1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package CrossRealmMsg
#
# @todo:¿ç·þÐÅÏ¢¹ÜÀí
# @author hxp
# @date 2018-12-21
# @version 1.0
#
# ÏêϸÃèÊö: ¿ç·þÐÅÏ¢¹ÜÀí
#
#-------------------------------------------------------------------------------
#"""Version = 2018-12-21 18:00"""
#-------------------------------------------------------------------------------
 
import GameWorld
import ShareDefine
import PlayerControl
import IPY_GameServer
import CrossRealmPlayer
import GameWorldBoss
import CrossRealmPK
import CrossBoss
import ChConfig
import GMShell
 
import traceback
import json
 
def SendMsgToCrossServer(msgType, dataMsg):
    ## ·¢ËÍÐÅÏ¢µ½¿ç·þ·þÎñÆ÷ÉÏ
    if GameWorld.IsCrossServer():
        return
    if not dataMsg:
        return
    sendMsg = str({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()})
    GameWorld.Log("SendMsgToCrossServer => %s" % (sendMsg))   
    GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
    return
 
def OnCrossServerReceiveMsg(recvMsg, tick):
    ## ¿ç·þ·þÎñÆ÷ÊÕµ½ÐÅÏ¢´¦Àí
    try:
        #GameWorld.Log("OnCrossServerReceiveMsg: %s" % recvMsg)
        msgDict = eval(recvMsg)
        
        msgType = msgDict.get("MsgType", -1)    
        msgData = msgDict.get("Data", "")
        serverGroupID = msgDict.get("ServerGroupID", 0)
            
        if msgType == ShareDefine.ClientServerMsg_PKMatch:
            CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
            
        elif msgType == ShareDefine.ClientServerMsg_PKCancel:
            CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick)
            
        elif msgType == ShareDefine.ClientServerMsg_PKPrepareOK:
            CrossRealmPK.ClientServerMsg_PKPrepareOK(msgData, tick)
            
        elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
            CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
                        
        elif msgType == ShareDefine.ClientServerMsg_GMCMD:
            GMShell.ClientServerMsg_GMCMD(msgData, tick)
            
        elif msgType == ShareDefine.ClientServerMsg_ServerInitOK:
            ClientServerMsg_ServerInitOK(serverGroupID, msgData, tick)
            
        elif msgType == ShareDefine.ClientServerMsg_ViewPlayerCache:
            CrossRealmPlayer.ClientServerMsg_ViewPlayerCache(serverGroupID, msgData)
            
        else:
            GameWorld.ErrLog("ûÓиÃÐÅÏ¢ÀàÐÍÂß¼­´¦Àí£¡")
            
    except:
        GameWorld.ErrLog("OnCrossServerReceiveMsg:%s; except:%s" % (recvMsg, traceback.format_exc()))
        if GameWorld.GetGameWorld().GetDebugLevel():
            raise BaseException(str(traceback.format_exc()))
    return
 
def ClientServerMsg_ServerInitOK(serverGroupID, msgData, tick):
    ''' ÊÕµ½×Ó·þÁ¬½Ó³É¹¦Í¨Öª 
         µ±×Ó·þÆô¶¯³É¹¦ºó£¬¿Éͬ²½Ò»´Î¿ç·þ·þÎñÆ÷»î¶¯×´Ì¬¼°»î¶¯Êý¾Ý¸ø×Ó·þ
    '''
    GameWorld.Log("ÊÕµ½¿ç·þ×Ó·þÁ¬½Ó³É¹¦Í¨Öª!")
    CrossRealmPlayer.ClientServerMsg_ServerInitOK(serverGroupID)
    CrossRealmPK.ClientServerMsg_ServerInitOK(serverGroupID, tick)
    CrossBoss.ClientServerMsg_ServerInitOK(serverGroupID)
    return
 
## ================================================================================================
 
def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList=[]):
    ''' ¹ã²¥ÐÅÏ¢µ½×Ó·þÎñÆ÷ÉÏ
        @param serverGroupIDList: ·¢ËÍÖ¸¶¨µÄ·þÎñÆ÷×éIDÁÐ±í£¬ÄÚ²¿ÒѾ­Õë¶ÔÁбíÖÐ×éIDÈ¥ÖØ£¬
        ËùÒÔÍⲿÂß¼­¿ÉÖ±½ÓÌí¼Ó£¬²»Óÿ¼ÂÇ×éIDÖØ¸´ÎÊÌ⣬ûÓÐÖ¸¶¨·þÎñÆ÷×éIDʱ£¬Ä¬ÈϹ㲥ËùÓÐ×Ó·þ
    '''
    if not GameWorld.IsCrossServer():
        return
    if not dataMsg:
        return
    sendMsg = str({"MsgType":msgType, "Data":dataMsg})
    GameWorld.Log("SendMsgToClientServer => serverGroupIDList=%s, sendMsg=%s" % (serverGroupIDList, sendMsg))
    if not serverGroupIDList:
        GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg)
    else:
        serverGroupIDList = list(set(serverGroupIDList)) # È¥ÖØ
        #for serverGroupID in serverGroupIDList:
        #    GameWorld.GetGameWorld().SendMergeMsgToClientByGroupID(serverGroupID, sendMsg)
        jsonGroupIDInfo = json.dumps(serverGroupIDList, ensure_ascii=False)
        GameWorld.GetGameWorld().SendMergeMsgToClientByGroupList(jsonGroupIDInfo, sendMsg)
    return
 
def OnClientServerReceiveMsg(index, tick):
    ## ×Ó·þÊÕµ½¿ç·þ·þÎñÆ÷ÐÅÏ¢
    dataPack = IPY_GameServer.IPY_MGBroadcastMergeClient()
    dataMsg = dataPack.GetData()
    #GameWorld.Log("OnClientServerReceiveMsg: %s" % dataMsg)
    
    try:
        msgDict = eval(dataMsg)
        msgType = msgDict.get("MsgType", -1)    
        msgData = msgDict.get("Data", "")
        
        if msgType == ShareDefine.CrossServerMsg_ExitCrossServer:
            CrossRealmPlayer.CrossServerMsg_ExitCrossServer(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_Notify:
            PlayerControl.CrossServerMsg_Notify(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_ViewPlayerCacheRet:
            CrossRealmPlayer.CrossServerMsg_ViewPlayerCacheRet(msgData, tick)
            
        elif msgType == ShareDefine.CrossServerMsg_PKMatchReqRet:
            CrossRealmPK.CrossServerMsg_PKMatchReqRet(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKMatchResult:
            CrossRealmPK.CrossServerMsg_PKMatchResult(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKReadyOKRoomList:
            CrossRealmPK.CrossServerMsg_PKReadyOKRoomList(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKTimeoutRoomList:
            CrossRealmPK.CrossServerMsg_PKTimeoutRoomList(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKOverInfo:
            CrossRealmPK.CrossServerMsg_PKOverInfo(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKSeasonInfo:
            CrossRealmPK.CrossServerMsg_PKSeasonInfo(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
            CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossBossInfo:
            CrossBoss.CrossServerMsg_CrossBossInfo(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
            CrossBoss.CrossServerMsg_CrossBossState(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_PutInItem:
            CrossRealmPlayer.CrossServerMsg_PutInItem(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_GiveMoney:
            CrossRealmPlayer.CrossServerMsg_GiveMoney(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_DropGoodItem:
            GameWorldBoss.CrossServerMsg_DropGoodItem(msgData, tick)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
            CrossRealmPlayer.CrossServerMsg_CrossServerState(msgData)
            
        else:
            GameWorld.ErrLog("ûÓиÃÐÅÏ¢ÀàÐÍÂß¼­´¦Àí£¡")
            
    except:
        GameWorld.ErrLog("OnClientServerReceiveMsg:%s; except:%s" % (dataMsg, traceback.format_exc()))
        if GameWorld.GetGameWorld().GetDebugLevel():
            raise BaseException(str(traceback.format_exc()))
        
    return
 
 
# Á¬½Ó¿ç·þ·þÎñÆ÷״̬
# 1 ÎªÁ¬½Ó³É¹¦; ÆäËûΪʧ°Ü£¬Ê§°Ü»áÑÓ³Ù֪ͨ
def OnConnCorossServer(index, tick):
    ## ×Ó·þÊÕµ½¿ç·þ·þÎñÆ÷ÐÅÏ¢
    dataPack = IPY_GameServer.IPY_LGCrossLoginResult()
    result = dataPack.GetResult()
    connState = 1 if result == 1 else 0
    GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_CrossServerConnState, connState)
    
    if result != 1:
        GameWorld.Log("--OnClientServerReceiveMsg  disconn")
        CrossRealmPlayer.CrossServerMsg_CrossServerState({"isOpen":0})
        return
    
    GameWorld.Log("OnConnCorossServer conn success!!!")
    if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit):
        GameWorld.Log("    ·þÎñÆ÷»¹Î´Æô¶¯ºÃ£¬Ôݲ»´¦Àí! µÈ·þÎñÆ÷Æô¶¯ºÃºóÔÙ´¦Àí£¡")
        return
    
    serverGroupID = GameWorld.GetServerGroupID()
    if GameWorld.IsCrossRealmOpen() and not GameWorld.IsCrossServer():
        GameWorld.Log("֪ͨ¿ç·þÖ÷·þÎñÆ÷Á´½Ó³É¹¦, ¿É½ÓÊÕ×îпç·þ»î¶¯×´Ì¬¼°Êý¾Ý...")
        dataMsg = {"ServerGroupID":serverGroupID}
        SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg)
        
    return
 
def OnGameServerInitOK():
    ## ×Ó·þÆô¶¯³É¹¦
    if GameWorld.IsCrossServer():
        return
    
    serverGroupID = GameWorld.GetServerGroupID()
    if GameWorld.IsCrossRealmOpen() and not GameWorld.IsCrossServer():
        GameWorld.Log("֪ͨ¿ç·þÖ÷·þÎñÆ÷Æô¶¯³É¹¦, ¿É½ÓÊÕ×îпç·þ»î¶¯×´Ì¬¼°Êý¾Ý...")
        dataMsg = {"ServerGroupID":serverGroupID}
        SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg)
    return