| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #  | 
| ##@package  | 
| #  | 
| # @todo: NPC¼¼ÄÜ£¬Í¬Ã˾ù̯É˺¦  | 
| #  | 
| # @author: Alee  | 
| # @date 2018-8-28 ÏÂÎç04:24:14  | 
| # @version 1.0  | 
| #  | 
| # @note:   | 
| #  | 
| #---------------------------------------------------------------------  | 
|   | 
| import ChConfig  | 
| import BaseAttack  | 
| import SkillShell  | 
| import IPY_GameWorld  | 
|   | 
|   | 
| def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):  | 
|   | 
|     skillEffect = curSkill.GetEffect(0)  | 
|     skillPer = skillEffect.GetEffectValue(0)  | 
|     skillEnhance = skillEffect.GetEffectValue(1)  | 
|       | 
|     #---¹¥»÷±éÀúÆðµãÓÅÏȼ¶ 1.ÕÒÖ¸¶¨µã 2.·ÀÊØÕߣ¨°üÀ¨×Ô¼º£©---  | 
|     if tagRoundPosX == -1 or tagRoundPosY == -1:  | 
|         #ÆðµãÊǹ¥»÷·½£¬»¹ÊÇÊܺ¦·½£¬»¹ÊÇµãµØ  | 
|         tagRoundPosX = defender.GetPosX()  | 
|         tagRoundPosY = defender.GetPosY()  | 
|           | 
|           | 
|     #ʹÓü¼ÄÜ  | 
|     return BaseAttack.AttackerSkillAttackAreaByFamily(attacker, defender, tagRoundPosX, tagRoundPosY,   | 
|                                               curSkill, skillPer, skillEnhance, tick, isEnhanceSkill)  | 
|   |