| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| ##@package GM.Commands.SetChestsUseCount  | 
| #  | 
| # @todo:ÉèÖñ¦Ï俪Æô´ÎÊý  | 
| # @author hxp  | 
| # @date 2018-09-27  | 
| # @version 1.0  | 
| #  | 
| # ÏêϸÃèÊö: ÉèÖñ¦Ï俪Æô´ÎÊý  | 
| #  | 
| #-------------------------------------------------------------------------------  | 
| #"""Version = 2018-09-27 19:00"""  | 
| #-------------------------------------------------------------------------------  | 
|   | 
| import PlayerControl  | 
| import IpyGameDataPY  | 
| import GameWorld  | 
| import ChConfig  | 
|   | 
| #---------------------------------------------------------------------  | 
| #Â߼ʵÏÖ  | 
|   | 
| ## GMÃüÁîÖ´ÐÐÈë¿Ú  | 
| #  @param curPlayer µ±Ç°Íæ¼Ò  | 
| #  @param msgList ²ÎÊýÁÐ±í  | 
| #  @return None  | 
| #  @remarks º¯ÊýÏêϸ˵Ã÷.  | 
| def OnExec(curPlayer, msgList):  | 
|     if not msgList:  | 
|         GameWorld.DebugAnswer(curPlayer, "SetChestsUseCount ±¦ÏäID ´ÎÊý")  | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐ: SetChestsUseCount 0")  | 
|         return  | 
|       | 
|     if len(msgList) == 1 and not msgList[0]:  | 
|         resetIDList = []  | 
|         ipyDataMgr = IpyGameDataPY.IPY_Data()  | 
|         for i in xrange(ipyDataMgr.GetChestsAwardCount()):  | 
|             ipyData = ipyDataMgr.GetChestsAwardByIndex(i)  | 
|             chestsItemID = ipyData.GetChestsItemID()  | 
|             if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChestsOpenCount % chestsItemID):  | 
|                 continue  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ChestsOpenCount % chestsItemID, 0)  | 
|             resetIDList.append(chestsItemID)  | 
|               | 
|         GameWorld.DebugAnswer(curPlayer, "ÖØÖÃOK: %s" % resetIDList)  | 
|         return  | 
|       | 
|     isNeedRecord = False  | 
|     chestsItemID = msgList[0]  | 
|     awardIpyDataList = IpyGameDataPY.GetIpyGameDataList("ChestsAward", chestsItemID)  | 
|     if not awardIpyDataList:  | 
|         GameWorld.DebugAnswer(curPlayer, "ûÓиñ¦Ïä²ú³öÅäÖÃ:%s" % chestsItemID)  | 
|         return  | 
|       | 
|     for ipyData in awardIpyDataList:  | 
|         if ipyData.GetRandItemByUseCount():  | 
|             isNeedRecord = True  | 
|             break  | 
|           | 
|     if not isNeedRecord:  | 
|         GameWorld.DebugAnswer(curPlayer, "ûÓÐÅäÖÿªÆô´ÎÊýÌØÊâ²ú³ö:%s" % chestsItemID)  | 
|         return  | 
|       | 
|     useCount = msgList[1] if len(msgList) > 1 else 0  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ChestsOpenCount % chestsItemID, useCount)  | 
|     GameWorld.DebugAnswer(curPlayer, "ÉèÖñ¦Ï俪Æô´ÎÊý(%s)=%s" % (chestsItemID, useCount))  | 
|     return  | 
|   | 
|   | 
|   |