| #!/usr/bin/python  | 
| # -*- coding: GBK -*-  | 
| #-------------------------------------------------------------------------------  | 
| #  | 
| ##@package Player.PlayerActSingleRecharge  | 
| #  | 
| # @todo:µ¥±ÊÀÛ³ä»î¶¯  | 
| # @author hxp  | 
| # @date 2021-04-07  | 
| # @version 1.0  | 
| #  | 
| # ÏêϸÃèÊö: µ¥±ÊÀÛ³ä»î¶¯  | 
| #  | 
| #-------------------------------------------------------------------------------  | 
| #"""Version = 2021-04-07 17:30"""  | 
| #-------------------------------------------------------------------------------  | 
|   | 
| import PyGameData  | 
| import ShareDefine  | 
| import PlayerControl  | 
| import IpyGameDataPY  | 
| import ItemControler  | 
| import ChPyNetSendPack  | 
| import IPY_GameWorld  | 
| import NetPackCommon  | 
| import GameWorld  | 
| import ChConfig  | 
| import CommFunc  | 
|   | 
| def GetTemplateID(cfgID, dayIndex):  | 
|     if not cfgID or dayIndex == None:  | 
|         return 0  | 
|     ipyData = IpyGameDataPY.GetIpyGameData("ActSingleRecharge", cfgID)     | 
|     if not ipyData:  | 
|         return 0  | 
|     templateIDList = ipyData.GetTemplateIDList()  | 
|     templateID = templateIDList[-1] if dayIndex >= len(templateIDList) else templateIDList[dayIndex]  | 
|     return templateID  | 
|   | 
| def OnPlayerLogin(curPlayer):  | 
|       | 
|     for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_SingleRecharge, {}).values():  | 
|         actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)  | 
|         isReset = __CheckPlayerSingleRechargeAction(curPlayer, actNum)  | 
|         if not isReset:  | 
|             # »î¶¯ÖÐͬ²½»î¶¯ÐÅÏ¢  | 
|             if actInfo.get(ShareDefine.ActKey_State):  | 
|                 Sync_SingleRechargeActionInfo(curPlayer, actNum)  | 
|                 Sync_SingleRechargePlayerInfo(curPlayer, actNum)  | 
|                   | 
|     return  | 
|   | 
| def RefreshSingleRechargeActionInfo(actNum):  | 
|     ## ÊÕµ½GameServerͬ²½µÄ»î¶¯ÐÅÏ¢£¬Ë¢Ð»ÐÅÏ¢  | 
|     playerManager = GameWorld.GetPlayerManager()  | 
|     for index in xrange(playerManager.GetPlayerCount()):  | 
|         curPlayer = playerManager.GetPlayerByIndex(index)  | 
|         if curPlayer.GetID() == 0:  | 
|             continue  | 
|         __CheckPlayerSingleRechargeAction(curPlayer, actNum)  | 
|     return  | 
|   | 
| def __CheckPlayerSingleRechargeAction(curPlayer, actNum):  | 
|     ## ¼ì²éÍæ¼Ò»î¶¯Êý¾ÝÐÅÏ¢  | 
|       | 
|     playerID = curPlayer.GetPlayerID()  | 
|     actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_SingleRecharge, actNum)  | 
|     actID = actInfo.get(ShareDefine.ActKey_ID, 0)  | 
|     state = actInfo.get(ShareDefine.ActKey_State, 0)  | 
|       | 
|     playerActID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeID % actNum) # Íæ¼ÒÉíÉϵĻID  | 
|     playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeTemplateID % actNum)  | 
|       | 
|     templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))  | 
|       | 
|     # »î¶¯ID ÏàͬµÄ»°²»´¦Àí  | 
|     if actID == playerActID:  | 
|         GameWorld.DebugLog("µ¥±ÊÀÛ³ä»î¶¯ID²»±ä£¬²»´¦Àí£¡actNum=%s,actID=%s" % (actNum, actID), playerID)  | 
|         if state and templateID and templateID != playerTemplateID:  | 
|             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeTemplateID % actNum, templateID)  | 
|             Sync_SingleRechargeActionInfo(curPlayer, actNum)  | 
|             Sync_SingleRechargePlayerInfo(curPlayer, actNum)  | 
|             GameWorld.DebugLog("    »î¶¯ÖиüÐÂÄ£°åID: templateID=%s" % templateID, playerID)  | 
|               | 
|         return  | 
|       | 
|     actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)  | 
|     playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)  | 
|       | 
|     GameWorld.DebugLog("µ¥±ÊÀÛ³äÖØÖÃ! actNum=%s,actID=%s,playerActID=%s,state=%s,templateID=%s,playerTemplateID=%s"   | 
|                        % (actNum, actID, playerActID, state, templateID, playerTemplateID), playerID)  | 
|       | 
|     # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å  | 
|     __SendSingleRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum)  | 
|       | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeID % actNum, actID)  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeTemplateID % actNum, templateID)  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeWorldLV % actNum, actWorldLV)  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeValue % actNum, 0)  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeAward % actNum, 0)  | 
|       | 
|     Sync_SingleRechargeActionInfo(curPlayer, actNum)  | 
|     Sync_SingleRechargePlayerInfo(curPlayer, actNum)  | 
|     return True  | 
|   | 
| def __SendSingleRechargeMail(curPlayer, playerTemplateID, playerWorldLV, actNum):  | 
|     # Î´ÁìÈ¡µÄ½±ÀøÓʼþ·¢·Å  | 
|       | 
|     if not playerTemplateID:  | 
|         return  | 
|       | 
|     canAwardValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeValue % actNum)  | 
|     if not canAwardValue:  | 
|         return  | 
|       | 
|     ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActSingleRechargeAward", playerTemplateID)  | 
|     if not ipyDataList:  | 
|         return  | 
|       | 
|     playerID = curPlayer.GetPlayerID()  | 
|     batchPlayerIDList, batchAddItemList, batchParamList = [], [], []  | 
|     awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeAward % actNum)  | 
|       | 
|     for ipyData in ipyDataList:  | 
|         awardIndex = ipyData.GetAwardIndex()  | 
|         if awardRecord & pow(2, awardIndex):  | 
|             #GameWorld.DebugLog("µ¥±ÊÀÛ³äÒÑ·¢·Å¹ý½±Àø£¡awardIndex=%s" % awardIndex)  | 
|             continue  | 
|           | 
|         singleValue = ipyData.GetSingleRechargeValue()  | 
|         if not canAwardValue & pow(2, awardIndex):  | 
|             #GameWorld.DebugLog("µ¥±ÊÀ۳䲻ÄÜÁì½±£¡awardIndex=%s" % awardIndex)  | 
|             continue  | 
|         awardRecord |= pow(2, awardIndex)   | 
|           | 
|         awardItemList = GameWorld.GetDictValueByRangeKey(ipyData.GetAwardItem(), playerWorldLV, [])  | 
|         batchPlayerIDList.append([playerID])  | 
|         batchAddItemList.append(awardItemList)  | 
|         batchParamList.append([singleValue])  | 
|           | 
|     if batchPlayerIDList:  | 
|         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeAward % actNum, awardRecord)  | 
|         PlayerControl.SendMailBatch("SingleRechargeMail%s" % actNum, batchPlayerIDList, batchAddItemList, batchParamList)  | 
|           | 
|     return  | 
|   | 
| def UpdSingleRechargeValue(curPlayer, curRechargeValue, coinType):  | 
|     if curRechargeValue <= 0:  | 
|         return  | 
|       | 
|     for actInfo in PyGameData.g_operationActionDict.get(ShareDefine.OperationActionName_SingleRecharge, {}).values():  | 
|         actNum = actInfo.get(ShareDefine.ActKey_ActNum, 0)  | 
|         if not actInfo.get(ShareDefine.ActKey_State):  | 
|             GameWorld.DebugLog("µ¥±ÊÀÛ³ä»î¶¯µ±Ç°Î´¿ªÆô! actNum=%s" % actNum)  | 
|             continue  | 
|           | 
|         cfgID = actInfo.get(ShareDefine.ActKey_CfgID, 0)  | 
|         if not cfgID:  | 
|             continue  | 
|           | 
|         ipyData = IpyGameDataPY.GetIpyGameData("ActSingleRecharge", cfgID)  | 
|         if not ipyData:  | 
|             continue  | 
|           | 
|         ctgTypeEffValue = ipyData.GetCTGTypeEffValue()  | 
|         if not ctgTypeEffValue & pow(2, coinType):  | 
|             GameWorld.DebugLog("µ¥±ÊÀÛ³ä³äÖµ»î¶¯£¬³äÖµÀàÐͶԸûÎÞЧ! actNum=%s,coinType=%s,ctgTypeEffValue=%s"   | 
|                                % (actNum, coinType, ctgTypeEffValue), curPlayer.GetPlayerID())  | 
|             continue  | 
|           | 
|         templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))  | 
|         if not templateID:  | 
|             GameWorld.ErrLog("µ¥±ÊÀÛ³ä³äÖµ»î¶¯Êý¾ÝÒì³£!cfgID=%s,templateID=%s" % (cfgID, templateID), curPlayer.GetPlayerID())  | 
|             continue  | 
|           | 
|         awardIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActSingleRechargeAward", templateID)  | 
|         if not awardIpyDataList:  | 
|             continue  | 
|           | 
|         canAwardChange = False  | 
|         canAwardValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeValue % actNum)  | 
|         awardRuleType = ipyData.GetAwardRuleType()  | 
|         GameWorld.DebugLog("µ¥±ÊÀÛ³ä³äÖµ»î¶¯£¬actNum=%s,awardRuleType=%s,canAwardValue=%s,curRechargeValue=%s"   | 
|                            % (actNum, awardRuleType, canAwardValue, curRechargeValue))  | 
|         # ÏòϼæÈÝËùÓеµ´Î  | 
|         if awardRuleType == 0:  | 
|             for awardIpyData in awardIpyDataList:  | 
|                 awardIndex = awardIpyData.GetAwardIndex()  | 
|                 singleValue = CommFunc.RMBToCoin(awardIpyData.GetSingleRechargeValue())  | 
|                 if canAwardValue & pow(2, awardIndex):  | 
|                     #GameWorld.DebugLog("    ÒѾ¿ÉÁì½±£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s" % (awardRuleType, awardIndex))  | 
|                     continue  | 
|                 if curRechargeValue < singleValue:  | 
|                     #GameWorld.DebugLog("    Î´´ïµ½µµ´Î¶î¶È£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s,singleValue=%s"   | 
|                     #                   % (awardRuleType, awardIndex, singleValue))  | 
|                     continue  | 
|                   | 
|                 canAwardChange = True  | 
|                 canAwardValue |= pow(2, awardIndex)  | 
|                 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeValue % actNum, canAwardValue)  | 
|                 GameWorld.DebugLog("    ÉèÖõµ´Î¿ÉÁìÈ¡£¡awardRuleType=%s,awardIndex=%s,singleValue=%s,canAwardValue=%s"   | 
|                                    % (awardRuleType, awardIndex, singleValue, canAwardValue))  | 
|                   | 
|         # Æ¥Åä×î¸ßµµ´Î  | 
|         elif awardRuleType == 1:  | 
|             for awardIpyData in awardIpyDataList[::-1]:  | 
|                 awardIndex = awardIpyData.GetAwardIndex()  | 
|                 singleValue = CommFunc.RMBToCoin(awardIpyData.GetSingleRechargeValue())  | 
|                 if canAwardValue & pow(2, awardIndex):  | 
|                     #GameWorld.DebugLog("    ÒѾ¿ÉÁì½±£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s" % (awardRuleType, awardIndex))  | 
|                     continue  | 
|                 if curRechargeValue < singleValue:  | 
|                     #GameWorld.DebugLog("    Î´´ïµ½µµ´Î¶î¶È£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s,singleValue=%s"   | 
|                     #                   % (awardRuleType, awardIndex, singleValue))  | 
|                     continue  | 
|                   | 
|                 canAwardChange = True  | 
|                 canAwardValue |= pow(2, awardIndex)  | 
|                 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeValue % actNum, canAwardValue)  | 
|                 GameWorld.DebugLog("    ÉèÖÃ×î¸ßµµ´Î¿ÉÁìÈ¡£¡awardRuleType=%s,awardIndex=%s,singleValue=%s,canAwardValue=%s"   | 
|                                    % (awardRuleType, awardIndex, singleValue, canAwardValue))  | 
|                 break  | 
|           | 
|         # ¾«È·Æ¥Åä¶ÔÓ¦µµ´Î  | 
|         elif awardRuleType == 2:  | 
|             for awardIpyData in awardIpyDataList:  | 
|                 awardIndex = awardIpyData.GetAwardIndex()  | 
|                 singleValue = CommFunc.RMBToCoin(awardIpyData.GetSingleRechargeValue())  | 
|                 if curRechargeValue != singleValue:  | 
|                     #GameWorld.DebugLog("    ²»µÈÓÚµµ´Î¶î¶È£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s,singleValue=%s"   | 
|                     #                   % (awardRuleType, awardIndex, singleValue))  | 
|                     continue  | 
|                 if canAwardValue & pow(2, awardIndex):  | 
|                     #GameWorld.DebugLog("    ÒѾ¿ÉÁì½±£¬²»´¦Àí£¡awardRuleType=%s,awardIndex=%s" % (awardRuleType, awardIndex))  | 
|                     break  | 
|                   | 
|                 canAwardChange = True  | 
|                 canAwardValue |= pow(2, awardIndex)  | 
|                 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeValue % actNum, canAwardValue)  | 
|                 GameWorld.DebugLog("    ÉèÖþ«È·µµ´Î¿ÉÁìÈ¡£¡awardRuleType=%s,awardIndex=%s,singleValue=%s,canAwardValue=%s"   | 
|                                    % (awardRuleType, awardIndex, singleValue, canAwardValue))  | 
|                 break  | 
|               | 
|         else:  | 
|             continue  | 
|           | 
|         if not canAwardChange:  | 
|             continue  | 
|           | 
|         Sync_SingleRechargePlayerInfo(curPlayer, actNum)  | 
|           | 
|         # ÏßÏ»£¬¼ì²é·¢·Å½±Àø  | 
|         if ipyData.GetIsOfflineAct():  | 
|             playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)  | 
|             __SendSingleRechargeMail(curPlayer, templateID, playerWorldLV, actNum)  | 
|               | 
|     return  | 
|   | 
| def OnGetSingleRechargeAward(curPlayer, awardIndex, actNum):  | 
|     '''ÁìÈ¡½±Àø  | 
|     @param awardIndex: ½±ÀøË÷Òý  | 
|     @param actNum: »î¶¯±àºÅ£¬Èç11 »ò  12 ´ú±í²»Í¬µÄ»î¶¯  | 
|     '''  | 
|     actNum = GameWorld.ToIntDef(actNum, 0)  | 
|     if actNum <= 0:  | 
|         GameWorld.DebugLog("ûÓÐÖ¸¶¨ÁìÈ¡µÄ»î¶¯±àºÅ! actNum=%s" % actNum)  | 
|         return  | 
|       | 
|     playerID = curPlayer.GetPlayerID()  | 
|     actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_SingleRecharge, actNum)  | 
|       | 
|     state = actInfo.get(ShareDefine.ActKey_State, 0)  | 
|     templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))  | 
|     if not state or not templateID:  | 
|         GameWorld.DebugLog("¸Ãµ¥±ÊÀÛ³ä»î¶¯·Ç»î¶¯ÖУ¬ÎÞ·¨Áì½±£¡actNum=%s,state=%s,templateID=%s" % (actNum, state, templateID), playerID)  | 
|         return  | 
|       | 
|     awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeAward % actNum)  | 
|     if awardRecord & pow(2, awardIndex):  | 
|         GameWorld.DebugLog("ÒѾÁìÈ¡¹ý¸Ãµ¥±ÊÀÛ³ä»î¶¯½±Àø! actNum=%s,awardIndex=%s" % (actNum, awardIndex), playerID)  | 
|         return  | 
|       | 
|     ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActSingleRechargeAward", templateID)  | 
|     if not ipyDataList:  | 
|         return  | 
|       | 
|     awardIpyData = None  | 
|     for ipyData in ipyDataList:  | 
|         if ipyData.GetAwardIndex() == awardIndex:  | 
|             awardIpyData = ipyData  | 
|             break  | 
|           | 
|     if not awardIpyData:  | 
|         GameWorld.DebugLog("ÕÒ²»µ½¸Ãµ¥±ÊÀÛ³ä»î¶¯µµÎ»Ë÷Òý½±Àø!actNum=%s,templateID=%s,awardIndex=%s" % (actNum, templateID, awardIndex), playerID)  | 
|         return  | 
|       | 
|     singleValue = awardIpyData.GetSingleRechargeValue()  | 
|     canAwardValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeValue % actNum)  | 
|       | 
|     if not canAwardValue & pow(2, awardIndex):  | 
|         GameWorld.DebugLog("¸Ãµµ´Î½±ÀøÎÞ·¨ÁìÈ¡! templateID=%s,awardIndex=%s,singleValue=%s,canAwardValue%s"   | 
|                            % (templateID, awardIndex, singleValue, canAwardValue), playerID)  | 
|         return  | 
|       | 
|     actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)  | 
|     awardItemList = GameWorld.GetDictValueByRangeKey(ipyData.GetAwardItem(), actWorldLV, [])  | 
|       | 
|     if not ItemControler.CheckPackSpaceEnough(curPlayer, awardItemList):  | 
|         return  | 
|       | 
|     awardRecord |= pow(2, awardIndex)  | 
|     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SingleRechargeAward % actNum, awardRecord)  | 
|     Sync_SingleRechargePlayerInfo(curPlayer, actNum)  | 
|       | 
|     GameWorld.DebugLog("    ÁìÈ¡³É¹¦! actNum=%s,templateID=%s,awardIndex=%s,singleValue=%s,awardRecord=%s"   | 
|                        % (actNum, templateID, awardIndex, singleValue, awardRecord))  | 
|       | 
|     notifyKey = awardIpyData.GetNotifyKey()  | 
|     if notifyKey:  | 
|         PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), str(awardIpyData.GetSingleRechargeValue())])  | 
|           | 
|     for itemID, itemCount, isAuctionItem in awardItemList:  | 
|         ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem], event=["SingleRechargeAward", False, {}])  | 
|           | 
|     return  | 
|   | 
| def Sync_SingleRechargePlayerInfo(curPlayer, actNum):  | 
|     ## Í¨ÖªÍæ¼ÒÊý¾ÝÐÅÏ¢  | 
|       | 
|     actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_SingleRecharge, actNum)  | 
|     if not actInfo.get(ShareDefine.ActKey_State):  | 
|         return  | 
|       | 
|     cfgID = actInfo.get(ShareDefine.ActKey_CfgID)  | 
|     if not cfgID:  | 
|         return  | 
|       | 
|     ipyData = IpyGameDataPY.GetIpyGameData("ActSingleRecharge", cfgID)  | 
|     if not ipyData:  | 
|         return  | 
|       | 
|     if ipyData.GetIsOfflineAct():  | 
|         #ÏßÏ»²»Ï·¢  | 
|         return  | 
|       | 
|     playerActInfo = ChPyNetSendPack.tagMCActSingleRechargePlayerInfo()  | 
|     playerActInfo.ActNum = actNum  | 
|     playerActInfo.CanAwardValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeValue % actNum)  | 
|     playerActInfo.AwardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeAward % actNum)  | 
|     NetPackCommon.SendFakePack(curPlayer, playerActInfo)  | 
|     return  | 
|   | 
| def Sync_SingleRechargeActionInfo(curPlayer, actNum):  | 
|     ## Í¨Öª»î¶¯ÐÅÏ¢  | 
|       | 
|     actInfo = GameWorld.GetActInfo(ShareDefine.OperationActionName_SingleRecharge, actNum)  | 
|     if not actInfo.get(ShareDefine.ActKey_State):  | 
|         return  | 
|       | 
|     cfgID = actInfo.get(ShareDefine.ActKey_CfgID)  | 
|     if not cfgID:  | 
|         return  | 
|       | 
|     ipyData = IpyGameDataPY.GetIpyGameData("ActSingleRecharge", cfgID)  | 
|     if not ipyData:  | 
|         return  | 
|       | 
|     if ipyData.GetIsOfflineAct():  | 
|         #ÏßÏ»²»Ï·¢  | 
|         return  | 
|       | 
|     templateID = GetTemplateID(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0))  | 
|     if not templateID:  | 
|         return  | 
|       | 
|     actWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SingleRechargeWorldLV % actNum)  | 
|     startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)  | 
|       | 
|     clientPack = ChPyNetSendPack.tagMCActSingleRechargeInfo()  | 
|     clientPack.ActNum = actNum  | 
|     clientPack.StartDate = startDateStr  | 
|     clientPack.EndtDate = endDateStr  | 
|     clientPack.IsDayReset = ipyData.GetIsDayReset()  | 
|     clientPack.LimitLV = ipyData.GetLVLimit()  | 
|     clientPack.AwardRuleType = ipyData.GetAwardRuleType()  | 
|     clientPack.AwardInfo = []  | 
|       | 
|     ipyDataList = IpyGameDataPY.GetIpyGameDataList("ActSingleRechargeAward", templateID)  | 
|     if ipyDataList:  | 
|         for awardIpyData in ipyDataList:  | 
|             awardInfo = ChPyNetSendPack.tagMCActSingleRechargeAward()  | 
|             awardInfo.AwardIndex = awardIpyData.GetAwardIndex()  | 
|             awardInfo.SingleRechargeValue = CommFunc.RMBToCoin(awardIpyData.GetSingleRechargeValue())  | 
|             awardInfo.AwardItem = []  | 
|             awardItemList = GameWorld.GetDictValueByRangeKey(awardIpyData.GetAwardItem(), actWorldLV, [])  | 
|             for itemID, itemCount, isBind in awardItemList:  | 
|                 awardItem = ChPyNetSendPack.tagMCActSingleRechargeAwardItem()  | 
|                 awardItem.ItemID = itemID  | 
|                 awardItem.ItemCount = itemCount  | 
|                 awardItem.IsBind = isBind  | 
|                 awardInfo.AwardItem.append(awardItem)  | 
|             awardInfo.AwardItemCount = len(awardInfo.AwardItem)  | 
|               | 
|             clientPack.AwardInfo.append(awardInfo)  | 
|               | 
|     clientPack.AwardCount = len(clientPack.AwardInfo)  | 
|     NetPackCommon.SendFakePack(curPlayer, clientPack)  | 
|     return  | 
|   |