| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| ##@package GM.Commands.SetXunbao  | 
| #  | 
| # @todo:ÉèÖÃѰ±¦  | 
| # @author hxp  | 
| # @date 2018-04-28  | 
| # @version 1.0  | 
| #  | 
| # ÏêϸÃèÊö: ÉèÖÃѰ±¦  | 
| #  | 
| #-------------------------------------------------------------------------------  | 
| #"""Version = 2018-04-28 16:00"""  | 
| #-------------------------------------------------------------------------------  | 
|   | 
| import GameWorld  | 
| import ShareDefine  | 
| import PlayerControl  | 
| import PlayerTreasure  | 
| import IpyGameDataPY  | 
| import ClearPack  | 
| import ChConfig  | 
|   | 
| import time  | 
|   | 
| ## GMÃüÁîÖ´ÐÐÈë¿Ú  | 
| #  @param curPlayer µ±Ç°Íæ¼Ò  | 
| #  @param paramList ²ÎÊýÁÐ±í  | 
| #  @return None or True  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def OnExec(curPlayer, paramList):  | 
|     if not paramList:  | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃѰ±¦:SetXunbao 0 Ñ¡Ìî(ÊÇ·ñÃâ·Ñ Çå¿Õ±³°ü)")  | 
|         GameWorld.DebugAnswer(curPlayer, "ÉèÖÃÐÒÔË:SetXunbao Ñ°±¦ÀàÐÍ ÐÒÔËÖµ")  | 
|         return  | 
|       | 
|     if not paramList[0]:  | 
|         isFree = paramList[1] if len(paramList) > 1 else 1  | 
|         isClearPack = paramList[2] if len(paramList) > 2 else 1  | 
|           | 
|         if isClearPack:  | 
|             ClearPack.OnExec(curPlayer, [ShareDefine.rptTreasure])  | 
|             ClearPack.OnExec(curPlayer, [ShareDefine.rptRune])  | 
|               | 
|         treasureTypeList = PlayerTreasure.GetTreasureTypeList()  | 
|         for treasureType in treasureTypeList:  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 0), 0)  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType, 1), 0)  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), 0)  | 
|               | 
|             if not isFree:  | 
|                 continue  | 
|               | 
|             freeTimeCDList = IpyGameDataPY.GetFuncEvalCfg("TreasureSet1%s" % treasureType, 4)  | 
|             for i, minute in enumerate(freeTimeCDList):  | 
|                 if not minute:  | 
|                     continue  | 
|                 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureFreeTime % (treasureType, i), int(time.time()) - minute * 60)  | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃѰ±¦OK£¡")  | 
|     elif len(paramList) == 2:  | 
|         treasureType, luck = paramList  | 
|         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureLuck % (treasureType), luck)  | 
|         GameWorld.DebugAnswer(curPlayer, "ÉèÖÃѰ±¦ÀàÐÍ=%s,ÐÒÔË=%s" % (treasureType, luck))  | 
|     PlayerTreasure.Sync_TreasureInfo(curPlayer)  | 
|     return True  | 
|   |