#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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# @todo: Ä¿±êij¸ö״̬ʱ´¥·¢¼¼ÄÜÉ˺¦  
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#  
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# @author: Alee  
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# @date 2018-1-9 ÏÂÎç09:39:37  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import ChConfig  
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import GameWorld  
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import GameObj  
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import PlayerControl  
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# Ä¿±êij¸ö״̬ʱ´¥·¢  
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def CheckCanHappen(attacker, defender, effect, curSkill):  
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    if not defender:  
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        return False  
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    ownerID, ownerType = 0, 0  
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    if effect.GetEffectValue(2):  
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        ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()  
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    if effect.GetEffectValue(1):  
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        if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):  
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            #GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1))  
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            return False  
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    return True  
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def GetValue(attacker, defender, effect):  
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    return effect.GetEffectValue(0)  
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