#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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##@package Player.RemoteQuery.GY_Query_TurnFight  
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#  
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# @todo:»ØºÏÖÆ  
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# @author hxp  
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# @date 2024-04-10  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö: »ØºÏÖÆ  
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#  
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#-------------------------------------------------------------------------------  
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#"""Version = 2024-04-10 14:00"""  
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#-------------------------------------------------------------------------------  
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import GameWorld  
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import TurnAttack  
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#---------------------------------------------------------------------  
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#Â߼ʵÏÖ  
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## ÇëÇóÂß¼  
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#  @param query_Type ÇëÇóÀàÐÍ  
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#  @param query_ID ÇëÇóµÄÍæ¼ÒID  
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#  @param packCMDList ·¢°üÃüÁî [ ]  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return "True" or "False" or ""  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def DoLogic(query_Type, query_ID, packCMDList, tick):  
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    return ""  
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#---------------------------------------------------------------------  
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#Ö´Ðнá¹û  
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## Ö´Ðнá¹û  
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#  @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò  
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#  @param callFunName ¹¦ÄÜÃû³Æ  
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#  @param funResult ²éѯµÄ½á¹û  
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#  @param tick µ±Ç°Ê±¼ä  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def DoResult(curPlayer, callFunName, funResult, tick):  
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    GameWorld.DebugLog("GY_Query_TurnFight DoResult %s" % str(funResult), curPlayer.GetPlayerID())  
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    if funResult != "":  
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        TurnAttack.GameServer_TurnFight_DoResult(curPlayer, eval(funResult), tick)  
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    return  
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