#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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# @todo:   
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#  
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# @author: Alee  
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# @date 2017-11-14 ÏÂÎç05:05:32  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import IPY_GameWorld  
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import GameMap  
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import GameWorld  
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import ShareDefine  
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#---------------------------------------------------------------------  
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## GMÃüÁîÖ´ÐÐÈë¿Ú  
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#  @param curPlayer µ±Ç°Íæ¼Ò  
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#  @param cmdList ²ÎÊýÁбí [¿ªÆô¸ñÊý]  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def OnExec(curPlayer, cmdList):  
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    if len(cmdList) == 2:  
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        posX, posY = cmdList[0], cmdList[1]  
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    else:  
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        posX, posY = curPlayer.GetPosX(), curPlayer.GetPosY()  
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    areaType = GameMap.GetAreaTypeByMapPos(posX, posY)  
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    printDict = {IPY_GameWorld.gatNormal:"Õý³£Çø",  
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                 IPY_GameWorld.gatSafe:"°²È«Çø",  
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                 IPY_GameWorld.gatFreePK:"×ÔÓÉPKÇø",  
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                 IPY_GameWorld.gatFamilyPK:"¼Ò×åÇø",  
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                 }  
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    GameWorld.DebugAnswer(curPlayer, "ÇøÓò%s: %s" % ([posX, posY], printDict.get(areaType, "Òì³£")))  
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    gameMap = GameWorld.GetMap()  
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    gameData = GameWorld.GetGameData()  
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    curPosObj = gameMap.GetPosObj(posX, posY)  
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    effectCount = curPosObj.GetEffectCount()  
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    for i in xrange(effectCount):  
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        effectID = curPosObj.GetEffectID(i)  
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        if effectID == 0:  
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            continue  
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        curSkill = gameData.GetSkillBySkillID(effectID)  
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        if curSkill == None:  
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            continue  
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        GameWorld.DebugAnswer(curPlayer, "%s skillID=%s,name=%s" % (i, curSkill.GetSkillTypeID(), curSkill.GetSkillName()))  
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    return  
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