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#!/usr/bin/python
# -*- coding: GBK -*-
#-------------------------------------------------------------------------------
#
##@package GM.Commands.SetQueen
#
# @todo:ÉèÖÃæ´»ÊÒż£¸±±¾ÐÅÏ¢
# @author hxp
# @date 2017-12-14
# @version 1.0
#
# ÏêϸÃèÊö: ÉèÖÃæ´»ÊÒż£¸±±¾ÐÅÏ¢
#
#-------------------------------------------------------------------------------
#"""Version = 2017-12-14 11:00"""
#-------------------------------------------------------------------------------
 
import GameLogic_QueenRelics
import PlayerControl
import GameWorld
import ChConfig
import FBCommon
 
 
#---------------------------------------------------------------------
 
#Âß¼­ÊµÏÖ
## GMÃüÁîÖ´ÐÐÈë¿Ú
#  @param curPlayer µ±Ç°Íæ¼Ò
#  @param paramList ²ÎÊýÁбí
#  @return None
#  @remarks º¯ÊýÏêϸ˵Ã÷.
def OnExec(curPlayer, paramList):
    
    mapID = ChConfig.Def_FBMapID_QueenRelics
    if len(paramList) == 1:
        grade = paramList[0]
        grade = max(0, min(5, grade))
        if grade:
            for lineID in xrange(20):
                lineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID, False)
                if not lineIpyData:
                    break
                GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, grade, False, [mapID])
                GameWorld.DebugAnswer(curPlayer, "ÉèÖòãÆÀ¼¶,lineID=%s,grade=%s" % (lineID, grade))
        else:
            for keyNum in range(ChConfig.Def_FBStar_MaxKeyCnt):
                keyName = ChConfig.Def_Player_Dict_PlayerFBStar_MapId % (mapID, keyNum)
                PlayerControl.NomalDictSetProperty(curPlayer, keyName, 0)
            GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓвãÆÀ¼¶")
                
    elif len(paramList) == 2:
        setLineID, grade = paramList
        grade = max(0, min(5, grade))
        
        for keyNum in range(ChConfig.Def_FBStar_MaxKeyCnt):
            keyName = ChConfig.Def_Player_Dict_PlayerFBStar_MapId % (mapID, keyNum)
            PlayerControl.NomalDictSetProperty(curPlayer, keyName, 0)
            
        for lineID in xrange(setLineID):
            lineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID, False)
            if not lineIpyData:
                break
            setGrade = grade if (lineID == setLineID - 1) else 5
            GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, setGrade, False, [mapID])
            GameWorld.DebugAnswer(curPlayer, "ÉèÖòãÆÀ¼¶,lineID=%s,grade=%s" % (lineID, setGrade))
    else:
        GameWorld.DebugAnswer(curPlayer, "-----------------------")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖöÔÓ¦²ãÆÀ¼¶: SetQueen µÚ¼¸²ã ÆÀ¼¶")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖÃËùÓвãÆÀ¼¶: SetQueen ÆÀ¼¶")
        GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓвãÆÀ¼¶: SetQueen 0")
        GameWorld.DebugAnswer(curPlayer, "ÆÀ¼¶: 1-D,2-C,3-B,4-A,5-S")
        GameWorld.DebugAnswer(curPlayer, "ÉèÖúóÐèÖØÐÂÑ¡Ôñ½øÈëµÄ²ã£¡")
        GameWorld.DebugAnswer(curPlayer, "-----------------------")
        return
    
    FBCommon.Sync_FBPlayerFBInfoData(curPlayer, mapID) # Í¬²½ÐÅÏ¢
    return