sµÄÀñ°ü" % vipLV)
        return
    curVipLV = curPlayer.GetVIPLv()
    if curVipLV < vipLV:
        GameWorld.DebugLog("VIPµÈ¼¶²»×ã--VIPLV:%s" % curVipLV)
        return
    
    record = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipAwardRecord)
    hasBuy = record & pow(2, vipLV)
    if hasBuy:
        GameWorld.DebugLog("vipµÈ¼¶Îª%sµÄÀñ°üÒѾ­¹ºÂò¹ý£¬²»ÄÜÖØ¸´¹ºÂò" % vipLV)
        return
    tatalItemDict = awardMsg.GetItemID()
    playerJob = str(curPlayer.GetJob())
    if playerJob not in tatalItemDict:
        GameWorld.DebugLog("ûÓиÃÖ°ÒµµÄÀñ°üÐÅÏ¢-Ö°Òµ:%s--%s" % (playerJob, str(tatalItemDict)))
        return 
    itemList = tatalItemDict[playerJob]
    needSpace = len(itemList)
    packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
    if needSpace > packSpace:
        PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [IPY_GameWorld.rptItem])
        return
    itemPrice = awardMsg.GetPrice()
    infoDict = {"VIPLV":vipLV}
    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, itemPrice, ChConfig.Def_Cost_BuyVIPItem, infoDict):
        GameWorld.DebugLog("ÏÉÓñ²»×ã!costGold=%s" % itemPrice)
        return
    record = record|(1 << vipLV)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipAwardRecord, record)
 
    EventShell.EventResponse_BuyVIPItem(curPlayer, vipLV)
    GameWorld.DebugLog("vipÀñ°ü-%s" % itemList)
    for itemid, cnt, isBind in itemList:
        ItemControler.GivePlayerItem(curPlayer, int(itemid), int(cnt), 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], 
                                     event=["buyVIPGift", False, {"VIPLV":vipLV}])
#    else:
#        __AwardToPlayerByMail(curPlayer, itemList)
    openuiid = IpyGameDataPY.GetFuncEvalCfg('VIPPanel', 1, {}).get(vipLV, 0)
    PlayerControl.WorldNotify(0, 'BuyVIPGift', [curPlayer.GetName(), vipLV, itemList[0][0], openuiid])
    Sycn_VIPAwardRecord(curPlayer)
    return
 
#·¢Óʼþ
def __AwardToPlayerByMail(curPlayer, mailItemInfoList):
    MailMessage = GetMailMessage()
    content = ShareDefine.Def_MailFormat % (MailMessage[0], '')
    getDays = MailMessage[1]
    PlayerControl.SendMail('', content, getDays, [curPlayer.GetPlayerID()], mailItemInfoList) 
 
##VIPµÇ¼´¦Àí
#  @param curPlayer
#  @return None
def DoOnLogin(curPlayer, tick):
    #¼Ç¼µÇ½ʱ¼ä
    Sycn_VIPMsg(curPlayer)
    Sycn_VIPAwardRecord(curPlayer)
    Sycn_VIPTime(curPlayer, True)
    SyncVIPKillNPCLVInfo(curPlayer)
    return
 
#-------------------------------------------------------------------------------
#VIPÿÈÕ´¦Àí
def VipOnDay(curPlayer):
    return
#    vipTime = PlayerControl.GetVIPExpireTime(curPlayer)
#    if not vipTime:
#        return
#    vipStr = GameWorld.ChangeTimeNumToStr(vipTime, timeFormat=ChConfig.TYPE_Time_Format)
#    vipZeroTime = GetZeroTime(vipStr)
#    curZeroTime = GetZeroTime(GameWorld.GetCurrentDataTimeStr())
#    lastTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPLastTime) 
#    if lastTime == 0:
#        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPLastTime, curZeroTime)
#
#    if vipZeroTime >= curZeroTime:
#        n = (curZeroTime - lastTime) / (24 * 60 * 60)
#    elif vipZeroTime > lastTime:
#        n = (vipZeroTime - lastTime) / (24 * 60 * 60)
#    else:
#        n = 0
#    AddVIPExp(curPlayer, GetVIPDayExp() * n)
#    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPLastTime, curZeroTime)
    
#¸ù¾Ýʱ¼ä»ñµÃµ±ÌìµÄÁãµãʱ¼ä
def GetZeroTime(strTick):
    tickList = strTick.split(' ')
    newStrTick = tickList[0] + ' ' + '00:00:00'
    return GameWorld.ChangeTimeStrToNum(newStrTick)
 
## Ö±ÉýVIPµÈ¼¶
def UpgradeVIPLV(curPlayer, tagVIPLV):
    befVIPLV = curPlayer.GetVIPLv()
    if befVIPLV >= tagVIPLV:
        GameWorld.DebugLog("ÒѾ­´ïµ½¸ÃVIPµÈ¼¶£¡²»ÐèÒª´¦Àí")
        return True, 0
    vipExpDict = GetVIPLvUpExp()
    if tagVIPLV not in vipExpDict:
        GameWorld.ErrLog("ûÓиÃVIPµÈ¼¶£¬ÎÞ·¨Ö±Éý! tagVIPLV=", tagVIPLV);
        return False, 0
    tagVIPExp = vipExpDict[tagVIPLV]    
    vipExp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipExp)
    addExp = tagVIPExp - vipExp
    return AddVIPExp(curPlayer, addExp), addExp
     
#VIP¾­ÑéÔö¼ÓÈë¿Ú 
def AddVIPExp(curPlayer, exp):
    if exp <= 0:
        return
    vipExp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipExp) + exp
    preVIPLV = curPlayer.GetVIPLv()
    vipLV = preVIPLV + 1
    vipExpDict = GetVIPLvUpExp()
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipExp, vipExp)
    if vipLV not in vipExpDict:
        GameWorld.DebugLog("vipÒѾ­Âú¼¶--vipLV:%s" % (vipLV - 1))
        Sycn_VIPMsg(curPlayer)
        return
    while vipLV in vipExpDict and vipExp >= vipExpDict[vipLV]:
        curPlayer.SetVIPLv(vipLV)
        PlayerControl.SetVIPLVUpTime(curPlayer, int(time.time()))
        OnChangeVIPLv(curPlayer, vipLV) ##µ±VIPµÈ¼¶±ä¸ü£¬´¥·¢µÄ·½·¨Ð´ÔÚÕâÀï
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_VIPLV, 1, [vipLV])
        vipLV += 1
    GameWorld.DebugLog("VIPµÈ¼¶--%s,addExp--%s,¾­Ñé--%s" % (curPlayer.GetVIPLv(), exp, vipExp))
    Sycn_VIPMsg(curPlayer)
    if not preVIPLV:
        Sycn_VIPTime(curPlayer)
    DataRecordPack.DR_VIPChange(curPlayer, "addVIPExp", {"Viplv":curPlayer.GetVIPLv(), 'VipExp':vipExp})
    return True
 
##µ±VIPµÈ¼¶±ä¸ü£¬´¥·¢µÄ·½·¨Ð´ÔÚÕâÀï
# @param curPlayer Íæ¼Ò
# @return None
def OnChangeVIPLv(curPlayer, vipLV):
    #vipµÈ¼¶¸Ä±ä´¥·¢ÈÎÎñ
    EventShell.EventResponse_OnVipLvUp(curPlayer, vipLV)
    
    CheckVIPDienstgrad(curPlayer)
    
    #ɾ³ýVIPÌåÑ鿨ÎïÆ·
    #__DelVIPExperienceItem(curPlayer)
    
    RefreshVIPAttr(curPlayer)
    
    EventReport.WriteEvent_VIP(curPlayer)
    
    #ºì°ü½±Àø
    redPacketID = IpyGameDataPY.GetFuncEvalCfg('VIPRedPackAward', 1, {}).get(vipLV, 0)
    if redPacketID:
        PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
    
    GameFuncComm.DoFuncOpenLogic(curPlayer)
    
    if not curPlayer.GetTeam():
        PlayerTeam.RefreshTeamVIPBuff_OnNoTeam(curPlayer, GameWorld.GetGameWorld().GetTick())
    return
 
#Í¨ÖªÍæ¼Ò¹ºÂòÀñ°ü¼Í¼
def Sycn_VIPAwardRecord(curPlayer):
    pack = ChPyNetSendPack.tagMCVIPAwardMsg()
    pack.AwardMsg = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipAwardRecord)
    GameWorld.DebugLog("ÁìÈ¡¼Ç¼!--%s" % pack.AwardMsg)
    NetPackCommon.SendFakePack(curPlayer, pack)  
 
#֪ͨvip¾­ÑéºÍµÈ¼¶
#Exp  --vip¾­Ñé
#BuyState --vipµÈ¼¶
def Sycn_VIPMsg(curPlayer):
    pack = ChPyNetSendPack.tagMCVIPInfo()
    pack.Exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipExp)
    pack.VIPLV = curPlayer.GetVIPLv()
    NetPackCommon.SendFakePack(curPlayer, pack)
 
#֪ͨVIPÊ£Óàʱ¼ä
def Sycn_VIPTime(curPlayer, islogin=False, isForce=False):
    pack = ChPyNetSendPack.tagMCNotifyVipTime()
    pack.Time = GetCurVIPTime(curPlayer, islogin)        
    pack.ExperienceTime = GetVIPExperienceTime(curPlayer, islogin)
    if pack.Time > 0 or pack.ExperienceTime > 0 or isForce:
        NetPackCommon.SendFakePack(curPlayer, pack)
 
#Ψһ»ñȡʵʱµÄVIPʱ¼äµÄ·½·¨£¬²»ÄÜÖ±½Óͨ¹ý PlayerControl.GetVIPExpireTime(curPlayer) »ñÈ¡
def GetCurVIPTime(curPlayer, islogin=False):
    return 1
#    vipTime = PlayerControl.GetVIPExpireTime(curPlayer)
#    curTime = GameWorld.ChangeTimeStrToNum(GameWorld.GetCurrentDataTimeStr())
#    if vipTime <= curTime:
#        if vipTime:
#            timeoutRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipTimeOutRecord)
#            # ³£¹æ¹ýÆÚ´¦Àí
#            if not timeoutRecord:
#                GameWorld.DebugLog("VIP¹ýÆÚ´¦Àí: vipTime=%s,curTime=%s" % (vipTime, curTime), curPlayer.GetPlayerID())
#                # ¹ýÆÚ±ä¸ü´¦Àí
#                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipTimeOutRecord, 1)
#                #Operate_EquipStone.OnVIPTimeOut(curPlayer)
#                RefreshVIPAttr(curPlayer)
#                
#            # µÇ¼״̬϶îÍâ´¦Àí
#            if islogin and timeoutRecord != 2:
#                GameWorld.DebugLog("VIP¹ýÆÚµÇ¼´¦Àí: vipTime=%s,curTime=%s" % (vipTime, curTime), curPlayer.GetPlayerID())
#                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipTimeOutRecord, 2)
#                PlayerControl.NotifyCode(curPlayer, 'Vip_Timeout')
#        return 0
#    else:
#        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipTimeOutRecord, 0)
#        return vipTime - curTime
#    return vipTime
 
#Ôö¼ÓVIPʱ¼ä
# addTime µ¥Î»Ãë
def AddVIPTime(curPlayer, addTime, addType="buyVIPTime"):
#    isReActivate = False # ÊÇ·ñÖØÐ¼¤»îµÄ
#    haveVipTime = GetCurVIPTime(curPlayer)
#    if not haveVipTime:
#        isReActivate = True
#        curZeroTime = GetZeroTime(GameWorld.GetCurrentDataTimeStr())
#        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPLastTime, curZeroTime)
#    haveVipTime += addTime
#    if haveVipTime > ShareDefine.Def_UpperLimit_DWord:
#        haveVipTime = ShareDefine.Def_UpperLimit_DWord
#    curTime = GameWorld.ChangeTimeStrToNum(GameWorld.GetCurrentDataTimeStr())
#    totalTime = curTime + haveVipTime
#    PlayerControl.SetVIPExpireTime(curPlayer, totalTime)
#    timeDict = {"oldTime":haveVipTime, "newTime":totalTime, "addTime":addTime, "addType":addType}
#    DataRecordPack.DR_VIPTimeChange(curPlayer, "addVIPTime", timeDict)
#    GameWorld.DebugLog("µ½ÆÚʱ¼ä--%s" % GameWorld.ChangeTimeNumToStr(totalTime, timeFormat=ChConfig.TYPE_Time_Format))
#    Sycn_VIPTime(curPlayer)
#    if isReActivate:
#        RefreshVIPAttr(curPlayer)
    return True
 
#def __DelVIPExperienceItem(curPlayer):
#    ## VIP±ä¸üʱɾ³ý±³°üºÍ²Ö¿âµÄvipÌåÑ鿨
#    for packIndex in [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse]:
#        curPack = curPlayer.GetItemManager().GetPack(packIndex)
#        for i in range(0, curPack.GetCount()):
#            curItem = curPack.GetAt(i)
#            if not curItem:
#                continue
#            
#            if curItem.GetItemTypeID() != ChConfig.Def_ItemID_VIPExperience:
#                continue
#            
#            itemCount = curItem.GetCount()
#            ItemCommon.DelItem(curPlayer, curItem, itemCount, True, "DelVIPExperienceItem")
#            
#    return
 
def UseItemVIPExperience(curPlayer):
    ## Ê¹ÓÃvipÌåÑ鿨
    if curPlayer.GetVIPLv():
        PlayerControl.NotifyCode(curPlayer, 'VipCardHint2')
        return
    #ѧϰÁú·ïïí¼¼ÄÜ£¬Ê§Ð§ºóÔÙɾ³ý
    PlayerMagicWeapon.GiveSkill(curPlayer, ChConfig.Def_SkillID_LFZ, GameWorld.GetGameWorld().GetTick(), False)
    
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipExperienceStartTime, int(time.time()))
    
    Sycn_VIPTime(curPlayer)
    PlayerControl.NotifyCode(curPlayer, 'VipCardHint1')
    return True
 
def CheckVIPExperience(curPlayer, tick):
    ## ¼ì²évipÌåÑéÊÇ·ñ½áÊø
    startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipExperienceStartTime)
    
    if not startTime:
        return
    
    if not GameWorld.CheckPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_VIPExperience, tick):
        return
    
    if not GetVIPExperienceTime(curPlayer):
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VipExperienceStartTime, 0)
        if curPlayer.GetVIPLv() == 0:
            PlayerControl.NotifyCode(curPlayer, 'VipTiyan_Timeout')
        
        Sycn_VIPTime(curPlayer, isForce=True)
        GameWorld.DebugLog('    VIPÌåÑ鿨½áÊø£¡', curPlayer.GetID())
        
        #ɾ³ýÌåÑé¼¼ÄÜ
        skillManager = curPlayer.GetSkillManager()
        if skillManager.FindSkillBySkillTypeID(ChConfig.Def_SkillID_LFZ):
            skillManager.DeleteSkillBySkillTypeID(ChConfig.Def_SkillID_LFZ)
            # ÖØË¢±»¶¯¼¼ÄÜ
            PassiveBuffEffMng.GetPassiveEffManager().RegistPassiveEff(curPlayer)    
            # ÖØË¢¼¼ÄÜÕ½Á¦
            PlayerControl.PlayerControl(curPlayer).RefreshAllSkill()
            return True
        
    return
 
def GetVIPExperienceTime(curPlayer, isLogin=False):
    ## ÊÇ·ñVIPÌåÑéÖÐ
    startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipExperienceStartTime)
    
    if not startTime:
        return 0
    if curPlayer.GetVIPLv():
        
        return 0
    curTime = int(time.time())
    experienceTime = IpyGameDataPY.GetFuncCfg('VIPExperience', 2)
    if curTime - startTime >= experienceTime:
        return 0
    return experienceTime - (curTime - startTime)
 
 
#¸ù¾ÝÌØÈ¨ID ºÍ VIPµÈ¼¶»ñµÃÌØÈ¨Öµ
#tequanID   ÌØÈ¨ID
#playerVipLv Íæ¼ÒVIPµÈ¼¶£¬»ñµÃ¶ÔÓ¦vipµÈ¼¶µÄÌØÈ¨Öµ£¬-1ʱ»ñµÃÍæ¼ÒVIPµÈ¼¶¶ÔÓ¦µÄÌØÈ¨Öµ
def GetPrivilegeValue(curPlayer, privilegeID, playerVipLv=-1, isCheckTime=True):
    if privilegeID not in ChConfig.VIPPrivilegeList:
        return 0
    isExperience = False
    if playerVipLv != -1:
        vipLV = playerVipLv
    elif GetVIPExperienceTime(curPlayer):
        isExperience = True
        VIPExperiencePrivilegeDict = IpyGameDataPY.GetFuncCfg('VIPExperience', 1)
        vipLV = VIPExperiencePrivilegeDict.get(privilegeID, 0)
    else:
        vipLV = curPlayer.GetVIPLv()
    vipMsg = IpyGameDataPY.GetIpyGameData('VipPrivilege', privilegeID)
    if not vipMsg:
        return 0
    priVlaue = getattr(vipMsg, 'GetVIP%d' % vipLV)()
    if not isCheckTime:
        return priVlaue
    if vipLV and GetCurVIPTime(curPlayer) <= 0 and playerVipLv == -1 and not isExperience:
        priVlaue = vipMsg.GetVIP0()
    return priVlaue
 
#»ñÈ¡VIPÌØÈ¨±íÌØÈ¨Êý¾Ý
def GetVipPrivilegeData(privilegeID): 
    return IpyGameDataPY.GetIpyGameData('VipPrivilege', privilegeID)
 
 
#---------------------------------------------------------------------
##»ñÈ¡µ±Ç°´¢ÖµÓ¦¸ÃÓµÓеÄVIPµÈ¼¶ 
def RefreshVIPAttr(curPlayer):
    CalcVIPAttr(curPlayer)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    return
 
def CalcVIPAttr(curPlayer):
    allAttrList = [{} for _ in range(4)]
    
    # ÊôÐÔÐèÒªÅжÏÊÇ·ñ¹ýÆÚ
    #if GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_VIPKillNPCAddAtk):
    mwID = IpyGameDataPY.GetFuncCfg("VIPAddAtkEXP", 2) # VIPɱ¹Ö¼ÓÊôÐÔËùÐ輤»î·¨±¦
    if PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID):
        killLV = GetVIPKillNPCLV(curPlayer)
        killLVIpyData = IpyGameDataPY.GetIpyGameData("VIPKillNPC", killLV)
        if killLVIpyData:
            PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MinAtk, killLVIpyData.GetAddMinAtk(), allAttrList)
            PlayerControl.CalcAttrDict_Type(ShareDefine.Def_Effect_MaxAtk, killLVIpyData.GetAddMaxAtk(), allAttrList)
            
    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_VIP, allAttrList)
    return
 
#// A8 05 VIPɱ¹ÖµÈ¼¶ÐÅϢͬ²½¿ª¹Ø #tagCMVIPKillNPCLVInfoSwitch
#
#struct    tagCMVIPKillNPCLVInfoSwitch
#{
#    tagHead        Head;
#    BYTE        IsOn;    // ÊÇ·ñ¿ªÆôͬ²½
#};
def OnVIPKillNPCLVInfoSwitch(index, clientPack, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    isOn = clientPack.IsOn
    curPlayer.SetDict(ChConfig.Def_PlayerKey_SyncVIPKillNPCLVInfo, isOn)
    if isOn:
        SyncVIPKillNPCLVInfo(curPlayer)
    GameWorld.DebugLog("VIPɱ¹ÖµÈ¼¶ÐÅϢͬ²½¿ª¹Ø, isOn=%s" % isOn, curPlayer.GetPlayerID())
    return
 
def DoAddVIPKillLVExp(curPlayer, npcLV, killCount=1):
    ''' »÷ɱNPCÔö¼ÓVIPɱ¹ÖµÈ¼¶¾­Ñ飬ֻËã»÷ɱµÄ£¬¶ÓÔ±»÷ɱÎÞЧ
    '''
    
    # ¹ýÆÚʱҲÓÐЧ
    #if not GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_VIPKillNPCAddAtk, isCheckTime=False):
    #    return
    mwID = IpyGameDataPY.GetFuncCfg("VIPAddAtkEXP", 2) # VIPɱ¹Ö¼ÓÊôÐÔËùÐ輤»î·¨±¦
    if not mwID or not PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID):
        return
    
    addExp = eval(IpyGameDataPY.GetFuncCompileCfg("VIPAddAtkEXP", 1))
    addExp *= killCount
    if not addExp:
        return
    totalKillLVExp = GetVIPKillNPCLVExp(curPlayer) + addExp
    
    # Âú¼¶Ò²¼ÌÐø¼Ó
    befKillLV = GetVIPKillNPCLV(curPlayer)
    maxKillLV = IpyGameDataPY.IPY_Data().GetVIPKillNPCCount()
    aftKillLV = befKillLV
    # ·ÇÂú¼¶²Å´¦ÀíÉý¼¶Âß¼­
    if befKillLV < maxKillLV:
        aftKillLV, totalKillLVExp = __DoVIPKillNPCLVUp(curPlayer, befKillLV, maxKillLV, totalKillLVExp)
    totalKillLVExp = SetVIPKillNPCLVExp(curPlayer, totalKillLVExp)
    #GameWorld.DebugLog("ɱ¹ÖÔö¼ÓVIPɱ¹ÖµÈ¼¶¾­Ñé: npcLV=%s,addExp=%s,totalKillLVExp=%s,befKillLV=%s,aftKillLV=%s,maxKillLV=%s" 
    #                   % (npcLV, addExp, totalKillLVExp, befKillLV, aftKillLV, maxKillLV), curPlayer.GetPlayerID())
    #ͬ²½¿Í»§¶Ë
    if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_SyncVIPKillNPCLVInfo) or befKillLV != aftKillLV:
        SyncVIPKillNPCLVInfo(curPlayer)
    return
 
def __DoVIPKillNPCLVUp(curPlayer, befKillLV, maxKillLV, totalKillLVExp):
    ## ´¦ÀíVIP»÷ɱNPCµÈ¼¶Éý¼¶
    
    aftKillLV = befKillLV
    killLVIpyData = IpyGameDataPY.GetIpyGameData("VIPKillNPC", aftKillLV)
    if killLVIpyData:
        lvUPNeedExp = killLVIpyData.GetLVExpPoint() * ChConfig.Def_PerPointValue + killLVIpyData.GetLVExp()
        while killLVIpyData and totalKillLVExp >= lvUPNeedExp:
            totalKillLVExp -= lvUPNeedExp
            aftKillLV += 1
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPKillLV, aftKillLV)
            
            if aftKillLV >= maxKillLV:
                break
            
            killLVIpyData = IpyGameDataPY.GetIpyGameData("VIPKillNPC", aftKillLV)
            if killLVIpyData:
                lvUPNeedExp = killLVIpyData.GetLVExpPoint() * ChConfig.Def_PerPointValue + killLVIpyData.GetLVExp()
                
    if befKillLV != aftKillLV:
        RefreshVIPAttr(curPlayer)
        
    return aftKillLV, totalKillLVExp
 
def GetVIPKillNPCLV(curPlayer): return max(1, curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPKillLV))
 
def GetVIPKillNPCLVExp(curPlayer):
    exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPKillLVExp)
    expPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPKillLVExpPoint)
    return expPoint * ChConfig.Def_PerPointValue + exp
 
def SetVIPKillNPCLVExp(curPlayer, totalKillLVExp):
    totalKillLVExp = min(totalKillLVExp, ChConfig.Def_HugeValue)
    updExp = totalKillLVExp % ChConfig.Def_PerPointValue
    updExpPoint = totalKillLVExp / ChConfig.Def_PerPointValue
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPKillLVExp, updExp)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_VIPKillLVExpPoint, updExpPoint)
    return totalKillLVExp
 
def SyncVIPKillNPCLVInfo(curPlayer):
    killLVInfo =ChPyNetSendPack.tagMCVIPKillNPCLVInfo()
    killLVInfo.KillLV = GetVIPKillNPCLV(curPlayer)
    killLVInfo.KillLVExpPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPKillLVExpPoint)
    killLVInfo.KillLVExp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VIPKillLVExp)
    NetPackCommon.SendFakePack(curPlayer, killLVInfo)
    return
 
 
 
#===============================================================================
# // A8 06 ²éѯ³äÖµ½á¹û #tagCMQueryRecharge
# struct    tagCMQueryRecharge
# {
#    tagHead        Head;
# };
#===============================================================================
def OnQueryRecharge(index, packData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    if tick - curPlayer.GetDictByKey("QRtick") < 10000:
        return
    curPlayer.SetDict("QRtick", tick)
    curPlayer.SendDBQueryRecharge()
    return