#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#-------------------------------------------------------------------------------
|
#
|
##@package UseItem.Item_AddMagicWeaponUpExp
|
#
|
# @todo:Ôö¼Ó·¨±¦ÉýÐǾÑé
|
# @author xdh
|
# @date 2018-10-22
|
# @version 1.0
|
#
|
# ÏêϸÃèÊö: Ôö¼Ó·¨±¦ÉýÐǾÑé
|
#
|
#-------------------------------------------------------------------------------
|
#"""Version = 2018-10-22 12:00"""
|
#-------------------------------------------------------------------------------
|
|
import PlayerControl
|
import PlayerMagicWeapon
|
import ItemCommon
|
import ChConfig
|
|
def BatchUseItem(curPlayer, curRoleItem, tick, useCnt, exData):
|
##ÅúÁ¿Ê¹ÓÃÎïÆ·
|
itemTypeID = curRoleItem.GetItemTypeID()
|
curEff = curRoleItem.GetEffectByIndex(0)
|
mwID = curEff.GetEffectValue(0)
|
addExp = curEff.GetEffectValue(1) * useCnt
|
isActive = PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, mwID)
|
if not isActive:
|
PlayerControl.NotifyCode(curPlayer, 'UseItem_2', [mwID, itemTypeID])
|
return False
|
|
PlayerMagicWeapon.AddMagicWeaponUpExp(curPlayer, mwID, addExp)
|
PlayerControl.NotifyCode(curPlayer, 'UseItem_1', [itemTypeID, mwID, addExp])
|
ItemCommon.DelItem(curPlayer, curRoleItem, useCnt, True, ChConfig.ItemDel_MagicWeapon)
|
return True, useCnt
|
|