#!/usr/bin/python
|
# -*- coding: GBK -*-
|
#-------------------------------------------------------------------------------
|
#
|
##@package GM.Commands.FamilyWar
|
#
|
# @todo:ÏÉÃËÁªÈü
|
# @author hxp
|
# @date 2018-01-12
|
# @version 1.0
|
#
|
# ÏêϸÃèÊö: ÏÉÃËÁªÈü
|
#
|
#-------------------------------------------------------------------------------
|
#"""Version = 2018-01-12 15:00"""
|
#-------------------------------------------------------------------------------
|
import GameWorld
|
import GameWorldFamilyWar
|
import PlayerUniversalGameRec
|
import ShareDefine
|
import ChConfig
|
|
|
# µ¼Èë
|
#------------------------------------------------------------------------------
|
|
## Ö´ÐÐÂß¼
|
# @param curPlayer µ±Ç°Íæ¼Ò
|
# @param cmdList ²ÎÊýÁбí
|
# @return None
|
# @remarks º¯ÊýÏêϸ˵Ã÷.
|
def OnExec(curPlayer, cmdList):
|
if not cmdList:
|
GameWorld.DebugAnswer(curPlayer, "FamilyWar ״̬(²Î¿¼¸±±¾×´Ì¬Ê±¼ä±í)")
|
GameWorld.DebugAnswer(curPlayer, "ÖØÖÃÏÉÃËÁªÈü: FamilyWar 0 ÖØÖÃÍõÕßÏÉÃË(¿ÉÑ¡)")
|
GameWorld.DebugAnswer(curPlayer, "¿ªÊ¼Ê×ÂÖ±ÈÈü: FamilyWar 1 ÖØÖÃÍõÕßÏÉÃË(¿ÉÑ¡)")
|
GameWorld.DebugAnswer(curPlayer, "¿ªÊ¼´ÎÂÖ±ÈÈü: FamilyWar 2")
|
return
|
state = cmdList[0]
|
if state == 0:
|
isDelRec = cmdList[1] if len(cmdList) > 1 else False
|
GameWorld.DebugAnswer(curPlayer, "GMÖØÖÃÏÉÃËÁªÈü!isDelRec=%s" % isDelRec)
|
GameWorldFamilyWar.DoFamilyWarReset(isDelRec)
|
return
|
|
if state in [GameWorldFamilyWar.FamilyWarState_FirstRoundGroup,
|
GameWorldFamilyWar.FamilyWarState_FirstRoundBattle,
|
GameWorldFamilyWar.FamilyWarState_FirstRoundOver,
|
GameWorldFamilyWar.FamilyWarState_SecondRoundGroup,
|
GameWorldFamilyWar.FamilyWarState_SecondRoundBattle,
|
GameWorldFamilyWar.FamilyWarState_SecondRoundOver,
|
GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank,
|
]:
|
isDelRec = cmdList[1] if len(cmdList) > 1 else False
|
if state == GameWorldFamilyWar.FamilyWarState_FirstRoundGroup:
|
GameWorldFamilyWar.DoFamilyWarReset(isDelRec)
|
|
GameWorldFamilyWar.OnFamilyWarStateChange(state)
|
PlayerUniversalGameRec.SendUniversalGameRecInfo(None, ShareDefine.Def_UniversalGameRecType_FamilyWarBattle)
|
|
if state in [GameWorldFamilyWar.FamilyWarState_FirstRoundBattle, GameWorldFamilyWar.FamilyWarState_SecondRoundBattle]:
|
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FBCanEnter % ChConfig.Def_FBMapID_FamilyWar, 1)
|
|
if isDelRec and state == GameWorldFamilyWar.FamilyWarState_FirstRoundGroup:
|
PlayerUniversalGameRec.SendUniversalGameRecInfo(None, ShareDefine.Def_UniversalGameRecType_FamilyWarChampion)
|
GameWorld.DebugAnswer(curPlayer, "Ö´ÐÐÏÉÃËÁªÈü״̬³É¹¦£¡state=%s" % state)
|
return
|
|
if state == 1:
|
isDelRec = cmdList[1] if len(cmdList) > 1 else False
|
GameWorldFamilyWar.DoFamilyWarReset(isDelRec)
|
GameWorldFamilyWar.OnFamilyWarStateChange(GameWorldFamilyWar.FamilyWarState_FirstRoundGroup)
|
GameWorldFamilyWar.OnFamilyWarStateChange(GameWorldFamilyWar.FamilyWarState_FirstRoundBattle)
|
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FBCanEnter % ChConfig.Def_FBMapID_FamilyWar, 1)
|
PlayerUniversalGameRec.SendUniversalGameRecInfo(None, ShareDefine.Def_UniversalGameRecType_FamilyWarBattle)
|
if isDelRec:
|
PlayerUniversalGameRec.SendUniversalGameRecInfo(None, ShareDefine.Def_UniversalGameRecType_FamilyWarChampion)
|
return
|
|
if state == 2:
|
GameWorldFamilyWar.OnFamilyWarStateChange(GameWorldFamilyWar.FamilyWarState_SecondRoundGroup)
|
GameWorldFamilyWar.OnFamilyWarStateChange(GameWorldFamilyWar.FamilyWarState_SecondRoundBattle)
|
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FBCanEnter % ChConfig.Def_FBMapID_FamilyWar, 1)
|
PlayerUniversalGameRec.SendUniversalGameRecInfo(None, ShareDefine.Def_UniversalGameRecType_FamilyWarBattle)
|
return
|
|
GameWorldFamilyWar.OnFamilyWarStateChange(cmdList[0])
|
return
|
|
|
|
|
|