hxp
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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
#-------------------------------------------------------------------------------
#
##@package Player.RemoteQuery.GY_Query_AddSuccessProgress
#
# @todo:Ôö¼Ó³É¾Í½ø¶ÈÖµ
# @author hxp
# @date 2014-11-12
# @version 1.0
#
# ÏêϸÃèÊö: Ôö¼Ó³É¾Í½ø¶ÈÖµ
#
#---------------------------------------------------------------------
"""Version = 2014-11-12 20:00"""
 
import PlayerSuccess
import ShareDefine
import GameWorld
import EventShell
#---------------------------------------------------------------------
 
#Âß¼­ÊµÏÖ
## ÇëÇóÂß¼­£¬Ìí¼ÓºÃÓѳɹ¦
#  @param query_Type ÇëÇóÀàÐÍ
#  @param query_ID ÇëÇóµÄÍæ¼ÒID
#  @param packCMDList ·¢°üÃüÁî
#  @param tick µ±Ç°Ê±¼ä
#  @return "True" or "False" or ""
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoLogic(query_Type, query_ID, packCMDList, tick):
    return ''
    
#---------------------------------------------------------------------
## Ö´Ðнá¹û
#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
#  @param callFunName ¹¦ÄÜÃû³Æ
#  @param funResult ²éѯµÄ½á¹û
#  @param tick µ±Ç°Ê±¼ä
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def DoResult(curPlayer, callFunName, funResult, tick):
    resultList = eval(funResult)
    if len(resultList) != 3:
        return
        
    successType, addCnt, condition = resultList
    GameWorld.DebugLog("GY_Query_AddSuccessProgress DoResult successType=%s,addCnt=%s,condition=%s" 
                       % (successType, addCnt, condition), curPlayer.GetPlayerID())
    
    if successType not in ShareDefine.SuccessTypeList:
        return
    
    PlayerSuccess.DoAddSuccessProgress(curPlayer, successType, addCnt, condition)
    
    if successType == ShareDefine.SuccType_DujieFBHelp:
        EventShell.EventRespons_DujieFBHelp(curPlayer)
    return