#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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#-------------------------------------------------------------------------------  
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#  
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##@package Skill.GameSkills.SkillModule_33  
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#  
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# @todo: ´ò³ö×îºóÒ»»÷É˺¦µÄX%¸½¼ÓYÖµ  
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# @author hxp  
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# @date 2015-4-24  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: ´ò³ö×îºóÒ»»÷É˺¦µÄX%¸½¼ÓYÖµ  
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#  
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#---------------------------------------------------------------------  
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"""Version = 2015-4-27 17:00"""  
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#µ¼Èë  
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import ChConfig  
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#import GameWorld  
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import BaseAttack  
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##Á´Ê½¹¥»÷  
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# @param attacker ¹¥»÷ÕßʵÀý  
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# @param defender ·ÀÊØÕßʵÀý  
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# @param curSkill ¼¼ÄÜʵÀý  
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# @param tagRoundPosX ÇøÓò×ø±êX  
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# @param tagRoundPosY ÇøÓò×ø±êY  
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# @param isEnhanceSkill ÊÇ·ñΪ¸½¼Ó¼¼ÄÜ  
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# @param tick Ê±¼ä´Á  
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# @return ·µ»ØÖµÎªÕæ, Êͷųɹ¦  
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# @remarks Á´Ê½¹¥»÷  
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def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):  
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    lastHurtValue = attacker.GetDictByKey(ChConfig.Def_PlayerKey_LastHurtValue) # ×îºóÒ»»÷É˺¦Öµ  
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    #¼¼ÄÜÔöǿֵ  
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    skillPer = curSkill.GetEffect(0).GetEffectValue(0)  
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    #¼¼Äܸ½¼ÓÖµ  
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    addValue = curSkill.GetEffect(0).GetEffectValue(1)  
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    lostHP = int((lastHurtValue * skillPer / float(ChConfig.Def_MaxRateValue)) + addValue)  
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    if defender and tagRoundPosX == -1 and tagRoundPosY == -1:  
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        #ÆðµãÊǹ¥»÷·½£¬»¹ÊÇÊܺ¦·½£¬»¹ÊÇµãµØ  
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        tagRoundPosX = defender.GetPosX()  
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        tagRoundPosY = defender.GetPosY()  
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    #GameWorld.DebugLog("SkillModule_33 (x=%s,y=%s)lastHurtValue=%s,per=%s,addValue=%s,lostHP=%s"   
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    #                   % (tagRoundPosX, tagRoundPosY, lastHurtValue, skillPer, addValue, lostHP))  
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    #µ÷Óù¥»÷Êý×é  
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    return BaseAttack.AreaSkillAttackLostHP(attacker, defender, tagRoundPosX, tagRoundPosY, curSkill, lostHP, tick)  
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