#!/usr/bin/python
|
# -*- coding: GBK -*-
|
|
##@package GY_Query_SummonAllPlayer
|
# ÕÙ»½ËùÓÐÍæ¼Ò
|
#
|
# @author mark
|
# @date 2010-3-31
|
# @version 1.1
|
#
|
# ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ
|
# @change: "2012-05-03 11:00" jiang Ð޸Ĵ«ËͲ»Ð¯´øïÚ³µ
|
#
|
#------------------------------------------------------------------------------------------------------------
|
"""Version = 2012-05-03 11:00"""
|
#---------------------------------------------------------------------
|
#µ¼Èë
|
import GameWorld
|
import PlayerControl
|
#---------------------------------------------------------------------
|
#È«¾Ö±äÁ¿
|
#---------------------------------------------------------------------
|
|
#---------------------------------------------------------------------
|
#Â߼ʵÏÖ
|
## ÇëÇóÂß¼
|
# @param query_Type ÇëÇóÀàÐÍ
|
# @param query_ID ÇëÇóµÄÍæ¼ÒID
|
# @param packCMDList ·¢°üÃüÁî [ ]
|
# @param tick µ±Ç°Ê±¼ä
|
# @return '' or None
|
# @remarks º¯ÊýÏêϸ˵Ã÷.
|
def DoLogic(query_Type , query_ID , packCMDList , tick):
|
curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
|
|
if not curFindPlayer or curFindPlayer.IsEmpty():
|
return ''
|
|
#·¢ËÍÁбí [ µØÍ¼ID , posX , posY ]
|
mapID = int( packCMDList[0] )
|
posX = int( packCMDList[1] )
|
posY = int( packCMDList[2] )
|
|
PlayerControl.PlayerResetWorldPos( curFindPlayer, mapID, posX, posY, False )
|
return
|
#---------------------------------------------------------------------
|
#Ö´Ðнá¹û
|
## Ö´Ðнá¹û
|
# @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò
|
# @param callFunName ¹¦ÄÜÃû³Æ
|
# @param funResult ²éѯµÄ½á¹û
|
# @param tick µ±Ç°Ê±¼ä
|
# @return None
|
# @remarks º¯ÊýÏêϸ˵Ã÷.
|
def DoResult(curPlayer , callFunName , funResult , tick):
|
curPlayer.GMAnswer('%s;%s'%(callFunName, funResult))
|
return
|