#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#  
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##@package  
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#  
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# @todo: ¸ù¾ÝÓ¡¼ÇÀ´Ôö¼Ó¹¥»÷£¨¼¼ÄÜ£©É˺¦  
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#  
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# @author: Alee  
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# @date 2019-4-26 ÏÂÎç05:58:01  
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# @version 1.0  
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#  
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# @note:   
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#  
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#---------------------------------------------------------------------  
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import ChConfig  
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import AttackCommon  
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import PlayerControl  
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def CheckCanHappen(attacker, defender, effect, curSkill):  
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    if effect.GetEffectValue(2):  
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        # Ö»Õë¶ÔµÚһĿ±ê  
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        if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID():  
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            return False  
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    return True if PlayerControl.GetYinjiCnt(attacker) else False  
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def GetValue(attacker, defender, effect):  
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    return effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1))  
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