#!/usr/bin/python  
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# -*- coding: GBK -*-  
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#-------------------------------------------------------------------------------  
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#  
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#-------------------------------------------------------------------------------  
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#  
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##@package ÉèÖÃBUFFʱ¼ä  
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#  
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# @todo:   
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# @author Alee  
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# @date 2011-07-01 12:40  
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# @version 1.0  
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#  
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# ÏêϸÃèÊö:  
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#------------------------------------------------------------------------------   
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"""Version = 2011-07-01 12:40"""  
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import GameWorld  
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import SkillCommon  
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import ChConfig  
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## GMÃüÁîÖ´ÐÐÈë¿Ú  
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#  @param curPlayer µ±Ç°Íæ¼Ò  
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#  @param list ²ÎÊýÁÐ±í  
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#  @return None  
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#  @remarks º¯ÊýÏêϸ˵Ã÷.  
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def OnExec(curPlayer, cmdlist):  
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    if len(cmdlist) != 2:  
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        return  
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    curSkill = GameWorld.GetGameData().GetSkillBySkillID(cmdlist[0])  
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    buffType = SkillCommon.GetBuffType(curSkill)  
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    buffTuple = SkillCommon.GetBuffManagerByBuffType(curPlayer, buffType)  
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    #ͨ¹ýÀàÐÍ»ñȡĿ±êµÄbuff¹ÜÀíÆ÷Ϊ¿Õ£¬ÔòÌø³ö  
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    if buffTuple == ():  
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        return None  
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    buffManager = buffTuple[0]  
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    curBuff = buffManager.FindBuff(cmdlist[0])  
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    if curBuff:  
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        curBuff.SetRemainTime(cmdlist[1])  
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