hxp
2024-10-29 328648da94a07437fc46024f3e9b7e48c2e2ae38
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.CreateFamily
#
# @todo:´´½¨¼ÙÏÉÃË
# @author hxp
# @date 2018-01-12
# @version 1.0
#
# ÏêϸÃèÊö: ´´½¨¼ÙÏÉÃË
#
#-------------------------------------------------------------------------------
#"""Version = 2018-01-12 18:00"""
#-------------------------------------------------------------------------------
import GameWorld
import ShareDefine
import PlayerFamily
import GameWorldFamilyWar
 
 
## Ö´ÐÐÂß¼­
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param gmList []
#  @return None
def OnExec(curPlayer, gmList):
    
    if not gmList:
        GameWorld.DebugAnswer(curPlayer, "CreatFamily ´´½¨¼ÙÏÉÃ˸öÊý ¿ÉÑ¡²ÎÊý(ÏÉÃ˵ȼ¶ ÊÇ·ñÉèÖÃÁªÈüÃû´Î)")
        GameWorld.DebugAnswer(curPlayer, "ɾ³ý´´½¨µÄ¼ÙÏÉÃË: CreatFamily 0")
        return
    
    creatCount = gmList[0]
    if creatCount <= 0:
        delFamilyList = []
        familyManager = GameWorld.GetFamilyManager()
        for i in xrange(familyManager.GetCount()):
            family = familyManager.GetAt(i)
            if not family.GetCount():
                delFamilyList.append(family)
                
        delCnt = len(delFamilyList)
        for delFamily in delFamilyList:
            familyID = delFamily.GetID()
            familyWarRank = PlayerFamily.GetFamilyWarRank(delFamily)
            familyManager.DelFamily(familyID)
            GameWorldFamilyWar.OnDeleteFamily(familyID, familyWarRank)
                
        PlayerFamily.DoFamilySort()
        GameWorld.DebugAnswer(curPlayer, "ɾ³ý¼ÙÏÉÃËÊý: %s" % delCnt)
        return
    
    # ÕÒ³ö¼ÙÏÉÃ˵Ä×îµÍÕ½Á¦
    maxWarRank = 0
    minTotalFightPower = 1000001
    familyManager = GameWorld.GetFamilyManager()
    for i in xrange(familyManager.GetCount()):
        family = familyManager.GetAt(i)
        maxWarRank = max(maxWarRank, PlayerFamily.GetFamilyWarRank(family))
        if not family.GetCount():
            minTotalFightPower = min(minTotalFightPower, PlayerFamily.GetFamilyTotalFightPower(family))
            
    creatTime = GameWorld.GetCurrentDataTimeStr()
    FakeFamilyName = "¼ÙÏÉÃË".decode(ShareDefine.Def_Game_Character_Encoding).encode(GameWorld.GetCharacterEncoding())
    FakeLeaderName = "¼ÙÃËÖ÷".decode(ShareDefine.Def_Game_Character_Encoding).encode(GameWorld.GetCharacterEncoding())
    succCreatCount = 0
    creatCount = min(100, creatCount)
    familyLV = gmList[1] if len(gmList) > 1 else 1
    warRank = gmList[2] if len(gmList) > 2 else 0
    familyManager = GameWorld.GetFamilyManager()
    curCnt = familyManager.GetCount()
    for i in xrange(curCnt + 1, creatCount + curCnt + 1):
        
        familyName = "%s_%s" % (FakeFamilyName, i)
        curFamily = familyManager.AddFamily(familyName)
        if curFamily == None:
            continue
        
        succCreatCount += 1
        #---´´½¨¼ÙÏÉÃË---
        curFamily.SetServerID(GameWorld.GetServerGroupID())
        curFamily.SetCreateTime(creatTime)
        curFamily.SetLV(familyLV)
        curFamily.SetAcceptJoin(ShareDefine.FamilyAcceptJoin_Refuse) # ÉèÖþܾøÉêÇë
        curFamily.SetLeaderName("%s%s" % (FakeLeaderName, i))
        minTotalFightPower -= 1
        PlayerFamily.SetFamilyTotalFightPower(curFamily, minTotalFightPower)
        if warRank and maxWarRank < (GameWorldFamilyWar.FamilyWar_MaxFamilyCount - GameWorldFamilyWar.FamilyWar_GroupFamilyCount):
            maxWarRank += 1
            PlayerFamily.SetFamilyWarRank(curFamily, maxWarRank)
            
    GameWorld.DebugAnswer(curPlayer, "´´½¨¼ÙÏÉÃËÊý: %s" % succCreatCount)
    PlayerFamily.DoFamilySort()
    return